Player Matchup

Ymir
Ymir
GreyKing12
Ymir
Level 66
God Stats
4W - 7L
1,496 SR
Queue Stats
254W - 297L
1,429 Elo+
Solo
Athena
Athena
MetaUsername
Athena
Level 138
God Stats
12W - 5L
1,626 SR
Queue Stats
31W - 24L
1,523 Elo+
Solo
Ra
Ra
OldemarioX
Ra
Level 108
God Stats
24W - 25L
1,502 SR
Queue Stats
634W - 593L
1,527 Elo+
Solo
Ne Zha
Ne Zha
kmsedu7
Ne Zha
Level 100
God Stats
33W - 25L
1,579 SR
Queue Stats
742W - 826L
1,390 Elo+
Solo
Ullr
Ullr
the_GOD_035
Ullr
Level 109
God Stats
1W - 2L
1,755 SR
Queue Stats
270W - 268L
1,452 Elo+
Solo
Team Averages
Level 104
1,591 SR
1,464 Elo+

VS

Team Averages
Level 78
1,314 SR
1,425 Elo+
Geb
Geb
A-SIMPLE-SOFA
Geb
Level 63
God Stats
1W - 7L
1,113 SR
Queue Stats
75W - 68L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Cinnamon_Toast00
Danzaburou
Level 31
God Stats
6W - 9L
1,294 SR
Queue Stats
183W - 203L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pennywise90green
Cu Chulainn
Level 120
God Stats
8W - 14L
1,293 SR
Queue Stats
209W - 213L
1,418 Elo+
Solo
Fenrir
Fenrir
deltamind2
Fenrir
Level 49
God Stats
4W - 8L
1,386 SR
Queue Stats
168W - 155L
1,406 Elo+
Solo
Zeus
Zeus
muleke1414
Zeus
Level 129
God Stats
123W - 97L
1,485 SR
Queue Stats
323W - 364L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 6
5,516
552
3,205
5,286
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
11
3 / 1 / 0
6,086
609
4,571
10,135
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
6 / 0 / 2
7,100
710
4,558
3,901
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
kmsedu7
Ne Zha
10
3 / 1 / 1
5,744
574
1,979
4,633
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 0 / 4
5,802
580
3,256
4,217
1,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,491
449
2,092
7,350
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Cinnamon_Toast00
Danzaburou
6
0 / 5 / 0
4,015
402
1,910
4,862
1,251
Cu Chulainn
Pennywise90green
Cu Chulainn
9
1 / 3 / 0
5,556
556
5,848
7,720
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
deltamind2
Fenrir
7
0 / 3 / 0
4,615
462
2,695
5,829
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 5 / 0
5,065
507
2,217
5,241
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
18
Kills
2
2
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Danzaburou
Cinnamon_Toast00
Danzaburou
0
5
0
0
W
1
0
6
4
W
Athena
3
1
0
3
W
6
0
2
7
L
Cu Chulainn
Pennywise90green
Cu Chulainn
1
3
0
0.33
L
Fenrir
deltamind2
Fenrir
0
3
0
0
W
Ne Zha
kmsedu7
Ne Zha
3
1
1
3.5
L
1
5
0
0.2
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,569
Damage
14,762
28,172
Taken
31,002
11,639
Mitigated
11,913
12,159
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,092
145
0
1,607
7,350
3,122
0
1,604
5,702
11,944
0
L
Danzaburou
Cinnamon_Toast00
Danzaburou
1,910
480
0
507
4,862
1,251
0
2,768
2,090
0
15,007
W
3,205
485
0
1,768
5,286
3,776
0
940
4,346
14,526
0
W
Athena
4,571
1,447
0
5,350
10,135
3,683
0
700
8,623
27,761
0
W
4,558
872
86
2,266
3,901
1,309
0
1,310
2,591
43,161
0
L
Cu Chulainn
Pennywise90green
Cu Chulainn
5,848
908
0
2,168
7,720
4,451
0
4,571
3,149
3,790
27,577
L
Fenrir
deltamind2
Fenrir
2,695
270
0
2,084
5,829
1,824
0
1,787
3,956
0
21,567
W
Ne Zha
kmsedu7
Ne Zha
1,979
185
0
2,437
4,633
1,515
0
907
3,686
0
29,862
L
2,217
527
0
381
5,241
1,265
0
1,495
3,614
26,663
0
W
3,256
2,153
0
252
4,217
1,356
106
1,201
3,016
0
26,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
23,742
312
Minions Killed
208
0
Camps Cleared
0
980,843
Distance Traveled
902,084
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,491
449
15
2
0
182,886
2
L
Danzaburou
4,015
402
29
3
0
190,776
0
W
Ymir
5,516
552
23
2
0
188,062
2
W
Athena
6,086
609
67
7
0
200,160
2
W
Ra
7,100
710
102
10
0
216,812
3
L
Cu Chulainn
5,556
556
62
6
0
171,344
2
L
Fenrir
4,615
462
48
5
0
200,164
1
W
Ne Zha
5,744
574
64
6
0
215,715
2
L
Zeus
5,065
507
54
5
0
156,914
2
W
Ullr
5,802
580
56
6
0
160,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role