Player Matchup

Bellona
Bellona
ProfKeif
Bellona
Level 63
God Stats
19W - 22L
1,457 SR
Queue Stats
243W - 318L
1,425 Elo+
Party 1
Bastet
Bastet
SlickitySlick
Bastet
Level 96
God Stats
16W - 10L
1,521 SR
Queue Stats
507W - 621L
1,505 Elo+
Party 1
Zeus
Zeus
oldschoolLC
Zeus
Level 99
God Stats
1W - 1L
1,182 SR
Queue Stats
61W - 114L
1,357 Elo+
Solo
Team Averages
Level 86
1,387 SR
1,429 Elo+

VS

Team Averages
Level 34
1,518 SR
1,502 Elo+
Kumbhakarna
Kumbhakarna
FENRIR13000
Kumbhakarna
Level 67
God Stats
47W - 58L
1,458 SR
Queue Stats
191W - 223L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KristaII
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 2L
1,488 Elo+
Solo
Chiron
Chiron
Persi55
Chiron
Level 29
God Stats
0W - 2L
1,350 SR
Queue Stats
88W - 59L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ProfKeif
Bellona
18
2 / 2 / 15
14,481
603
8,602
24,565
21,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 1 / 9
17,338
722
45,571
33,839
18,116
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
10 / 11 / 8
15,201
633
30,066
19,057
5,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FENRIR13000
Kumbhakarna
18
5 / 3 / 8
14,339
597
15,958
40,455
52,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
KristaII
Morgan Le Fay
12
0 / 18 / 6
11,898
496
7,719
26,189
7,015
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Persi55
Chiron
19
9 / 8 / 3
15,630
651
31,842
24,845
7,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
29
Kills
14
14
Deaths
29
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
FENRIR13000
Kumbhakarna
5
3
8
3
L
Morgan Le Fay
KristaII
Morgan Le Fay
0
18
6
0.17
L
Chiron
Persi55
Chiron
9
8
3
1.31
W
Bellona
ProfKeif
Bellona
2
2
15
4.75
W
17
1
9
21.5
W
10
11
8
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,239
Damage
55,519
77,461
Taken
91,489
45,002
Mitigated
67,241
26,744
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
FENRIR13000
Kumbhakarna
15,958
658
673
6,344
40,455
52,273
47
16,770
23,685
47,293
0
L
Morgan Le Fay
KristaII
Morgan Le Fay
7,719
416
0
1,141
26,189
7,015
45
7,845
18,344
20,467
0
L
Chiron
Persi55
Chiron
31,842
8,753
2,367
4,501
24,845
7,953
0
5,728
19,050
0
77,188
W
Bellona
ProfKeif
Bellona
8,602
2,405
0
7,721
24,565
21,012
647
6,548
18,017
0
50,303
W
45,571
9,990
0
16,244
33,839
18,116
2,058
10,348
23,491
0
95,392
W
30,066
6,280
83
2,696
19,057
5,874
709
7,776
11,281
81,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,020
Gold Earned
41,867
268
Minions Killed
210
14
Camps Cleared
5
1,236,186
Distance Traveled
1,123,053
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
14,339
597
45
2
1
485,951
14
L
Morgan Le Fay
11,898
496
37
2
0
250,058
3
L
Chiron
15,630
651
128
5
4
387,044
5
W
Bellona
14,481
603
80
3
2
465,006
7
W
Bastet
17,338
722
98
4
8
436,506
2
W
Zeus
15,201
633
90
4
4
334,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role