Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
GrubbiestBowl81
Ganesha
Level 47
God Stats
3W - 3L
1,534 SR
Queue Stats
70W - 81L
1,518 Elo+
Solo
Sol
Sol
PedroStarkzz
Sol
Level 157
God Stats
5W - 6L
1,604 SR
Queue Stats
301W - 270L
1,502 Elo+
Solo
Cernunnos
Cernunnos
RYGBE-
Cernunnos
Level 82
God Stats
4W - 4L
1,667 SR
Queue Stats
199W - 182L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
SDFEY
Cliodhna
Level 67
God Stats
12W - 7L
1,520 SR
Queue Stats
99W - 104L
1,465 Elo+
Party 1
Team Averages
Level 94
1,565 SR
1,502 Elo+

VS

Team Averages
Level 69
1,479 SR
1,464 Elo+
Ravana
Ravana
 
Ravana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Da_Iv_Meister
Chronos
Level 107
God Stats
11W - 11L
1,597 SR
Queue Stats
506W - 469L
1,446 Elo+
Solo
Fafnir
Fafnir
Shazam-IVI
Fafnir
Level 63
God Stats
0W - 2L
1,205 SR
Queue Stats
238W - 245L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
death_gun7421
Sun Wukong
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
162W - 168L
1,403 Elo+
Solo
Hades
Hades
lll Kr0S lll
Hades
Level 36
God Stats
29W - 32L
1,591 SR
Queue Stats
414W - 409L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 2 / 0
6,036
604
4,831
7,319
2,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 3
4,831
483
1,221
3,463
1,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
0 / 2 / 0
5,764
576
3,706
7,664
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
RYGBE-
Cernunnos
1
0 / 0 / 0
1,881
188
0
0
0
Cliodhna
SDFEY
Cliodhna
9
4 / 1 / 0
5,480
548
5,026
5,844
1,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
3 / 0 / 1
5,647
565
2,959
2,998
923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
8
1 / 2 / 1
5,119
512
2,056
4,304
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
Shazam-IVI
Fafnir
9
0 / 3 / 2
5,330
533
2,380
6,167
4,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
death_gun7421
Sun Wukong
7
0 / 2 / 2
4,558
456
1,419
4,929
1,728
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 0 / 0
6,500
650
5,243
7,032
3,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
7
Kills
6
6
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
0
1.5
L
Ravana
 
Ravana
3
0
1
3.5
L
Chronos
1
2
1
0.75
W
0
1
3
1.5
W
0
2
0
0
W
Cernunnos
RYGBE-
Cernunnos
0
0
0
0
W
Cliodhna
SDFEY
Cliodhna
4
1
0
4
L
Fafnir
Shazam-IVI
Fafnir
0
3
2
0.33
L
Sun Wukong
death_gun7421
Sun Wukong
0
2
2
0.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,784
Damage
14,057
24,290
Taken
25,430
8,265
Mitigated
11,819
10,293
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,831
1,020
77
3,506
7,319
2,933
414
2,380
4,939
31,403
0
L
Ravana
 
Ravana
2,959
1,060
0
508
2,998
923
0
1,202
1,796
0
24,115
L
Chronos
2,056
675
0
1,704
4,304
914
736
424
3,880
25,159
0
W
1,221
78
328
708
3,463
1,084
0
812
2,651
20,115
0
W
3,706
2,117
0
4,401
7,664
2,565
0
4,450
3,214
34,091
4,759
W
Cernunnos
RYGBE-
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
SDFEY
Cliodhna
5,026
897
0
1,273
5,844
1,683
0
2,037
3,807
0
26,616
L
Fafnir
Shazam-IVI
Fafnir
2,380
596
0
1,923
6,167
4,411
0
3,708
2,459
19,601
0
L
Sun Wukong
death_gun7421
Sun Wukong
1,419
612
0
242
4,929
1,728
282
797
4,132
0
16,359
L
5,243
335
38
5,652
7,032
3,843
0
2,967
4,065
45,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,992
Gold Earned
27,154
257
Minions Killed
286
0
Camps Cleared
0
758,986
Distance Traveled
876,277
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,036
604
78
8
0
198,290
4
L
Ravana
5,647
565
49
5
0
182,654
1
L
Chronos
5,119
512
49
5
0
187,126
2
W
Ganesha
4,831
483
26
3
0
171,046
4
W
Sol
5,764
576
89
9
0
163,507
3
W
Cernunnos
1,881
188
0
0
0
0
0
W
Cliodhna
5,480
548
64
6
0
226,143
0
L
Fafnir
5,330
533
45
5
0
156,791
0
L
Sun Wukong
4,558
456
39
4
0
164,133
0
L
Hades
6,500
650
104
10
0
185,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role