Player Matchup

Da Ji
Da Ji
Auzz I 23
Da Ji
Level 104
God Stats
2W - 0L
1,305 SR
Queue Stats
73W - 75L
1,432 Elo+
Solo
Sobek
Sobek
danilabodrov51
Sobek
Level 82
God Stats
3W - 1L
1,440 SR
Queue Stats
5W - 5L
1,510 Elo+
Solo
Discordia
Discordia
wuae8
Discordia
Level 57
God Stats
20W - 24L
1,432 SR
Queue Stats
376W - 411L
1,450 Elo+
Solo
Team Averages
Level 81
1,393 SR
1,464 Elo+

VS

Team Averages
Level 43
1,345 SR
1,318 Elo+
Cliodhna
Cliodhna
Olieboy04
Cliodhna
Level 103
God Stats
31W - 32L
1,508 SR
Queue Stats
162W - 168L
1,436 Elo+
Solo
Yemoja
Yemoja
XFREESTYLER_XX
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Hun Batz
Hun Batz
toblwobl
Hun Batz
Level 11
God Stats
0W - 2L
1,027 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Auzz I 23
Da Ji
17
14 / 6 / 3
14,609
812
14,044
14,260
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 2 / 12
12,440
691
7,682
18,993
20,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
wuae8
Discordia
14
1 / 6 / 10
11,113
617
8,224
10,312
2,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Olieboy04
Cliodhna
19
13 / 6 / 1
14,726
818
25,934
17,863
8,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 6 / 3
9,637
535
2,640
10,819
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
toblwobl
Hun Batz
8
0 / 6 / 5
9,446
525
1,682
7,110
1,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
18
Kills
14
14
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Auzz I 23
Da Ji
14
6
3
2.58
L
Cliodhna
Olieboy04
Cliodhna
13
6
1
2.25
L
1
6
3
0.42
W
3
2
12
4.5
L
Hun Batz
toblwobl
Hun Batz
0
6
5
0.42
W
Discordia
wuae8
Discordia
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,950
Damage
30,256
43,565
Taken
35,792
28,566
Mitigated
18,318
11,463
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Auzz I 23
Da Ji
14,044
3,892
376
2,898
14,260
6,361
2,253
888
13,272
0
62,314
L
Cliodhna
Olieboy04
Cliodhna
25,934
1,425
200
4,166
17,863
8,685
0
9,711
8,152
0
75,301
L
2,640
1,101
74
2,664
10,819
7,907
0
4,391
6,428
11,326
0
W
7,682
229
168
7,392
18,993
20,092
248
1,810
17,183
27,416
0
L
Hun Batz
toblwobl
Hun Batz
1,682
0
0
164
7,110
1,726
0
2,161
4,949
0
4,081
W
Discordia
wuae8
Discordia
8,224
221
121
508
10,312
2,113
654
1,243
9,069
40,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,162
Gold Earned
33,809
183
Minions Killed
129
11
Camps Cleared
4
879,868
Distance Traveled
591,857
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,609
812
75
4
8
264,337
3
L
Cliodhna
14,726
818
112
6
4
333,795
0
L
Yemoja
9,637
535
12
1
0
138,344
1
W
Sobek
12,440
691
30
2
1
327,573
0
L
Hun Batz
9,446
525
5
0
0
119,718
0
W
Discordia
11,113
617
78
4
2
287,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role