Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Blanatt
Cabrakan
Level 18
God Stats
5W - 0L
1,700 SR
Queue Stats
78W - 63L
1,532 Elo+
Solo
Anubis
Anubis
Enyrka
Anubis
Level 29
God Stats
38W - 15L
1,703 SR
Queue Stats
67W - 59L
1,479 Elo+
Party 2
Yemoja
Yemoja
Hellessa
Yemoja
Level 29
God Stats
62W - 47L
1,600 SR
Queue Stats
65W - 57L
1,480 Elo+
Party 2
Achilles
Achilles
HotSpot90
Achilles
Level 28
God Stats
2W - 1L
1,762 SR
Queue Stats
6W - 8L
1,497 Elo+
Solo
Team Averages
Level 26
1,653 SR
1,498 Elo+

VS

Team Averages
Level 9
1,360 SR
1,292 Elo+
Ra
Ra
Michal3952
Ra
Level 17
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 4L
1,527 Elo+
Solo
Cthulhu
Cthulhu
YasuoHasage
Cthulhu
Level 3
God Stats
0W - 2L
1,185 SR
Queue Stats
2W - 6L
1,180 Elo+
Party 1
Ymir
Ymir
biguydude
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,130 Elo+
Party 1
Neith
Neith
bonzaichik
Neith
Level 18
God Stats
0W - 2L
1,344 SR
Queue Stats
1W - 4L
1,442 Elo+
Solo
Loki
Loki
еблясхлебом
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 2 / 7
9,632
642
5,327
11,487
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Blanatt
Cabrakan
13
3 / 2 / 5
8,366
558
4,733
9,939
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Enyrka
Anubis
13
9 / 4 / 7
8,779
585
16,342
11,020
5,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Hellessa
Yemoja
13
2 / 1 / 10
8,616
574
7,662
8,174
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
HotSpot90
Achilles
14
7 / 1 / 4
9,191
613
7,168
7,786
9,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,663
511
3,755
9,953
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
YasuoHasage
Cthulhu
10
2 / 4 / 5
7,025
468
5,333
9,738
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
10
2 / 7 / 3
6,522
435
7,477
19,231
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
11
0 / 4 / 3
6,588
439
4,780
7,731
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 7 / 2
7,332
489
4,396
9,707
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
27
Kills
9
10
Deaths
27
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
2
7
4.75
W
Cabrakan
Blanatt
Cabrakan
3
2
5
2.75
W
Anubis
Enyrka
Anubis
9
4
7
3.13
W
Yemoja
Hellessa
Yemoja
2
1
10
7
W
Achilles
HotSpot90
Achilles
7
1
4
9
L
2
5
3
0.7
L
Cthulhu
YasuoHasage
Cthulhu
2
4
5
1.13
L
Ymir
2
7
3
0.5
L
Neith
0
4
3
0.38
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,232
Damage
25,741
48,406
Taken
56,360
40,406
Mitigated
29,150
11,769
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,327
1,590
0
4,862
11,487
3,929
163
1,207
10,216
74,241
0
W
Cabrakan
Blanatt
Cabrakan
4,733
889
0
479
9,939
13,257
165
2,974
6,695
26,662
0
W
Anubis
Enyrka
Anubis
16,342
802
0
3,898
11,020
5,033
981
6,267
4,245
45,708
0
W
Yemoja
Hellessa
Yemoja
7,662
1,139
603
887
8,174
8,312
726
4,640
3,232
26,960
0
W
Achilles
HotSpot90
Achilles
7,168
1,221
0
1,040
7,786
9,875
102
498
7,246
0
43,248
L
3,755
551
749
1,943
9,953
3,555
0
7,464
2,489
37,242
0
L
Cthulhu
YasuoHasage
Cthulhu
5,333
765
66
2,458
9,738
4,265
0
6,953
2,785
16,053
0
L
Ymir
7,477
2,438
0
2,666
19,231
15,492
0
14,225
5,006
24,718
0
L
Neith
4,780
1,722
0
1,539
7,731
2,979
0
1,657
6,074
0
31,830
L
4,396
1,351
0
2,232
9,707
2,859
0
4,106
5,601
0
30,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,584
Gold Earned
35,130
338
Minions Killed
254
0
Camps Cleared
0
1,332,533
Distance Traveled
1,225,535
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,632
642
110
7
0
289,111
2
W
Cabrakan
8,366
558
50
3
0
285,142
5
W
Anubis
8,779
585
53
4
0
230,162
0
W
Yemoja
8,616
574
43
3
0
225,584
1
W
Achilles
9,191
613
82
5
0
302,534
3
L
Ra
7,663
511
96
6
0
249,797
3
L
Cthulhu
7,025
468
31
2
0
231,625
0
L
Ymir
6,522
435
23
2
0
248,542
0
L
Neith
6,588
439
56
4
0
260,139
3
L
Loki
7,332
489
48
3
0
235,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role