Player Matchup

Discordia
Discordia
ISquidliumI
Discordia
Level 85
God Stats
28W - 24L
1,544 SR
Queue Stats
589W - 577L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
RedemptionL7949
Kuzenbo
Level 21
God Stats
4W - 1L
1,776 SR
Queue Stats
116W - 113L
1,482 Elo+
Solo
Danzaburou
Danzaburou
jhanmarco300
Danzaburou
Level 100
God Stats
33W - 35L
1,504 SR
Queue Stats
604W - 573L
1,553 Elo+
Party 2
Team Averages
Level 69
1,608 SR
1,529 Elo+

VS

Team Averages
Level 43
1,502 SR
1,205 Elo+
Medusa
Medusa
Calico_zach
Medusa
Level 107
God Stats
2W - 5L
1,423 SR
Queue Stats
75W - 127L
1,276 Elo+
Party 1
Bellona
Bellona
Lottsa_Spaghetti
Bellona
Level 5
God Stats
0W - 1L
1,728 SR
Queue Stats
2W - 8L
1,129 Elo+
Party 1
Kumbhakarna
Kumbhakarna
trouser69snakes
Kumbhakarna
Level 16
God Stats
3W - 9L
1,356 SR
Queue Stats
4W - 14L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ISquidliumI
Discordia
14
1 / 2 / 20
10,210
729
10,886
7,214
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 12
9,422
673
6,685
10,926
11,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
jhanmarco300
Danzaburou
16
23 / 3 / 2
12,990
928
26,353
10,887
4,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 9 / 3
10,305
736
8,856
17,251
7,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 8 / 4
9,062
647
5,264
19,849
16,249
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
trouser69snakes
Kumbhakarna
12
3 / 8 / 1
9,380
670
6,696
20,001
19,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
25
Kills
7
7
Deaths
25
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
9
3
0.5
W
Discordia
ISquidliumI
Discordia
1
2
20
5.5
L
1
8
4
0.38
W
1
2
12
3.5
W
Danzaburou
jhanmarco300
Danzaburou
23
3
2
8
L
Kumbhakarna
trouser69snakes
Kumbhakarna
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,924
Damage
20,816
29,027
Taken
57,101
18,155
Mitigated
42,934
6,413
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,856
4,454
368
5,193
17,251
7,548
639
7,634
9,617
0
41,277
W
Discordia
ISquidliumI
Discordia
10,886
893
460
2,546
7,214
2,499
814
2,745
4,469
26,511
0
L
5,264
1,504
0
1,072
19,849
16,249
29
4,635
15,214
0
19,291
W
6,685
1,438
0
73
10,926
11,008
218
3,067
7,859
20,694
0
W
Danzaburou
jhanmarco300
Danzaburou
26,353
15,465
0
3,334
10,887
4,648
2,121
1,443
9,444
0
61,662
L
Kumbhakarna
trouser69snakes
Kumbhakarna
6,696
89
0
677
20,001
19,137
381
5,302
14,699
26,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
28,747
141
Minions Killed
146
6
Camps Cleared
2
681,739
Distance Traveled
656,167
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,305
736
85
6
1
202,271
1
W
Discordia
10,210
729
35
3
2
239,655
0
L
Bellona
9,062
647
31
2
0
225,797
1
W
Kuzenbo
9,422
673
35
3
1
200,478
1
W
Danzaburou
12,990
928
71
5
3
241,606
1
L
Kumbhakarna
9,380
670
30
2
1
228,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role