Player Matchup

Jing Wei
Jing Wei
BugShadow
Jing Wei
Level 103
God Stats
1W - 3L
1,204 SR
Queue Stats
156W - 168L
1,545 Elo+
Solo
Achilles
Achilles
FemaleSImp
Achilles
Level 27
God Stats
1W - 1L
1,296 SR
Queue Stats
200W - 164L
1,609 Elo+
Solo
Ah Puch
Ah Puch
efernan36
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,504 Elo+
Solo
Team Averages
Level 45
1,333 SR
1,553 Elo+

VS

Team Averages
Level 74
1,527 SR
1,501 Elo+
Baron Samedi
Baron Samedi
EarlSawyer
Baron Samedi
Level 68
God Stats
26W - 17L
1,478 SR
Queue Stats
217W - 218L
1,577 Elo+
Party 1
Fenrir
Fenrir
ElmoAK47
Fenrir
Level 79
God Stats
8W - 7L
1,721 SR
Queue Stats
271W - 256L
1,614 Elo+
Party 1
Loki
Loki
TookKie
Loki
Level 75
God Stats
8W - 11L
1,382 SR
Queue Stats
8W - 11L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BugShadow
Jing Wei
19
5 / 11 / 4
15,651
652
17,255
24,420
10,078
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
FemaleSImp
Achilles
19
4 / 6 / 5
15,577
649
26,590
29,599
30,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
efernan36
Ah Puch
15
1 / 9 / 4
13,434
560
12,829
19,820
7,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EarlSawyer
Baron Samedi
16
5 / 2 / 10
14,175
591
14,257
12,309
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ElmoAK47
Fenrir
20
12 / 2 / 13
17,533
731
34,469
36,427
62,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Loki
TookKie
Loki
18
8 / 6 / 5
15,112
630
14,802
21,016
8,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
25
26
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BugShadow
Jing Wei
5
11
4
0.64
L
Baron Samedi
EarlSawyer
Baron Samedi
5
2
10
5
L
Fenrir
ElmoAK47
Fenrir
12
2
13
9.25
W
Achilles
FemaleSImp
Achilles
4
6
5
1.08
L
Loki
TookKie
Loki
8
6
5
1.75
W
Ah Puch
efernan36
Ah Puch
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,674
Damage
63,528
73,839
Taken
69,752
47,620
Mitigated
77,687
15,877
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BugShadow
Jing Wei
17,255
13,820
0
1,644
24,420
10,078
2,421
4,330
20,090
0
76,940
L
Baron Samedi
EarlSawyer
Baron Samedi
14,257
651
2,100
4,145
12,309
6,590
450
3,776
7,915
50,591
0
L
Fenrir
ElmoAK47
Fenrir
34,469
11,099
0
8,733
36,427
62,842
341
8,994
25,358
0
64,198
W
Achilles
FemaleSImp
Achilles
26,590
7,484
0
9,548
29,599
30,378
389
7,582
22,017
12,398
47,598
L
Loki
TookKie
Loki
14,802
4,307
0
700
21,016
8,255
0
4,197
15,751
0
61,085
W
Ah Puch
efernan36
Ah Puch
12,829
640
146
4,539
19,820
7,164
0
3,158
16,662
42,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,662
Gold Earned
46,820
263
Minions Killed
251
12
Camps Cleared
9
1,208,747
Distance Traveled
1,160,649
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,651
652
120
5
5
403,779
3
L
Baron Samedi
14,175
591
111
5
2
256,709
0
L
Fenrir
17,533
731
46
2
1
471,729
0
W
Achilles
15,577
649
65
3
5
416,256
3
L
Loki
15,112
630
94
4
6
432,211
1
W
Ah Puch
13,434
560
78
3
2
388,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role