Player Matchup

Gilgamesh
Gilgamesh
FbyBob
Gilgamesh
Level 5
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 7L
1,169 Elo+
Solo
Cliodhna
Cliodhna
bebaut_Fabel
Cliodhna
Level 8
God Stats
2W - 1L
1,600 SR
Queue Stats
2W - 2L
1,697 Elo+
Solo
Sol
Sol
krabbypattie
Sol
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 35L
1,507 Elo+
Solo
Khepri
Khepri
scarletfrog
Khepri
Level 28
God Stats
3W - 2L
1,556 SR
Queue Stats
12W - 25L
1,441 Elo+
Solo
Ymir
Ymir
whutbrahdog
Ymir
Level 20
God Stats
3W - 2L
1,299 SR
Queue Stats
75W - 82L
1,366 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,436 Elo+

VS

Team Averages
Level 19
1,510 SR
1,465 Elo+
Awilix
Awilix
CPrezV2
Awilix
Level 25
God Stats
4W - 1L
1,574 SR
Queue Stats
59W - 49L
1,532 Elo+
Solo
Sol
Sol
DVNNYT
Sol
Level 29
God Stats
2W - 2L
1,390 SR
Queue Stats
111W - 92L
1,577 Elo+
Solo
Merlin
Merlin
MDKahuna
Merlin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,193 Elo+
Solo
Ares
Ares
MrZbags1
Ares
Level 29
God Stats
2W - 1L
1,422 SR
Queue Stats
109W - 150L
1,368 Elo+
Solo
Ra
Ra
TheWrongOn3
Ra
Level 3
God Stats
2W - 0L
1,665 SR
Queue Stats
3W - 1L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FbyBob
Gilgamesh
12
8 / 4 / 1
8,409
561
8,039
11,029
4,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
bebaut_Fabel
Cliodhna
11
2 / 3 / 2
7,256
484
2,333
8,358
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
3 / 2 / 2
8,649
577
8,871
8,910
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
10
1 / 7 / 5
6,927
462
4,005
12,361
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 0
6,769
451
4,682
14,242
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CPrezV2
Awilix
16
16 / 1 / 0
9,996
666
16,652
9,519
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
DVNNYT
Sol
15
4 / 1 / 2
9,361
624
11,924
9,566
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
MDKahuna
Merlin
4
0 / 1 / 0
4,924
328
483
1,197
272
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
1 / 3 / 1
6,428
429
2,328
11,319
9,109
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 10 / 4
6,895
460
4,151
10,351
3,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
16
Kills
21
21
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
CPrezV2
Awilix
16
1
0
16
W
Sol
DVNNYT
Sol
4
1
2
5
L
Gilgamesh
FbyBob
Gilgamesh
8
4
1
2.13
W
Merlin
MDKahuna
Merlin
0
1
0
0
W
Ares
1
3
1
0.5
W
0
10
4
0.2
L
Cliodhna
bebaut_Fabel
Cliodhna
2
3
2
1
L
3
2
2
2
L
Khepri
1
7
5
0.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,930
Damage
35,538
54,900
Taken
41,952
29,087
Mitigated
20,506
11,446
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CPrezV2
Awilix
16,652
7,501
0
4,170
9,519
3,719
0
2,487
7,032
0
59,896
W
Sol
DVNNYT
Sol
11,924
2,363
0
4,525
9,566
3,972
3,340
3,807
5,759
68,304
7,624
L
Gilgamesh
FbyBob
Gilgamesh
8,039
3,551
0
488
11,029
4,940
74
2,075
8,954
0
38,568
W
Merlin
MDKahuna
Merlin
483
180
19
129
1,197
272
0
412
785
2,866
0
W
Ares
2,328
183
0
700
11,319
9,109
352
6,318
5,001
19,630
0
W
4,151
1,475
0
793
10,351
3,434
681
4,600
5,751
34,834
0
L
Cliodhna
bebaut_Fabel
Cliodhna
2,333
329
0
1,259
8,358
2,532
292
2,204
6,154
0
21,332
L
8,871
3,619
0
5,131
8,910
2,568
2,851
3,946
4,964
61,480
0
L
Khepri
4,005
969
0
2,250
12,361
5,705
377
4,774
7,587
27,686
0
L
4,682
1,199
0
2,318
14,242
13,342
343
5,137
9,105
19,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
37,604
313
Minions Killed
313
0
Camps Cleared
0
1,299,830
Distance Traveled
1,163,128
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,996
666
92
6
0
342,044
0
W
Sol
9,361
624
142
9
0
249,097
3
L
Gilgamesh
8,409
561
70
5
0
282,392
0
W
Merlin
4,924
328
6
0
0
52,585
0
W
Ares
6,428
429
18
1
0
284,622
3
W
Ra
6,895
460
55
4
0
234,780
0
L
Cliodhna
7,256
484
41
3
0
317,921
1
L
Sol
8,649
577
118
8
0
255,924
1
L
Khepri
6,927
462
40
3
0
223,464
1
L
Ymir
6,769
451
44
3
0
220,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role