Player Matchup

Sylvanus
Sylvanus
Diamond III
Demirci10
Sylvanus
Diamond III
Level 130
God Stats
18W - 10L
1,679 SR
Queue Stats
110W - 86L
2,090 MMR
Party 2
Bellona
Bellona
Platinum I
KRM103
Bellona
Platinum I
Level 128
God Stats
2W - 3L
1,737 SR
Queue Stats
165W - 163L
1,971 MMR
Party 3
Scylla
Scylla
Platinum II
UenalYaaya
Scylla
Platinum II
Level 145
God Stats
3W - 7L
1,768 SR
Queue Stats
72W - 40L
2,337 MMR
Party 2
Mulan
Mulan
Diamond IV
WhiteMCR
Mulan
Diamond IV
Level 137
God Stats
0W - 3L
1,592 SR
Queue Stats
226W - 223L
2,156 MMR
Party 3
Danzaburou
Danzaburou
Diamond V
denlangec
Danzaburou
Diamond V
Level 113
God Stats
77W - 61L
1,680 SR
Queue Stats
288W - 282L
2,144 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,691 SR
2,140 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,615 SR
2,139 MMR
Gilgamesh
Gilgamesh
Diamond IV
Frazzz17
Gilgamesh
Diamond IV
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
167W - 161L
2,151 MMR
Solo
Sobek
Sobek
Platinum IV
MYWONE2255
Sobek
Platinum IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
2,052 MMR
Solo
The Morrigan
The Morrigan
Platinum I
Tomioka99
The Morrigan
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
2,192 MMR
Party 1
Set
Set
Platinum I
antonybrave91
Set
Platinum I
Level 160
God Stats
15W - 8L
1,958 SR
Queue Stats
42W - 22L
2,196 MMR
Party 1
Chiron
Chiron
Diamond IV
manimaker2009
Chiron
Diamond IV
Level 160
God Stats
31W - 21L
1,618 SR
Queue Stats
809W - 789L
2,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Demirci10
Sylvanus
15
0 / 7 / 4
9,723
405
8,375
24,612
29,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
KRM103
Bellona
17
0 / 6 / 0
10,469
436
8,508
24,116
23,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
UenalYaaya
Scylla
19
3 / 3 / 1
11,662
486
14,516
18,112
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
WhiteMCR
Mulan
19
3 / 3 / 1
11,497
479
16,935
18,713
19,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
denlangec
Danzaburou
18
2 / 8 / 0
11,394
475
8,994
20,054
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CliodhnaArtioOdin

VS

Bans
AthenaGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frazzz17
Gilgamesh
20
5 / 0 / 11
14,886
620
27,199
26,641
29,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
18
2 / 0 / 11
12,826
534
10,755
22,866
27,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Tomioka99
The Morrigan
18
1 / 3 / 10
12,572
524
9,181
13,248
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 2 / 6
15,949
665
19,071
19,312
8,632
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 4 / 10
13,774
574
15,944
18,640
6,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
8
Kills
27
27
Deaths
9
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Demirci10
Sylvanus
0
7
4
0.29
W
Gilgamesh
Frazzz17
Gilgamesh
5
0
11
10.5
L
Bellona
KRM103
Bellona
0
6
0
0
W
Sobek
2
0
11
7.5
W
The Morrigan
Tomioka99
The Morrigan
1
3
10
2
L
Scylla
UenalYaaya
Scylla
3
3
1
1.17
L
Mulan
WhiteMCR
Mulan
3
3
1
1.17
W
13
2
6
8
L
Danzaburou
denlangec
Danzaburou
2
8
0
0.25
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,328
Damage
82,150
105,607
Taken
100,707
86,884
Mitigated
77,411
29,573
Healing
41,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Demirci10
Sylvanus
8,375
1,244
2,482
6,238
24,612
29,691
0
6,847
17,393
24,952
0
W
Gilgamesh
Frazzz17
Gilgamesh
27,199
6,965
0
10,877
26,641
29,380
745
6,048
19,588
16,131
85,263
L
Bellona
KRM103
Bellona
8,508
1,629
0
3,856
24,116
23,027
0
3,977
18,805
7,767
54,797
W
Sobek
10,755
1,399
136
8,748
22,866
27,389
540
7,088
15,496
40,539
0
W
The Morrigan
Tomioka99
The Morrigan
9,181
2,347
0
4,720
13,248
5,605
3,076
6,245
6,753
73,135
7,142
L
Scylla
UenalYaaya
Scylla
14,516
2,663
101
4,309
18,112
6,777
0
4,710
13,090
110,089
0
L
Mulan
WhiteMCR
Mulan
16,935
1,242
0
7,276
18,713
19,922
0
3,724
14,681
0
106,409
W
19,071
7,316
0
8,682
19,312
8,632
2,634
5,866
13,296
0
150,541
L
Danzaburou
denlangec
Danzaburou
8,994
2,982
0
5,311
20,054
7,467
2,932
2,681
17,117
0
87,918
W
15,944
5,203
1,514
7,278
18,640
6,405
7,893
4,114
14,420
0
88,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,745
Gold Earned
70,007
690
Minions Killed
654
0
Camps Cleared
0
2,139,982
Distance Traveled
2,443,957
37
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,723
405
22
1
0
429,726
11
W
Gilgamesh
14,886
620
145
6
0
499,619
1
L
Bellona
10,469
436
139
6
0
377,996
3
W
Sobek
12,826
534
49
2
0
508,217
11
W
The Morrigan
12,572
524
131
5
0
447,672
7
L
Scylla
11,662
486
220
9
0
438,991
10
L
Mulan
11,497
479
163
7
0
497,081
2
W
Set
15,949
665
208
9
0
521,508
10
L
Danzaburou
11,394
475
146
6
0
396,188
11
W
Chiron
13,774
574
121
5
0
466,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role