Player Matchup

Chaac
Chaac
Platinum III
GioLegendz_
Chaac
Platinum III
Level 146
God Stats
2W - 1L
1,795 SR
Queue Stats
71W - 68L
1,871 MMR
Solo
Sol
Sol
Gold II
Kindnessss
Sol
Gold II
Level 89
God Stats
1W - 5L
1,677 SR
Queue Stats
107W - 100L
1,766 MMR
Party 1
Neith
Neith
Gold IV
Sin6665
Neith
Gold IV
Level 64
God Stats
1W - 2L
1,352 SR
Queue Stats
43W - 37L
1,741 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
machain66
Kuzenbo
Platinum V
Level 149
God Stats
5W - 3L
1,649 SR
Queue Stats
54W - 46L
1,847 MMR
Solo
Da Ji
Da Ji
Platinum IV
nelsonsmirfnof
Da Ji
Platinum IV
Level 123
God Stats
1W - 2L
1,554 SR
Queue Stats
439W - 441L
1,741 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,606 SR
1,793 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,577 SR
1,793 MMR
Cupid
Cupid
Diamond II
BigC_El_Tanke
Cupid
Diamond II
Level 138
God Stats
16W - 15L
1,619 SR
Queue Stats
892W - 900L
1,823 MMR
Solo
Khepri
Khepri
Gold I
MatureRhyme
Khepri
Gold I
Level 157
God Stats
6W - 0L
1,584 SR
Queue Stats
37W - 22L
1,835 MMR
Solo
Bakasura
Bakasura
Gold V
NerfBiden
Bakasura
Gold V
Level 34
God Stats
1W - 1L
1,491 SR
Queue Stats
31W - 24L
1,692 MMR
Solo
Persephone
Persephone
Platinum V
TTV-Morpheus-
Persephone
Platinum V
Level 117
God Stats
6W - 7L
1,549 SR
Queue Stats
779W - 781L
1,737 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
The_crijav_27
Cu Chulainn
Platinum I
Level 142
God Stats
113W - 92L
1,641 SR
Queue Stats
413W - 414L
1,878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 1
10,356
493
13,130
22,703
24,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 3 / 0
10,107
481
6,947
13,594
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Sin6665
Neith
18
2 / 1 / 2
11,146
531
9,700
12,272
5,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
machain66
Kuzenbo
14
0 / 3 / 3
9,165
436
7,367
15,080
17,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 7 / 1
10,114
482
5,351
17,165
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArachneLokiGilgameshAthena

VS

Bans
GebArtioCliodhnaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 2
13,066
622
11,146
13,789
5,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
15
3 / 0 / 8
10,351
493
5,641
8,617
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
NerfBiden
Bakasura
18
4 / 1 / 6
11,411
543
10,305
17,606
9,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
TTV-Morpheus-
Persephone
20
5 / 2 / 6
13,419
639
13,934
8,751
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
The_crijav_27
Cu Chulainn
20
1 / 1 / 2
12,646
602
19,068
18,193
14,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
16
16
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
2
1
0.25
L
0
3
0
0
W
Khepri
3
0
8
7
W
Bakasura
NerfBiden
Bakasura
4
1
6
7
L
Neith
Sin6665
Neith
2
1
2
3
W
Persephone
TTV-Morpheus-
Persephone
5
2
6
4
W
Cu Chulainn
The_crijav_27
Cu Chulainn
1
1
2
2
L
Kuzenbo
machain66
Kuzenbo
0
3
3
0.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,495
Damage
60,094
80,814
Taken
66,956
60,713
Mitigated
42,748
31,378
Healing
25,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,146
6,153
209
3,813
13,789
5,607
2,446
5,659
8,130
0
121,344
L
13,130
2,167
0
11,620
22,703
24,616
434
4,695
17,358
16,608
66,326
L
6,947
1,992
0
6,394
13,594
5,973
0
1,898
11,664
73,804
8,296
W
Khepri
5,641
785
0
2,170
8,617
8,979
88
4,385
4,232
16,319
0
W
Bakasura
NerfBiden
Bakasura
10,305
6,542
0
9,914
17,606
9,702
0
2,870
14,687
0
83,547
L
Neith
Sin6665
Neith
9,700
4,285
0
5,901
12,272
5,491
831
4,759
6,889
0
92,845
W
Persephone
TTV-Morpheus-
Persephone
13,934
697
249
4,162
8,751
3,812
848
1,100
7,557
112,173
0
W
Cu Chulainn
The_crijav_27
Cu Chulainn
19,068
4,588
0
5,415
18,193
14,648
96
3,371
13,349
9,759
94,863
L
Kuzenbo
machain66
Kuzenbo
7,367
2,599
0
2,761
15,080
17,465
0
6,339
7,674
34,289
0
L
5,351
1,458
0
4,702
17,165
7,168
0
4,023
12,175
0
66,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,888
Gold Earned
60,893
679
Minions Killed
801
0
Camps Cleared
0
1,999,692
Distance Traveled
2,161,189
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,066
622
203
10
0
411,420
6
L
Chaac
10,356
493
164
8
0
418,339
4
L
Sol
10,107
481
164
8
0
340,606
5
W
Khepri
10,351
493
22
1
0
405,685
9
W
Bakasura
11,411
543
142
7
0
481,727
4
L
Neith
11,146
531
212
10
0
390,803
5
W
Persephone
13,419
639
224
11
0
419,721
4
W
Cu Chulainn
12,646
602
210
10
0
442,636
2
L
Kuzenbo
9,165
436
34
2
0
429,794
7
L
Da Ji
10,114
482
105
5
0
420,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role