Player Matchup

Yemoja
Yemoja
IniQ1st
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Mors84000
Discordia
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 18L
1,556 Elo+
Solo
Neith
Neith
kira202019
Neith
Level 20
God Stats
5W - 6L
1,689 SR
Queue Stats
11W - 13L
1,583 Elo+
Solo
Erlang Shen
Erlang Shen
sSatrixx
Erlang Shen
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cliodhna
Cliodhna
yaebalminesosaly
Cliodhna
Level 19
God Stats
9W - 5L
1,698 SR
Queue Stats
151W - 162L
1,490 Elo+
Solo
Team Averages
Level 14
1,577 SR
1,526 Elo+

VS

Team Averages
Level 19
1,591 SR
1,462 Elo+
Kukulkan
Kukulkan
Jessenius365
Kukulkan
Level 8
God Stats
2W - 2L
1,446 SR
Queue Stats
5W - 5L
1,507 Elo+
Solo
Bakasura
Bakasura
NeZadrotik
Bakasura
Level 23
God Stats
5W - 5L
1,583 SR
Queue Stats
21W - 27L
1,397 Elo+
Party 1
Bellona
Bellona
Nicebull123
Bellona
Level 29
God Stats
11W - 6L
1,642 SR
Queue Stats
97W - 115L
1,451 Elo+
Party 2
Medusa
Medusa
butlust1337
Medusa
Level 31
God Stats
2W - 1L
1,786 SR
Queue Stats
102W - 121L
1,456 Elo+
Party 2
Yemoja
Yemoja
bvrsbek
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IniQ1st
Yemoja
14
2 / 6 / 9
9,986
526
4,451
15,434
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Mors84000
Discordia
16
10 / 2 / 7
11,279
594
14,553
8,968
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
3 / 4 / 0
9,522
501
5,648
9,694
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
sSatrixx
Erlang Shen
14
2 / 3 / 9
9,692
510
6,385
12,272
10,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
17 / 2 / 6
13,412
706
25,818
15,052
6,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jessenius365
Kukulkan
15
3 / 10 / 4
9,998
526
8,055
13,169
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
NeZadrotik
Bakasura
13
0 / 9 / 5
8,169
430
4,290
16,608
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Nicebull123
Bellona
16
6 / 4 / 4
10,650
561
12,556
18,189
15,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
16
7 / 5 / 1
9,818
517
14,822
13,753
4,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
bvrsbek
Yemoja
11
1 / 7 / 2
7,785
410
2,596
15,235
12,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
34
Kills
17
17
Deaths
35
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
IniQ1st
Yemoja
2
6
9
1.08
L
Kukulkan
Jessenius365
Kukulkan
3
10
4
0.5
W
Discordia
Mors84000
Discordia
10
2
7
6.75
L
Bakasura
NeZadrotik
Bakasura
0
9
5
0.28
L
Bellona
Nicebull123
Bellona
6
4
4
2
L
Medusa
7
5
1
1.5
L
Yemoja
bvrsbek
Yemoja
1
7
2
0.29
W
Neith
3
4
0
0.75
W
Erlang Shen
sSatrixx
Erlang Shen
2
3
9
2.17
W
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,855
Damage
42,319
61,420
Taken
76,954
39,367
Mitigated
43,168
13,848
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
IniQ1st
Yemoja
4,451
1,164
1,221
1,496
15,434
14,748
623
3,085
12,349
13,330
0
L
Kukulkan
Jessenius365
Kukulkan
8,055
454
0
0
13,169
4,888
164
5,553
7,274
57,830
0
W
Discordia
Mors84000
Discordia
14,553
1,371
180
1,253
8,968
3,415
1,944
2,440
6,458
58,626
0
L
Bakasura
NeZadrotik
Bakasura
4,290
3,061
0
4,255
16,608
5,743
0
3,830
12,596
0
36,943
L
Bellona
Nicebull123
Bellona
12,556
5,710
0
4,718
18,189
15,084
884
5,212
12,627
0
45,119
L
Medusa
14,822
7,566
0
3,660
13,753
4,713
34
2,327
11,414
0
64,148
L
Yemoja
bvrsbek
Yemoja
2,596
491
567
704
15,235
12,740
69
2,288
12,839
23,359
0
W
Neith
5,648
2,114
0
2,096
9,694
4,030
2,572
642
9,052
0
55,995
W
Erlang Shen
sSatrixx
Erlang Shen
6,385
2,472
0
4,361
12,272
10,177
1,153
1,813
10,031
2,000
21,780
W
25,818
6,089
0
3,241
15,052
6,997
6,419
2,856
12,196
56
119,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,891
Gold Earned
46,420
435
Minions Killed
415
0
Camps Cleared
0
1,819,078
Distance Traveled
1,608,869
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,986
526
17
1
0
302,657
4
L
Kukulkan
9,998
526
108
6
0
294,437
4
W
Discordia
11,279
594
87
5
0
358,019
2
L
Bakasura
8,169
430
90
5
0
320,466
2
L
Bellona
10,650
561
87
5
0
373,686
2
L
Medusa
9,818
517
111
6
0
329,882
5
L
Yemoja
7,785
410
19
1
0
290,398
2
W
Neith
9,522
501
108
6
0
306,885
0
W
Erlang Shen
9,692
510
36
2
0
412,965
6
W
Cliodhna
13,412
706
187
10
0
438,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role