Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EdwardERURICK
Thanatos
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,715 Elo+
Solo
Anubis
Anubis
ll2pacll
Anubis
Level 21
God Stats
3W - 0L
1,742 SR
Queue Stats
47W - 36L
1,584 Elo+
Solo
Team Averages
Level 53
1,581 SR
1,600 Elo+

VS

Team Averages
Level 15
1,422 SR
1,313 Elo+
Odin
Odin
Bashnskullz
Odin
Level 7
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Rapcio2020
Anhur
Level 17
God Stats
1W - 4L
1,365 SR
Queue Stats
5W - 14L
1,219 Elo+
Party 1
Cthulhu
Cthulhu
ScaryAxpl
Cthulhu
Level 22
God Stats
1W - 4L
1,416 SR
Queue Stats
6W - 14L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
7 / 2 / 13
8,515
852
7,142
9,967
10,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
EdwardERURICK
Thanatos
13
9 / 1 / 13
8,861
886
8,547
6,761
2,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
ll2pacll
Anubis
14
11 / 0 / 15
9,326
933
18,406
12,042
6,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,443
644
7,448
13,692
6,046
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
9
1 / 12 / 0
6,423
642
4,457
13,399
2,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ScaryAxpl
Cthulhu
9
0 / 8 / 2
6,497
650
3,398
13,204
7,592
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
5
27
Kills
1
3
Deaths
27
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
2
13
6.75
L
0
7
2
0.14
W
Thanatos
EdwardERURICK
Thanatos
9
1
13
15.5
L
Anhur
1
12
0
0.08
L
Cthulhu
ScaryAxpl
Cthulhu
0
8
2
0.13
W
Anubis
ll2pacll
Anubis
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
15,303
28,770
Taken
40,295
19,112
Mitigated
16,491
14,500
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,142
2,458
0
1,465
9,967
10,422
498
1,439
8,364
0
17,285
L
7,448
1,240
0
743
13,692
6,046
0
7,723
5,969
2,705
15,416
W
Thanatos
EdwardERURICK
Thanatos
8,547
1,860
0
5,242
6,761
2,651
400
1,051
5,710
0
24,012
L
Anhur
4,457
2,053
131
1,088
13,399
2,853
0
5,275
8,124
0
12,737
L
Cthulhu
ScaryAxpl
Cthulhu
3,398
277
455
654
13,204
7,592
0
5,836
7,368
8,490
0
W
Anubis
ll2pacll
Anubis
18,406
2,076
317
7,476
12,042
6,039
1,158
2,459
9,073
45,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,702
Gold Earned
19,363
116
Minions Killed
65
6
Camps Cleared
3
587,475
Distance Traveled
415,540
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,515
852
17
2
4
195,159
0
L
Odin
6,443
644
31
3
1
157,065
0
W
Thanatos
8,861
886
26
3
1
210,125
1
L
Anhur
6,423
642
18
2
2
118,768
0
L
Cthulhu
6,497
650
16
2
0
139,707
1
W
Anubis
9,326
933
73
7
1
182,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role