Player Matchup

Scylla
Scylla
Diamond IV
EXELON2216
Scylla
Diamond IV
Level 110
God Stats
28W - 25L
1,616 SR
Queue Stats
196W - 185L
2,238 MMR
Solo
Geb
Geb
Diamond II
F_Egon_11
Geb
Diamond II
Level 160
God Stats
19W - 11L
1,704 SR
Queue Stats
300W - 295L
2,235 MMR
Solo
Xing Tian
Xing Tian
Diamond V
HmR-Kakashi
Xing Tian
Diamond V
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
2,296 MMR
Party 1
Arachne
Arachne
Diamond I
IamUrOwner
Arachne
Diamond I
Level 97
God Stats
13W - 7L
1,786 SR
Queue Stats
230W - 243L
2,289 MMR
Solo
Heimdallr
Heimdallr
Platinum III
ThaNatoS-Tolga
Heimdallr
Platinum III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
2,255 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,621 SR
2,263 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,717 SR
2,126 MMR
Sylvanus
Sylvanus
Diamond I
Dixie_1998
Sylvanus
Diamond I
Level 160
God Stats
1W - 1L
1,704 SR
Queue Stats
293W - 274L
2,243 MMR
Solo
Janus
Janus
Diamond IV
Frazzz17
Janus
Diamond IV
Level 136
God Stats
8W - 6L
1,610 SR
Queue Stats
167W - 161L
2,103 MMR
Solo
Chronos
Chronos
Platinum I
Tomioka99
Chronos
Platinum I
Level 160
God Stats
1W - 0L
1,775 SR
Queue Stats
19W - 15L
1,500 MMR
Party 2
Fenrir
Fenrir
Platinum I
antonybrave91
Fenrir
Platinum I
Level 160
God Stats
10W - 5L
1,896 SR
Queue Stats
42W - 22L
2,147 MMR
Party 2
Thanatos
Thanatos
Diamond I
lis-21
Thanatos
Diamond I
Level 159
God Stats
38W - 40L
1,603 SR
Queue Stats
638W - 603L
2,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EXELON2216
Scylla
11
0 / 3 / 0
6,438
460
2,029
4,415
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 1
5,894
421
2,339
11,464
5,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
HmR-Kakashi
Xing Tian
13
1 / 2 / 0
7,597
543
4,700
13,453
10,964
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
IamUrOwner
Arachne
9
2 / 2 / 0
6,267
448
2,741
6,452
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
ThaNatoS-Tolga
Heimdallr
12
0 / 4 / 1
6,953
497
8,128
10,498
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TiamatOdin

VS

Bans
LokiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dixie_1998
Sylvanus
11
2 / 0 / 4
7,064
505
2,543
4,184
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Frazzz17
Janus
14
3 / 0 / 2
8,150
582
4,381
4,816
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Tomioka99
Chronos
12
1 / 1 / 6
7,226
516
8,674
10,895
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 1 / 0
8,083
577
9,534
11,481
8,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
lis-21
Thanatos
14
5 / 1 / 2
8,332
595
6,856
7,544
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dixie_1998
Sylvanus
2
0
4
4
L
Scylla
EXELON2216
Scylla
0
3
0
0
L
0
3
1
0.17
W
Janus
Frazzz17
Janus
3
0
2
4
L
Xing Tian
HmR-Kakashi
Xing Tian
1
2
0
0.5
L
Arachne
IamUrOwner
Arachne
2
2
0
1
L
Heimdallr
ThaNatoS-Tolga
Heimdallr
0
4
1
0.13
W
Chronos
Tomioka99
Chronos
1
1
6
4
W
3
1
0
3
W
Thanatos
lis-21
Thanatos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,937
Damage
31,988
46,282
Taken
38,920
22,139
Mitigated
18,512
13,233
Healing
24,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dixie_1998
Sylvanus
2,543
1,154
1,654
2,301
4,184
2,452
28
809
3,375
9,753
0
L
Scylla
EXELON2216
Scylla
2,029
180
0
679
4,415
1,025
0
1,032
3,313
41,987
0
L
2,339
161
1,231
1,992
11,464
5,185
0
5,489
5,847
11,314
0
W
Janus
Frazzz17
Janus
4,381
562
0
340
4,816
1,356
0
1,303
3,399
60,902
0
L
Xing Tian
HmR-Kakashi
Xing Tian
4,700
582
0
3,941
13,453
10,964
0
0
13,453
44,134
0
L
Arachne
IamUrOwner
Arachne
2,741
1,879
0
3,369
6,452
1,589
0
1,272
5,142
0
25,545
L
Heimdallr
ThaNatoS-Tolga
Heimdallr
8,128
4,555
0
2,021
10,498
3,376
490
7,503
2,929
0
50,059
W
Chronos
Tomioka99
Chronos
8,674
4,293
0
5,661
10,895
3,951
832
1,622
9,229
45,745
0
W
9,534
3,996
0
5,388
11,481
8,200
0
4,720
6,761
0
48,854
W
Thanatos
lis-21
Thanatos
6,856
2,084
0
8,787
7,544
2,553
409
456
7,088
0
61,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
38,855
365
Minions Killed
448
0
Camps Cleared
0
1,266,948
Distance Traveled
1,451,536
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,064
505
27
2
0
273,470
1
L
Scylla
6,438
460
90
6
0
243,378
6
L
Geb
5,894
421
11
1
0
277,324
2
W
Janus
8,150
582
128
9
0
308,602
5
L
Xing Tian
7,597
543
86
6
0
254,106
0
L
Arachne
6,267
448
68
5
0
226,499
3
L
Heimdallr
6,953
497
110
8
0
265,641
2
W
Chronos
7,226
516
79
6
0
277,036
5
W
Fenrir
8,083
577
92
7
0
276,355
6
W
Thanatos
8,332
595
122
9
0
316,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role