Player Matchup

Cliodhna
Cliodhna
AngeLWingS-Mary
Cliodhna
Level 27
God Stats
0W - 2L
1,247 SR
Queue Stats
56W - 56L
1,357 Elo+
Party 2
Medusa
Medusa
AngeLWingS-betty
Medusa
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Geb
Geb
Death-Pate
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Kajagogo69
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Raonehun
Danzaburou
Level 28
God Stats
24W - 39L
1,404 SR
Queue Stats
113W - 168L
1,248 Elo+
Solo
Team Averages
Level 12
1,430 SR
1,421 Elo+

VS

Team Averages
Level 28
1,410 SR
1,286 Elo+
Odin
Odin
FlowsenFresh01
Odin
Level 40
God Stats
2W - 2L
1,307 SR
Queue Stats
11W - 16L
1,373 Elo+
Party 3
Cernunnos
Cernunnos
HaZe Executor
Cernunnos
Level 29
God Stats
12W - 13L
1,548 SR
Queue Stats
17W - 17L
1,279 Elo+
Solo
Sol
Sol
Stilon-
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,320 Elo+
Party 3
Cliodhna
Cliodhna
Wurstfinger187
Cliodhna
Level 28
God Stats
11W - 11L
1,286 SR
Queue Stats
19W - 16L
1,209 Elo+
Party 3
Neith
Neith
mjollnir87
Neith
Level 18
God Stats
8W - 12L
1,409 SR
Queue Stats
14W - 26L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
1 / 6 / 0
4,991
454
4,233
7,712
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 4 / 1
5,553
505
2,368
4,936
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 6 / 0
3,713
338
737
6,004
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Kajagogo69
Kukulkan
4
0 / 4 / 0
4,065
370
1,352
2,650
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Raonehun
Danzaburou
9
3 / 3 / 0
5,734
521
3,745
6,819
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 2 / 6
6,836
621
5,621
8,197
4,993
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
HaZe Executor
Cernunnos
10
1 / 2 / 2
5,874
534
2,273
5,694
1,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
10
6 / 1 / 2
6,539
594
3,433
2,367
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
10
3 / 1 / 5
6,092
554
3,512
4,961
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
9
5 / 1 / 1
6,188
563
2,779
4,169
1,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
6
Kills
22
23
Deaths
7
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
6
0
0.17
L
2
4
1
0.63
L
0
6
0
0
W
7
2
6
5
W
Cernunnos
HaZe Executor
Cernunnos
1
2
2
1
L
Kukulkan
Kajagogo69
Kukulkan
0
4
0
0
L
Danzaburou
Raonehun
Danzaburou
3
3
0
1
W
Sol
6
1
2
7
W
Cliodhna
3
1
5
5.5
W
Neith
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,435
Damage
17,618
28,121
Taken
25,388
8,321
Mitigated
10,562
2,505
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
4,233
1,145
0
1,312
7,712
2,212
0
1,872
5,840
0
22,269
L
2,368
1,433
0
205
4,936
1,299
444
1,105
3,831
0
11,464
L
737
277
0
42
6,004
2,309
0
1,450
4,554
4,688
0
W
5,621
1,526
0
2,010
8,197
4,993
581
612
7,585
7,048
15,237
W
Cernunnos
HaZe Executor
Cernunnos
2,273
947
196
2,052
5,694
1,854
1,918
191
5,503
0
25,738
L
Kukulkan
Kajagogo69
Kukulkan
1,352
702
0
0
2,650
615
0
453
2,197
8,572
0
L
Danzaburou
Raonehun
Danzaburou
3,745
786
0
946
6,819
1,886
0
0
6,819
0
25,291
W
Sol
3,433
1,464
0
361
2,367
880
1,601
1,030
1,337
18,093
3,267
W
Cliodhna
3,512
653
0
1,286
4,961
1,359
0
96
4,865
0
24,140
W
Neith
2,779
1,005
0
1,110
4,169
1,476
1,589
160
4,009
0
17,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
31,529
137
Minions Killed
217
0
Camps Cleared
0
859,788
Distance Traveled
963,212
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,991
454
46
4
0
199,284
0
L
Medusa
5,553
505
23
2
0
199,655
0
L
Geb
3,713
338
2
0
0
143,134
1
W
Odin
6,836
621
46
4
0
215,618
0
W
Cernunnos
5,874
534
61
6
0
183,452
0
L
Kukulkan
4,065
370
20
2
0
133,715
0
L
Danzaburou
5,734
521
46
4
0
184,000
0
W
Sol
6,539
594
37
3
0
158,763
0
W
Cliodhna
6,092
554
45
4
0
227,152
0
W
Neith
6,188
563
28
3
0
178,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role