Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DapperActor1102
Thanatos
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,463 Elo+
Solo
Guan Yu
Guan Yu
MaadVillain
Guan Yu
Level 115
God Stats
18W - 18L
1,483 SR
Queue Stats
248W - 316L
1,436 Elo+
Solo
Team Averages
Level 77
1,494 SR
1,466 Elo+

VS

Team Averages
Level 42
1,452 SR
1,374 Elo+
Ares
Ares
ChunChunmar
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,190 Elo+
Solo
Tiamat
Tiamat
ILikeMaple
Tiamat
Level 90
God Stats
2W - 8L
1,287 SR
Queue Stats
142W - 155L
1,475 Elo+
Solo
Izanami
Izanami
MercenaryStyle
Izanami
Level 29
God Stats
23W - 18L
1,567 SR
Queue Stats
143W - 178L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
11 / 1 / 11
9,434
943
13,016
6,461
2,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
11
5 / 3 / 17
8,241
824
9,692
10,963
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
MaadVillain
Guan Yu
13
8 / 1 / 14
8,764
876
6,671
8,764
8,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
7,068
707
3,638
12,414
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
ILikeMaple
Tiamat
10
2 / 9 / 2
7,368
737
7,165
9,932
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 8 / 2
6,902
690
6,449
9,651
2,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
24
Kills
4
5
Deaths
24
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
1
11
16.5
L
1
7
3
0.36
W
Thanatos
5
3
17
4.5
L
Tiamat
ILikeMaple
Tiamat
2
9
2
0.33
W
Guan Yu
MaadVillain
Guan Yu
8
1
14
15
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,379
Damage
17,252
26,188
Taken
31,997
14,961
Mitigated
14,112
11,259
Healing
949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,016
4,425
0
579
6,461
2,499
454
1,994
4,295
0
44,050
L
3,638
1,089
0
266
12,414
7,370
0
32
12,382
5,193
0
W
Thanatos
9,692
4,037
319
5,940
10,963
4,223
90
5,412
5,263
0
19,949
L
Tiamat
ILikeMaple
Tiamat
7,165
912
0
683
9,932
4,612
0
0
9,932
19,248
0
W
Guan Yu
MaadVillain
Guan Yu
6,671
2,195
1,398
3,023
8,764
8,239
105
3,090
5,348
0
14,301
L
6,449
4,313
0
0
9,651
2,130
0
388
9,263
0
21,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,439
Gold Earned
21,338
116
Minions Killed
78
6
Camps Cleared
2
578,934
Distance Traveled
487,015
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,434
943
81
8
4
192,086
1
L
Ares
7,068
707
6
1
0
175,346
1
W
Thanatos
8,241
824
18
2
1
188,343
2
L
Tiamat
7,368
737
25
3
1
162,273
1
W
Guan Yu
8,764
876
17
2
1
198,505
1
L
Izanami
6,902
690
47
5
1
149,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role