Player Matchup

Khepri
Khepri
 
Khepri
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
SYKtkd
Charybdis
Level 47
God Stats
5W - 3L
1,692 SR
Queue Stats
129W - 97L
1,525 Elo+
Solo
Cliodhna
Cliodhna
Tatermaker
Cliodhna
Level 119
God Stats
76W - 65L
1,631 SR
Queue Stats
310W - 319L
1,513 Elo+
Party 1
Hercules
Hercules
buseren35
Hercules
Level 152
God Stats
1W - 0L
1,267 SR
Queue Stats
38W - 47L
1,486 Elo+
Solo
Nu Wa
Nu Wa
jukoboi
Nu Wa
Level 126
God Stats
84W - 82L
1,502 SR
Queue Stats
600W - 594L
1,476 Elo+
Solo
Team Averages
Level 112
1,518 SR
1,500 Elo+

VS

Team Averages
Level 96
1,623 SR
1,488 Elo+
Jing Wei
Jing Wei
JJOSE1209JJ
Jing Wei
Level 101
God Stats
3W - 8L
1,822 SR
Queue Stats
340W - 356L
1,481 Elo+
Solo
Camazotz
Camazotz
MimirRoC
Camazotz
Level 64
God Stats
1W - 2L
1,261 SR
Queue Stats
152W - 190L
1,491 Elo+
Solo
Izanami
Izanami
XxWaWiSxX
Izanami
Level 94
God Stats
225W - 208L
1,539 SR
Queue Stats
494W - 534L
1,475 Elo+
Solo
Geb
Geb
xXUNBOUNDXx
Geb
Level 102
God Stats
2W - 1L
1,808 SR
Queue Stats
84W - 79L
1,513 Elo+
Solo
Scylla
Scylla
暗流涌动丶
Scylla
Level 118
God Stats
3W - 2L
1,688 SR
Queue Stats
298W - 315L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 2 / 14
8,955
448
4,164
13,997
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
SYKtkd
Charybdis
15
4 / 5 / 4
9,345
467
13,022
12,596
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Tatermaker
Cliodhna
18
9 / 1 / 13
11,402
570
16,275
14,660
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
buseren35
Hercules
15
3 / 1 / 12
9,518
476
6,836
12,695
12,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
jukoboi
Nu Wa
17
9 / 3 / 7
10,955
548
16,218
9,966
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JJOSE1209JJ
Jing Wei
17
5 / 5 / 3
10,724
536
7,834
15,794
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
MimirRoC
Camazotz
16
4 / 4 / 3
10,406
520
10,855
16,190
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
XxWaWiSxX
Izanami
17
1 / 6 / 2
10,759
538
10,892
12,984
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 8 / 6
8,202
410
5,698
22,887
17,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 3 / 2
8,813
441
5,052
8,501
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
26
Kills
12
12
Deaths
26
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
14
4
L
Jing Wei
JJOSE1209JJ
Jing Wei
5
5
3
1.3
L
Camazotz
MimirRoC
Camazotz
4
4
3
1.38
W
Charybdis
SYKtkd
Charybdis
4
5
4
1.2
W
Cliodhna
Tatermaker
Cliodhna
9
1
13
15.5
L
Izanami
XxWaWiSxX
Izanami
1
6
2
0.33
W
Hercules
buseren35
Hercules
3
1
12
9
W
Nu Wa
jukoboi
Nu Wa
9
3
7
4.17
L
0
8
6
0.38
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,515
Damage
40,331
63,914
Taken
76,356
42,544
Mitigated
34,316
17,552
Healing
20,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,164
354
0
1,741
13,997
15,748
410
1,927
12,002
15,670
0
L
Jing Wei
JJOSE1209JJ
Jing Wei
7,834
6,421
0
3,009
15,794
5,242
0
2,986
12,738
0
78,248
L
Camazotz
MimirRoC
Camazotz
10,855
1,532
0
9,115
16,190
5,468
0
4,494
11,440
0
60,663
W
Charybdis
SYKtkd
Charybdis
13,022
8,259
0
2,077
12,596
3,800
594
2,188
10,356
0
60,068
W
Cliodhna
Tatermaker
Cliodhna
16,275
1,134
0
6,925
14,660
7,234
1,207
2,165
12,335
0
85,186
L
Izanami
XxWaWiSxX
Izanami
10,892
6,689
0
3,119
12,984
4,248
2,736
4,185
8,589
0
85,558
W
Hercules
buseren35
Hercules
6,836
955
0
3,670
12,695
12,844
298
1,970
10,591
10,792
33,294
W
Nu Wa
jukoboi
Nu Wa
16,218
3,849
0
3,139
9,966
2,918
1,591
1,936
7,880
71,992
0
L
5,698
1,068
0
3,026
22,887
17,198
178
5,854
16,805
18,955
0
L
5,052
91
0
2,173
8,501
2,160
156
3,382
4,869
45,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,175
Gold Earned
48,904
465
Minions Killed
535
0
Camps Cleared
0
2,015,829
Distance Traveled
1,892,580
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,955
448
21
1
0
405,788
0
L
Jing Wei
10,724
536
148
7
0
343,368
0
L
Camazotz
10,406
520
94
5
0
455,961
3
W
Charybdis
9,345
467
94
5
0
352,679
5
W
Cliodhna
11,402
570
131
7
0
468,132
2
L
Izanami
10,759
538
180
9
0
332,276
7
W
Hercules
9,518
476
83
4
0
393,986
2
W
Nu Wa
10,955
548
136
7
0
395,244
8
L
Geb
8,202
410
18
1
0
382,606
14
L
Scylla
8,813
441
95
5
0
378,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role