Player Matchup

Neith
Neith
ItsBob4543
Neith
Level 46
God Stats
19W - 22L
1,455 SR
Queue Stats
87W - 86L
1,406 Elo+
Solo
Zeus
Zeus
cincybengal_09
Zeus
Level 149
God Stats
2W - 5L
1,172 SR
Queue Stats
527W - 572L
1,527 Elo+
Solo
Chaac
Chaac
mr_purple_goon02
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Solo
Team Averages
Level 67
1,376 SR
1,475 Elo+

VS

Team Averages
Level 100
1,781 SR
1,651 Elo+
Fenrir
Fenrir
HoM3oY
Fenrir
Level 143
God Stats
8W - 3L
1,607 SR
Queue Stats
291W - 236L
1,618 Elo+
Party 1
Zeus
Zeus
Lan_rockets_
Zeus
Level 129
God Stats
13W - 6L
1,967 SR
Queue Stats
255W - 201L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
rebirthmoon
Danzaburou
Level 28
God Stats
44W - 10L
1,770 SR
Queue Stats
112W - 43L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 5 / 0
6,909
576
6,953
10,930
3,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 8 / 0
7,003
584
6,612
11,862
5,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 1
6,851
571
3,328
8,184
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HoM3oY
Fenrir
12
6 / 1 / 8
8,805
734
6,333
11,629
10,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 0 / 9
9,130
761
11,728
8,972
3,530
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rebirthmoon
Danzaburou
13
5 / 0 / 9
8,840
737
9,450
7,972
3,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
16
16
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HoM3oY
Fenrir
6
1
8
10
L
Neith
1
5
0
0.2
W
5
0
9
9.5
L
0
8
0
0
L
0
3
1
0.17
W
Danzaburou
rebirthmoon
Danzaburou
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,893
Damage
27,511
30,976
Taken
28,573
13,717
Mitigated
16,940
5,953
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HoM3oY
Fenrir
6,333
1,278
0
2,352
11,629
10,407
403
2,629
9,000
0
9,934
L
Neith
6,953
3,534
0
2,710
10,930
3,752
0
4,690
6,240
0
26,042
W
11,728
1,184
0
2,681
8,972
3,530
374
2,129
6,843
46,248
0
L
6,612
1,577
225
1,649
11,862
5,011
0
4,123
7,739
29,846
0
L
3,328
750
0
1,369
8,184
4,954
0
3,287
4,897
0
6,035
W
Danzaburou
rebirthmoon
Danzaburou
9,450
4,207
0
2,175
7,972
3,003
2,233
2,265
5,707
0
32,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,763
Gold Earned
26,775
106
Minions Killed
142
3
Camps Cleared
5
468,339
Distance Traveled
628,952
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,805
734
7
1
1
206,973
0
L
Neith
6,909
576
46
4
1
188,943
2
W
Zeus
9,130
761
79
7
2
205,422
0
L
Zeus
7,003
584
51
4
2
146,909
0
L
Chaac
6,851
571
9
1
0
132,487
0
W
Danzaburou
8,840
737
56
5
2
216,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role