Player Matchup

Olorun
Olorun
Josarf
Olorun
Level 35
God Stats
8W - 18L
1,481 SR
Queue Stats
141W - 196L
1,369 Elo+
Solo
Bellona
Bellona
R2D2MK1
Bellona
Level 9
God Stats
4W - 13L
1,220 SR
Queue Stats
12W - 29L
1,208 Elo+
Solo
Izanami
Izanami
SSekhmett
Izanami
Level 63
God Stats
1W - 4L
1,462 SR
Queue Stats
2W - 10L
1,289 Elo+
Solo
Team Averages
Level 36
1,388 SR
1,288 Elo+

VS

Team Averages
Level 34
1,412 SR
1,310 Elo+
Kukulkan
Kukulkan
MeGaTroL1
Kukulkan
Level 5
God Stats
3W - 7L
1,352 SR
Queue Stats
16W - 21L
1,204 Elo+
Solo
Bacchus
Bacchus
PlaceboEffect39
Bacchus
Level 69
God Stats
9W - 6L
1,481 SR
Queue Stats
113W - 177L
1,360 Elo+
Solo
Set
Set
polarna_majmunch
Set
Level 28
God Stats
2W - 1L
1,402 SR
Queue Stats
28W - 40L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Josarf
Olorun
16
8 / 7 / 6
12,721
748
16,636
17,182
6,262
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
R2D2MK1
Bellona
14
2 / 12 / 9
10,843
638
10,047
24,760
19,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SSekhmett
Izanami
16
6 / 8 / 8
12,741
749
16,027
14,638
5,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MeGaTroL1
Kukulkan
19
15 / 2 / 9
14,585
858
25,667
10,951
4,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
10 / 3 / 14
13,559
798
17,078
25,920
39,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 11 / 12
11,114
654
5,655
15,630
6,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
16
Kills
27
27
Deaths
16
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
Josarf
Olorun
8
7
6
1.57
W
Kukulkan
MeGaTroL1
Kukulkan
15
2
9
9.75
W
10
3
14
5.67
L
Bellona
R2D2MK1
Bellona
2
12
9
0.54
L
Izanami
SSekhmett
Izanami
6
8
8
1.25
W
2
11
12
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,710
Damage
48,400
56,580
Taken
52,501
31,178
Mitigated
51,131
9,682
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Josarf
Olorun
16,636
10,261
558
5,415
17,182
6,262
972
13,426
3,756
43,198
0
W
Kukulkan
MeGaTroL1
Kukulkan
25,667
2,148
0
1,862
10,951
4,896
1,136
4,993
5,765
75,868
0
W
17,078
1,488
457
3,923
25,920
39,488
212
6,910
18,476
42,873
0
L
Bellona
R2D2MK1
Bellona
10,047
2,559
0
711
24,760
19,464
212
17,702
7,058
3,673
23,572
L
Izanami
SSekhmett
Izanami
16,027
11,628
663
2,335
14,638
5,452
776
11,916
2,722
0
43,827
W
5,655
1,531
65
642
15,630
6,747
787
6,599
8,736
0
24,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
39,258
168
Minions Killed
204
4
Camps Cleared
9
743,173
Distance Traveled
817,542
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,721
748
49
3
4
286,503
2
W
Kukulkan
14,585
858
109
6
5
326,859
2
W
Bacchus
13,559
798
49
3
3
274,469
1
L
Bellona
10,843
638
47
3
0
219,017
3
L
Izanami
12,741
749
72
4
0
237,653
0
W
Set
11,114
654
46
3
1
216,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role