Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MexicanOnThe360
Odin
Level 146
God Stats
4W - 1L
1,736 SR
Queue Stats
162W - 130L
1,567 Elo+
Solo
Yemoja
Yemoja
PreciousKonKon
Yemoja
Level 98
God Stats
2W - 2L
1,173 SR
Queue Stats
190W - 174L
1,549 Elo+
Solo
Anubis
Anubis
TheSuperAcorn
Anubis
Level 125
God Stats
2W - 2L
1,530 SR
Queue Stats
48W - 54L
1,506 Elo+
Solo
Ymir
Ymir
oGxDANKx7
Ymir
Level 149
God Stats
13W - 8L
1,748 SR
Queue Stats
781W - 827L
1,449 Elo+
Solo
Team Averages
Level 136
1,537 SR
1,514 Elo+

VS

Team Averages
Level 138
1,525 SR
1,498 Elo+
Merlin
Merlin
DRAGONZ0000
Merlin
Level 109
God Stats
9W - 5L
1,583 SR
Queue Stats
484W - 466L
1,550 Elo+
Solo
Jing Wei
Jing Wei
DrPsych101
Jing Wei
Level 150
God Stats
2W - 5L
1,394 SR
Queue Stats
388W - 423L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
X_Animis_X
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,395 Elo+
Solo
Hera
Hera
xSasix
Hera
Level 157
God Stats
4W - 4L
1,570 SR
Queue Stats
431W - 452L
1,526 Elo+
Solo
Hel
Hel
我是笨蛋蛋
Hel
Level 150
God Stats
2W - 5L
1,579 SR
Queue Stats
395W - 414L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 3 / 16
11,279
752
20,420
14,013
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 6 / 15
11,239
749
17,630
21,185
9,478
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 1 / 20
11,577
772
3,580
10,380
10,598
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
12 / 3 / 13
13,161
877
13,174
18,248
12,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
6 / 3 / 17
11,123
742
10,009
21,647
22,246
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 4 / 6
12,015
801
28,572
11,063
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
DrPsych101
Jing Wei
17
2 / 6 / 5
10,117
674
7,668
15,366
4,440
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
X_Animis_X
Erlang Shen
16
1 / 5 / 6
8,975
598
5,164
20,033
16,417
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
xSasix
Hera
16
1 / 8 / 10
9,972
665
12,639
13,115
4,468
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 8 / 6
9,558
637
6,222
12,562
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
48
31
Kills
15
16
Deaths
31
81
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
16
4.33
L
Merlin
8
4
6
2.75
L
Jing Wei
DrPsych101
Jing Wei
2
6
5
0.75
W
6
6
15
2.25
W
2
1
20
12
W
12
3
13
6.17
L
Erlang Shen
X_Animis_X
Erlang Shen
1
5
6
0.8
W
Ymir
6
3
17
4.83
L
Hera
xSasix
Hera
1
8
10
0.75
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,813
Damage
60,265
85,473
Taken
72,139
61,161
Mitigated
35,912
42,937
Healing
25,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,420
515
3,992
2,050
14,013
6,679
2,625
7,759
6,254
38,178
0
L
Merlin
28,572
754
543
1,600
11,063
5,523
69
7,436
3,627
55,655
0
L
Jing Wei
DrPsych101
Jing Wei
7,668
5,064
2,241
2,326
15,366
4,440
126
11,936
3,430
0
19,155
W
17,630
2,260
964
1,291
21,185
9,478
289
11,291
9,894
0
25,178
W
3,580
1,554
17,793
4,854
10,380
10,598
1,361
7,381
2,999
12,081
0
W
13,174
1,478
2,082
7,412
18,248
12,160
2,274
12,954
5,294
56,333
0
L
Erlang Shen
X_Animis_X
Erlang Shen
5,164
1,424
688
6,119
20,033
16,417
42
14,317
5,716
0
13,996
W
Ymir
10,009
1,105
595
1,904
21,647
22,246
104
8,048
13,599
19,706
0
L
Hera
xSasix
Hera
12,639
3,247
573
665
13,115
4,468
0
7,546
5,569
25,794
0
L
6,222
552
7,915
2,623
12,562
5,064
0
5,948
6,614
13,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,379
Gold Earned
50,637
150
Minions Killed
161
0
Camps Cleared
0
1,261,250
Distance Traveled
1,249,437
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,279
752
34
2
0
258,601
5
L
Merlin
12,015
801
75
5
0
286,957
4
L
Jing Wei
10,117
674
19
1
0
257,439
1
W
Odin
11,239
749
10
1
0
265,155
1
W
Yemoja
11,577
772
20
1
0
245,753
0
W
Anubis
13,161
877
70
5
0
228,179
3
L
Erlang Shen
8,975
598
10
1
0
231,983
1
W
Ymir
11,123
742
16
1
0
263,562
0
L
Hera
9,972
665
40
3
0
229,834
2
L
Hel
9,558
637
17
1
0
243,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role