Player Matchup

Terra
Terra
Angrybober
Terra
Level 27
God Stats
34W - 23L
1,637 SR
Queue Stats
206W - 232L
1,432 Elo+
Solo
Izanami
Izanami
JimmyJaffer
Izanami
Level 18
God Stats
3W - 1L
1,787 SR
Queue Stats
27W - 16L
1,615 Elo+
Solo
Agni
Agni
MyOneBlood1
Agni
Level 17
God Stats
1W - 0L
1,606 SR
Queue Stats
4W - 4L
1,324 Elo+
Solo
Thanatos
Thanatos
WiWBeights
Thanatos
Level 26
God Stats
5W - 0L
1,385 SR
Queue Stats
27W - 35L
1,323 Elo+
Solo
Hachiman
Hachiman
xxFyLxx
Hachiman
Level 28
God Stats
5W - 8L
1,387 SR
Queue Stats
74W - 105L
1,331 Elo+
Solo
Team Averages
Level 23
1,560 SR
1,405 Elo+

VS

Team Averages
Level 18
1,534 SR
1,517 Elo+
Osiris
Osiris
Danielbürk
Osiris
Level 26
God Stats
2W - 5L
1,445 SR
Queue Stats
71W - 84L
1,437 Elo+
Solo
Izanami
Izanami
Fernandogd97
Izanami
Level 17
God Stats
12W - 11L
1,454 SR
Queue Stats
28W - 34L
1,405 Elo+
Solo
Sol
Sol
Gavin12321
Sol
Level 28
God Stats
16W - 14L
1,500 SR
Queue Stats
150W - 115L
1,589 Elo+
Solo
Bakasura
Bakasura
bigbrain228
Bakasura
Level 15
God Stats
1W - 1L
1,769 SR
Queue Stats
15W - 9L
1,651 Elo+
Party 1
Ymir
Ymir
ssscursed
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
2 / 3 / 23
12,268
584
8,847
25,937
29,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
JimmyJaffer
Izanami
20
21 / 3 / 9
15,931
759
30,125
18,908
7,396
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 5 / 12
12,540
597
25,588
10,954
3,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WiWBeights
Thanatos
17
7 / 6 / 7
11,537
549
7,363
20,148
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
xxFyLxx
Hachiman
17
2 / 7 / 5
11,417
544
5,984
15,761
5,541
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
7 / 6 / 2
10,787
514
18,999
24,250
22,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Fernandogd97
Izanami
16
2 / 10 / 4
9,928
473
8,988
17,232
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 6 / 7
11,095
528
8,787
19,272
5,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
bigbrain228
Bakasura
18
11 / 9 / 2
11,652
555
14,746
21,966
8,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
13
1 / 11 / 5
8,002
381
2,250
16,291
8,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
41
Kills
23
24
Deaths
42
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Terra
2
3
23
4.5
L
Osiris
7
6
2
1.33
L
Izanami
Fernandogd97
Izanami
2
10
4
0.4
L
2
6
7
0.92
W
Izanami
JimmyJaffer
Izanami
21
3
9
8.5
W
9
5
12
3
W
Thanatos
WiWBeights
Thanatos
7
6
7
1.75
L
Bakasura
bigbrain228
Bakasura
11
9
2
1.33
L
Ymir
1
11
5
0.32
W
Hachiman
xxFyLxx
Hachiman
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,907
Damage
53,770
91,708
Taken
99,011
52,483
Mitigated
49,262
47,276
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
8,847
919
4,507
8,801
25,937
29,007
254
5,709
19,341
36,981
0
L
Osiris
18,999
6,446
0
7,094
24,250
22,392
31
7,211
16,860
14,910
50,034
L
Izanami
Fernandogd97
Izanami
8,988
6,492
0
1,928
17,232
4,386
0
3,626
13,504
0
62,763
L
8,787
3,870
0
6,050
19,272
5,759
0
7,417
11,555
76,243
0
W
Izanami
JimmyJaffer
Izanami
30,125
22,096
0
9,737
18,908
7,396
5,677
2,187
16,420
0
165,959
W
25,588
2,314
1,243
2,324
10,954
3,487
2,916
2,992
7,171
66,607
0
W
Thanatos
WiWBeights
Thanatos
7,363
1,701
0
16,786
20,148
7,052
390
2,225
17,118
0
60,700
L
Bakasura
bigbrain228
Bakasura
14,746
8,492
0
1,085
21,966
8,212
35
9,154
12,550
0
53,576
L
Ymir
2,250
406
0
190
16,291
8,513
0
5,994
10,107
8,346
0
W
Hachiman
xxFyLxx
Hachiman
5,984
2,992
1,056
2,822
15,761
5,541
5,270
2,991
12,326
0
64,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,693
Gold Earned
51,464
621
Minions Killed
483
0
Camps Cleared
0
1,908,673
Distance Traveled
1,829,514
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,268
584
45
2
0
422,212
3
L
Osiris
10,787
514
108
5
0
372,901
1
L
Izanami
9,928
473
122
6
0
354,436
2
L
Sol
11,095
528
147
7
0
360,903
6
W
Izanami
15,931
759
251
12
0
385,929
0
W
Agni
12,540
597
101
5
0
329,931
1
W
Thanatos
11,537
549
95
5
0
425,844
1
L
Bakasura
11,652
555
93
4
0
434,540
2
L
Ymir
8,002
381
13
1
0
306,734
1
W
Hachiman
11,417
544
129
6
0
344,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role