Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Z-ImToBaD-Z
Artio
Level 129
God Stats
6W - 4L
1,671 SR
Queue Stats
252W - 230L
1,579 Elo+
Solo
Xbalanque
Xbalanque
ruliodelatess
Xbalanque
Level 159
God Stats
27W - 17L
1,691 SR
Queue Stats
727W - 665L
1,586 Elo+
Solo
Team Averages
Level 149
1,621 SR
1,555 Elo+

VS

Team Averages
Level 122
1,378 SR
1,529 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MFKaine
Artio
Level 157
God Stats
1W - 1L
1,327 SR
Queue Stats
34W - 30L
1,582 Elo+
Solo
He Bo
He Bo
Taktikal-Madhaus
He Bo
Level 128
God Stats
0W - 1L
1,308 SR
Queue Stats
209W - 234L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
11 / 1 / 11
10,596
883
14,711
7,493
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 16
9,381
782
11,482
16,994
14,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
ruliodelatess
Xbalanque
14
9 / 4 / 11
9,898
825
15,635
10,699
3,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 10 / 5
7,998
667
5,403
15,388
3,620
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
MFKaine
Artio
13
3 / 6 / 4
9,100
758
9,882
21,433
15,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 10 / 2
8,410
701
7,850
12,362
2,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
26
Kills
9
9
Deaths
26
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
1
11
16.5
L
Jing Wei
 
Jing Wei
2
10
5
0.45
L
Artio
MFKaine
Artio
3
6
4
0.83
L
4
10
2
0.5
W
6
4
16
3.5
W
Xbalanque
ruliodelatess
Xbalanque
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,828
Damage
23,135
35,186
Taken
49,183
20,626
Mitigated
21,830
10,356
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,711
6,894
0
2,043
7,493
2,739
150
4,429
2,760
39,512
0
L
Jing Wei
 
Jing Wei
5,403
3,681
0
570
15,388
3,620
0
7,414
7,736
0
19,582
L
Artio
MFKaine
Artio
9,882
870
497
5,662
21,433
15,313
0
11,537
9,618
26,224
0
L
7,850
585
0
503
12,362
2,897
0
6,740
5,484
22,014
0
W
11,482
845
339
5,975
16,994
14,304
549
6,061
10,166
25,672
0
W
Xbalanque
ruliodelatess
Xbalanque
15,635
4,246
0
1,999
10,699
3,583
2,340
6,004
4,478
0
44,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
25,508
145
Minions Killed
91
7
Camps Cleared
3
663,890
Distance Traveled
550,263
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,596
883
60
5
3
245,729
0
L
Jing Wei
7,998
667
23
2
2
172,022
1
L
Artio
9,100
758
32
3
1
209,288
2
L
He Bo
8,410
701
36
3
0
168,953
2
W
Artio
9,381
782
25
2
2
216,232
3
W
Xbalanque
9,898
825
60
5
2
201,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role