Player Matchup

Bastet
Bastet
Davyerus
Bastet
Level 49
God Stats
2W - 0L
1,154 SR
Queue Stats
34W - 37L
1,396 Elo+
Solo
Danzaburou
Danzaburou
DrJackal974
Danzaburou
Level 78
God Stats
6W - 3L
1,388 SR
Queue Stats
116W - 138L
1,367 Elo+
Solo
Geb
Geb
ReallyFunnyMonke
Geb
Level 46
God Stats
6W - 14L
1,445 SR
Queue Stats
127W - 169L
1,454 Elo+
Solo
Chaac
Chaac
Shekmas
Chaac
Level 27
God Stats
2W - 5L
1,355 SR
Queue Stats
4W - 5L
1,290 Elo+
Party 2
Zeus
Zeus
reza_torfi
Zeus
Level 128
God Stats
15W - 13L
1,489 SR
Queue Stats
458W - 538L
1,363 Elo+
Party 2
Team Averages
Level 66
1,366 SR
1,374 Elo+

VS

Team Averages
Level 99
1,473 SR
1,420 Elo+
Zeus
Zeus
GueMitUe
Zeus
Level 107
God Stats
1W - 2L
1,250 SR
Queue Stats
223W - 232L
1,469 Elo+
Party 1
Thor
Thor
Mamamus1312
Thor
Level 109
God Stats
0W - 2L
1,570 SR
Queue Stats
177W - 184L
1,449 Elo+
Party 1
Neith
Neith
Ratatouille_698
Neith
Level 66
God Stats
1W - 3L
1,450 SR
Queue Stats
220W - 274L
1,404 Elo+
Solo
Odin
Odin
sp8ced3m0n
Odin
Level 146
God Stats
9W - 5L
1,576 SR
Queue Stats
189W - 187L
1,476 Elo+
Solo
Medusa
Medusa
taut_pall
Medusa
Level 69
God Stats
6W - 7L
1,519 SR
Queue Stats
311W - 431L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Davyerus
Bastet
20
17 / 4 / 3
12,990
590
18,866
19,538
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
DrJackal974
Danzaburou
15
2 / 5 / 5
9,365
426
5,765
15,348
5,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 6 / 1
8,996
409
6,311
16,042
17,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Shekmas
Chaac
13
0 / 8 / 5
8,897
404
7,302
17,871
8,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 7 / 8
9,919
451
9,351
13,937
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
8 / 5 / 8
12,027
547
11,332
11,813
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
12 / 7 / 9
11,902
541
21,931
19,451
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 6 / 0
8,095
368
3,645
7,228
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
3 / 0 / 6
11,352
516
8,211
16,478
14,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
taut_pall
Medusa
16
4 / 7 / 10
10,901
496
12,982
15,332
4,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
25
Kills
29
30
Deaths
25
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
Davyerus
Bastet
17
4
3
4.63
W
Danzaburou
DrJackal974
Danzaburou
2
5
5
0.9
L
Zeus
8
5
8
2.4
L
12
7
9
2.36
L
2
6
0
0.33
W
4
6
1
0.75
W
Chaac
Shekmas
Chaac
0
8
5
0.31
W
2
7
8
0.86
L
3
0
6
6
L
Medusa
taut_pall
Medusa
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,595
Damage
58,101
82,736
Taken
70,302
44,398
Mitigated
33,923
21,900
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Davyerus
Bastet
18,866
4,308
0
8,456
19,538
8,220
506
1,413
18,125
0
86,249
W
Danzaburou
DrJackal974
Danzaburou
5,765
1,954
0
4,129
15,348
5,736
1,284
4,074
11,274
0
56,697
L
Zeus
11,332
2,430
0
910
11,813
5,181
773
4,155
7,658
65,916
0
L
21,931
8,604
0
4,758
19,451
7,668
516
4,876
14,575
0
91,323
L
3,645
592
0
698
7,228
2,301
1,708
744
6,484
0
22,297
W
6,311
497
340
1,312
16,042
17,633
0
3,479
12,563
20,870
0
W
Chaac
Shekmas
Chaac
7,302
1,733
37
5,265
17,871
8,290
552
1,766
16,105
0
36,161
W
9,351
1,331
0
2,361
13,937
4,519
0
2,538
11,399
58,323
0
L
8,211
793
0
5,611
16,478
14,070
0
2,604
13,874
16,518
52,735
L
Medusa
taut_pall
Medusa
12,982
5,890
0
1,424
15,332
4,703
1,977
3,283
12,049
0
47,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,167
Gold Earned
54,277
412
Minions Killed
497
0
Camps Cleared
0
1,908,124
Distance Traveled
1,772,607
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,990
590
119
5
0
441,842
0
W
Danzaburou
9,365
426
98
4
0
345,394
0
L
Zeus
12,027
547
140
6
0
393,185
4
L
Thor
11,902
541
120
5
0
385,330
4
L
Neith
8,095
368
48
2
0
197,136
0
W
Geb
8,996
409
15
1
0
336,463
0
W
Chaac
8,897
404
66
3
0
409,386
0
W
Zeus
9,919
451
114
5
0
375,039
3
L
Odin
11,352
516
105
5
0
400,491
1
L
Medusa
10,901
496
84
4
0
396,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role