Player Matchup

Geb
Geb
DeadShot SKiLLs
Geb
Level 145
God Stats
0W - 1L
1,750 SR
Queue Stats
255W - 286L
1,526 Elo+
Solo
Chaac
Chaac
JAVIERK1
Chaac
Level 105
God Stats
0W - 2L
1,487 SR
Queue Stats
85W - 137L
1,377 Elo+
Solo
Neith
Neith
PHSYCOGIRL
Neith
Level 18
God Stats
0W - 1L
1,446 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo
Olorun
Olorun
Stayhill
Olorun
Level 146
God Stats
1W - 2L
1,559 SR
Queue Stats
14W - 18L
1,469 Elo+
Solo
Team Averages
Level 104
1,561 SR
1,451 Elo+

VS

Team Averages
Level 121
1,539 SR
1,404 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DonChibner
Gilgamesh
Level 154
God Stats
20W - 12L
1,681 SR
Queue Stats
180W - 197L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
Yan Blaze
Sun Wukong
Level 127
God Stats
1W - 0L
1,636 SR
Queue Stats
21W - 23L
1,438 Elo+
Solo
Discordia
Discordia
corupt eh1867
Discordia
Level 41
God Stats
1W - 0L
1,340 SR
Queue Stats
1W - 2L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,904
981
2,925
4,554
2,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
JAVIERK1
Chaac
9
0 / 3 / 1
4,711
942
4,395
5,070
3,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
6
0 / 0 / 0
3,948
790
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
Stayhill
Olorun
8
1 / 2 / 0
4,448
890
1,790
3,860
1,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 4
5,192
1,038
2,692
3,760
1,403
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DonChibner
Gilgamesh
9
2 / 1 / 1
5,418
1,084
1,746
4,062
1,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Yan Blaze
Sun Wukong
9
1 / 1 / 2
4,897
979
3,297
4,959
2,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
corupt eh1867
Discordia
9
2 / 1 / 0
4,976
995
1,951
2,141
726
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
5
5
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
4
2
L
2
0
1
2.5
W
Gilgamesh
DonChibner
Gilgamesh
2
1
1
2.5
L
Chaac
JAVIERK1
Chaac
0
3
1
0.17
L
Neith
0
0
0
0
L
Olorun
Stayhill
Olorun
1
2
0
0.5
W
Sun Wukong
Yan Blaze
Sun Wukong
1
1
2
2
W
Discordia
corupt eh1867
Discordia
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,110
Damage
9,686
13,484
Taken
14,922
6,780
Mitigated
6,562
4,089
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,692
718
1,578
2,323
3,760
1,403
1,124
896
2,864
14,309
0
L
2,925
303
286
816
4,554
2,123
0
1,503
3,051
7,985
0
W
Gilgamesh
DonChibner
Gilgamesh
1,746
507
471
512
4,062
1,533
1,094
757
3,305
0
7,756
L
Chaac
JAVIERK1
Chaac
4,395
478
0
1,402
5,070
3,303
0
2,931
2,139
0
14,301
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Stayhill
Olorun
1,790
921
341
1,244
3,860
1,354
0
795
3,065
8,115
0
W
Sun Wukong
Yan Blaze
Sun Wukong
3,297
1,126
351
1,561
4,959
2,900
200
2,803
2,156
0
10,311
W
Discordia
corupt eh1867
Discordia
1,951
91
0
142
2,141
726
782
807
1,334
10,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,011
Gold Earned
20,483
50
Minions Killed
85
4
Camps Cleared
6
292,046
Distance Traveled
365,394
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,192
1,038
28
6
2
92,589
1
L
Geb
4,904
981
8
2
1
106,958
0
W
Gilgamesh
5,418
1,084
17
3
1
71,466
0
L
Chaac
4,711
942
32
6
2
91,567
1
L
Neith
3,948
790
0
0
0
0
0
L
Olorun
4,448
890
10
2
1
93,521
1
W
Sun Wukong
4,897
979
20
4
2
106,889
0
W
Discordia
4,976
995
20
4
1
94,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role