Player Matchup

Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JRelrey
Danzaburou
Level 83
God Stats
19W - 12L
1,552 SR
Queue Stats
190W - 186L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
Khorn1
Baron Samedi
Level 115
God Stats
3W - 1L
1,734 SR
Queue Stats
118W - 102L
1,486 Elo+
Solo
Bastet
Bastet
kosfox2002
Bastet
Level 109
God Stats
5W - 2L
1,630 SR
Queue Stats
219W - 226L
1,527 Elo+
Party 2
Ao Kuang
Ao Kuang
星辰不及你眼眸
Ao Kuang
Level 54
God Stats
8W - 5L
1,606 SR
Queue Stats
110W - 141L
1,436 Elo+
Solo
Team Averages
Level 102
1,605 SR
1,494 Elo+

VS

Team Averages
Level 118
1,606 SR
1,520 Elo+
Charybdis
Charybdis
BluLightChef
Charybdis
Level 128
God Stats
0W - 1L
1,361 SR
Queue Stats
74W - 76L
1,531 Elo+
Party 1
Ra
Ra
HazedNs
Ra
Level 109
God Stats
6W - 4L
1,945 SR
Queue Stats
260W - 236L
1,524 Elo+
Solo
Ares
Ares
MrBoonjo
Ares
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 44L
1,553 Elo+
Solo
Susano
Susano
alt4
Susano
Level 106
God Stats
3W - 3L
1,684 SR
Queue Stats
240W - 247L
1,462 Elo+
Party 1
Nike
Nike
sodafloppy
Nike
Level 123
God Stats
1W - 3L
1,538 SR
Queue Stats
64W - 45L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
5 / 0 / 12
6,518
593
4,452
7,333
5,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
JRelrey
Danzaburou
11
7 / 4 / 6
7,056
641
6,310
8,251
2,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Khorn1
Baron Samedi
13
8 / 1 / 8
7,453
678
9,755
6,596
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
kosfox2002
Bastet
10
3 / 1 / 9
6,392
581
8,116
10,114
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 2
6,476
589
3,549
9,432
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BluLightChef
Charybdis
9
1 / 6 / 1
5,713
519
2,514
8,335
2,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 0
5,907
537
3,470
7,530
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
7
1 / 6 / 1
5,245
477
3,291
10,043
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
alt4
Susano
10
2 / 4 / 1
5,996
545
5,893
9,051
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 3 / 1
7,015
638
8,546
10,518
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
25
Kills
9
10
Deaths
26
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
12
11
L
Charybdis
BluLightChef
Charybdis
1
6
1
0.25
L
1
7
0
0.14
W
Danzaburou
JRelrey
Danzaburou
7
4
6
2.5
W
Baron Samedi
Khorn1
Baron Samedi
8
1
8
12
L
Ares
1
6
1
0.25
L
Susano
alt4
Susano
2
4
1
0.63
W
Bastet
kosfox2002
Bastet
3
1
9
7.5
L
4
3
1
1.5
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
23,714
41,726
Taken
45,477
15,882
Mitigated
16,819
18,512
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,452
1,588
1,659
2,886
7,333
5,264
120
1,326
5,913
4,089
10,357
L
Charybdis
BluLightChef
Charybdis
2,514
1,505
0
1,390
8,335
2,024
363
1,613
6,658
0
28,331
L
3,470
573
233
1,304
7,530
2,252
0
3,398
3,896
33,014
0
W
Danzaburou
JRelrey
Danzaburou
6,310
3,733
0
1,845
8,251
2,519
1,699
1,305
6,898
0
31,882
W
Baron Samedi
Khorn1
Baron Samedi
9,755
1,694
409
2,143
6,596
2,970
529
2,254
4,129
42,219
0
L
Ares
3,291
158
0
1,389
10,043
4,838
0
3,099
6,784
12,245
0
L
Susano
alt4
Susano
5,893
1,114
0
2,410
9,051
2,833
0
2,428
6,557
0
27,221
W
Bastet
kosfox2002
Bastet
8,116
2,991
0
4,828
10,114
2,792
0
1,541
8,253
0
33,018
L
8,546
1,238
0
3,314
10,518
4,872
146
3,376
7,142
0
37,710
W
3,549
1,060
0
4,742
9,432
2,337
766
0
8,921
30,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,895
Gold Earned
29,876
268
Minions Killed
284
0
Camps Cleared
0
1,102,321
Distance Traveled
1,052,248
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,518
593
18
2
0
234,465
1
L
Charybdis
5,713
519
50
5
0
195,790
4
L
Ra
5,907
537
75
7
0
204,517
3
W
Danzaburou
7,056
641
58
5
0
225,697
0
W
Baron Samedi
7,453
678
75
7
0
197,338
0
L
Ares
5,245
477
13
1
0
224,324
2
L
Susano
5,996
545
69
6
0
210,273
3
W
Bastet
6,392
581
50
5
0
250,244
0
L
Nike
7,015
638
77
7
0
217,344
5
W
Ao Kuang
6,476
589
67
6
0
194,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role