Player Matchup

Chernobog
Chernobog
DeMoNSlayer41
Chernobog
Level 68
God Stats
1W - 2L
1,572 SR
Queue Stats
18W - 19L
1,435 Elo+
Solo
Guan Yu
Guan Yu
Falesh
Guan Yu
Level 105
God Stats
0W - 2L
1,297 SR
Queue Stats
51W - 51L
1,500 Elo+
Solo
Thanatos
Thanatos
GodCham3leon
Thanatos
Level 74
God Stats
8W - 10L
1,493 SR
Queue Stats
296W - 270L
1,519 Elo+
Solo
Ah Puch
Ah Puch
Lupus98
Ah Puch
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,531 Elo+
Solo
Kumbhakarna
Kumbhakarna
PurgingFlame
Kumbhakarna
Level 154
God Stats
2W - 1L
1,376 SR
Queue Stats
261W - 262L
1,527 Elo+
Solo
Team Averages
Level 104
1,447 SR
1,503 Elo+

VS

Team Averages
Level 99
1,577 SR
1,531 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Nidame
Bastet
Level 127
God Stats
11W - 5L
1,766 SR
Queue Stats
199W - 174L
1,554 Elo+
Solo
Fenrir
Fenrir
SayoxOnCrack
Fenrir
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
98W - 76L
1,557 Elo+
Solo
Zeus
Zeus
ZorritoViejo
Zeus
Level 111
God Stats
1W - 2L
1,618 SR
Queue Stats
381W - 362L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DeMoNSlayer41
Chernobog
11
5 / 5 / 2
7,368
567
8,020
9,747
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Falesh
Guan Yu
12
2 / 2 / 1
7,101
546
5,022
10,077
9,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
GodCham3leon
Thanatos
9
1 / 6 / 2
5,779
445
4,647
7,870
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Lupus98
Ah Puch
11
1 / 5 / 1
6,384
491
5,281
8,488
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
PurgingFlame
Kumbhakarna
9
1 / 3 / 3
5,674
436
2,196
11,485
6,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 3 / 7
8,172
629
8,739
11,711
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
 
Yemoja
10
0 / 2 / 8
6,521
502
1,993
5,830
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Nidame
Bastet
14
4 / 0 / 4
8,327
641
8,731
9,206
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
13
7 / 2 / 6
8,311
639
6,006
8,272
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 3 / 3
7,398
569
6,502
7,403
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
21
21
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
7
2.83
W
Yemoja
 
Yemoja
0
2
8
2
L
Chernobog
DeMoNSlayer41
Chernobog
5
5
2
1.2
L
Guan Yu
Falesh
Guan Yu
2
2
1
1.25
L
Thanatos
GodCham3leon
Thanatos
1
6
2
0.33
L
Ah Puch
Lupus98
Ah Puch
1
5
1
0.3
W
Bastet
Nidame
Bastet
4
0
4
6
L
Kumbhakarna
PurgingFlame
Kumbhakarna
1
3
3
0.83
W
Fenrir
7
2
6
5
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
31,971
47,667
Taken
42,422
22,965
Mitigated
17,426
15,336
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,739
3,558
0
3,692
11,711
3,961
2,106
4,102
7,242
0
51,996
W
Yemoja
 
Yemoja
1,993
936
1,699
1,530
5,830
4,507
646
1,047
4,783
13,734
0
L
Chernobog
DeMoNSlayer41
Chernobog
8,020
5,674
0
2,296
9,747
3,122
1,360
4,122
5,625
0
42,723
L
Guan Yu
Falesh
Guan Yu
5,022
300
0
4,723
10,077
9,537
0
684
8,569
0
28,002
L
Thanatos
GodCham3leon
Thanatos
4,647
1,343
0
4,476
7,870
2,035
0
257
7,613
0
24,663
L
Ah Puch
Lupus98
Ah Puch
5,281
184
0
2,632
8,488
2,045
858
0
8,398
36,712
0
W
Bastet
Nidame
Bastet
8,731
1,843
0
7,373
9,206
3,167
0
382
8,245
0
46,819
L
Kumbhakarna
PurgingFlame
Kumbhakarna
2,196
188
59
1,150
11,485
6,226
0
3,432
8,005
20,128
0
W
Fenrir
6,006
1,941
0
1,658
8,272
3,812
0
1,275
6,759
0
39,324
W
6,502
1,791
0
1,633
7,403
1,979
818
408
6,995
43,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
38,729
324
Minions Killed
346
0
Camps Cleared
0
1,096,349
Distance Traveled
1,215,825
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,172
629
79
6
0
242,937
2
W
Yemoja
6,521
502
19
1
0
234,234
6
L
Chernobog
7,368
567
77
6
0
214,506
3
L
Guan Yu
7,101
546
79
6
0
268,929
2
L
Thanatos
5,779
445
53
4
0
193,047
0
L
Ah Puch
6,384
491
83
6
0
207,083
4
W
Bastet
8,327
641
96
7
0
290,647
3
L
Kumbhakarna
5,674
436
32
2
0
212,784
6
W
Fenrir
8,311
639
70
5
0
234,692
2
W
Zeus
7,398
569
82
6
0
213,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role