Player Matchup

Hun Batz
Hun Batz
AaLiiiiVvEe
Hun Batz
Level 24
God Stats
11W - 12L
1,451 SR
Queue Stats
127W - 127L
1,440 Elo+
Solo
Odin
Odin
Mapen1
Odin
Level 28
God Stats
117W - 84L
1,593 SR
Queue Stats
166W - 145L
1,450 Elo+
Solo
Kukulkan
Kukulkan
PlaTiN_HunTeR__
Kukulkan
Level 18
God Stats
3W - 2L
1,231 SR
Queue Stats
79W - 66L
1,452 Elo+
Solo
Artemis
Artemis
chihayafuru07
Artemis
Level 15
God Stats
31W - 37L
1,466 SR
Queue Stats
104W - 96L
1,415 Elo+
Solo
Yemoja
Yemoja
mak_arrow
Yemoja
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 35L
1,423 Elo+
Solo
Team Averages
Level 21
1,448 SR
1,436 Elo+

VS

Team Averages
Level 21
1,552 SR
1,434 Elo+
King Arthur
King Arthur
Chgart
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,448 Elo+
Solo
Izanami
Izanami
DIMITRI_D_SNIPER
Izanami
Level 16
God Stats
33W - 26L
1,614 SR
Queue Stats
34W - 28L
1,513 Elo+
Solo
Fafnir
Fafnir
ShreidRu08
Fafnir
Level 25
God Stats
5W - 4L
1,644 SR
Queue Stats
18W - 30L
1,367 Elo+
Solo
Hun Batz
Hun Batz
andipope
Hun Batz
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
28W - 30L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
aogiri_yoshimura
Zhong Kui
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 157L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AaLiiiiVvEe
Hun Batz
9
6 / 0 / 3
5,616
802
2,224
4,561
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
Mapen1
Odin
9
2 / 0 / 1
5,557
794
2,751
1,834
740
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
10
4 / 0 / 5
6,015
859
4,170
2,759
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
7
0 / 1 / 1
4,356
622
601
3,069
601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
mak_arrow
Yemoja
6
1 / 1 / 0
4,128
590
786
3,050
1,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chgart
King Arthur
2
0 / 2 / 0
3,084
441
167
1,522
575
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
2 / 0 / 0
4,017
574
1,575
1,667
358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
ShreidRu08
Fafnir
5
0 / 2 / 0
3,676
525
225
3,991
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
andipope
Hun Batz
7
0 / 3 / 0
4,071
582
130
4,120
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Zhong Kui
6
0 / 6 / 0
3,769
538
2,541
4,849
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
2
2
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AaLiiiiVvEe
Hun Batz
6
0
3
7.5
L
King Arthur
Chgart
King Arthur
0
2
0
0
L
2
0
0
2
W
Odin
Mapen1
Odin
2
0
1
2.5
W
Kukulkan
4
0
5
6.5
L
Fafnir
ShreidRu08
Fafnir
0
2
0
0
L
Hun Batz
andipope
Hun Batz
0
3
0
0
L
Zhong Kui
0
6
0
0
W
Artemis
0
1
1
0.5
W
Yemoja
mak_arrow
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,532
Damage
4,638
15,273
Taken
16,149
4,526
Mitigated
6,827
5,668
Healing
2,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AaLiiiiVvEe
Hun Batz
2,224
962
0
1,922
4,561
1,293
0
1,373
3,042
0
20,528
L
King Arthur
Chgart
King Arthur
167
87
0
5
1,522
575
0
0
1,522
0
1,755
L
1,575
1,257
0
852
1,667
358
0
486
1,181
0
10,400
W
Odin
Mapen1
Odin
2,751
638
0
809
1,834
740
346
61
1,773
0
21,470
W
Kukulkan
4,170
694
0
822
2,759
842
0
966
1,669
31,850
0
L
Fafnir
ShreidRu08
Fafnir
225
224
0
927
3,991
2,440
0
1,311
2,680
5,074
0
L
Hun Batz
andipope
Hun Batz
130
53
0
943
4,120
1,075
0
966
3,154
0
14,126
L
Zhong Kui
2,541
241
0
63
4,849
2,379
0
2,193
2,656
12,095
0
W
Artemis
601
354
0
1,034
3,069
601
529
0
3,069
0
18,963
W
Yemoja
mak_arrow
Yemoja
786
356
225
856
3,050
1,050
660
96
2,954
5,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
18,617
227
Minions Killed
117
0
Camps Cleared
0
690,938
Distance Traveled
520,836
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,616
802
51
7
0
165,795
1
L
King Arthur
3,084
441
6
1
0
41,955
0
L
Izanami
4,017
574
29
4
0
65,273
0
W
Odin
5,557
794
55
8
0
148,723
0
W
Kukulkan
6,015
859
70
10
0
150,949
3
L
Fafnir
3,676
525
15
2
0
123,440
1
L
Hun Batz
4,071
582
40
6
0
159,756
0
L
Zhong Kui
3,769
538
27
4
0
130,412
0
W
Artemis
4,356
622
37
5
0
118,478
2
W
Yemoja
4,128
590
14
2
0
106,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role