Player Matchup

Susano
Susano
 
Susano
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BigLittleboi
Heimdallr
Level 22
God Stats
9W - 5L
1,735 SR
Queue Stats
56W - 37L
1,628 Elo+
Solo
Merlin
Merlin
LikeTheDune
Merlin
Level 16
God Stats
7W - 4L
1,684 SR
Queue Stats
66W - 56L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
mrtyr33
Cu Chulainn
Level 28
God Stats
5W - 8L
1,569 SR
Queue Stats
133W - 128L
1,582 Elo+
Solo
Loki
Loki
selent12
Loki
Level 17
God Stats
4W - 5L
1,327 SR
Queue Stats
9W - 9L
1,833 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,616 Elo+

VS

Team Averages
Level 21
1,455 SR
1,533 Elo+
Anhur
Anhur
DG4rp
Anhur
Level 25
God Stats
13W - 14L
1,538 SR
Queue Stats
84W - 69L
1,618 Elo+
Solo
Kukulkan
Kukulkan
DigiIgre483
Kukulkan
Level 22
God Stats
3W - 3L
1,429 SR
Queue Stats
52W - 55L
1,473 Elo+
Solo
Geb
Geb
SaruwatariKyos
Geb
Level 18
God Stats
33W - 38L
1,460 SR
Queue Stats
48W - 60L
1,457 Elo+
Solo
Bastet
Bastet
SliceYouOpened
Bastet
Level 13
God Stats
9W - 12L
1,347 SR
Queue Stats
48W - 44L
1,487 Elo+
Solo
Cerberus
Cerberus
WatcheRim
Cerberus
Level 29
God Stats
1W - 2L
1,503 SR
Queue Stats
96W - 84L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 6 / 2
9,163
509
6,173
15,087
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
BigLittleboi
Heimdallr
15
3 / 4 / 5
9,578
532
5,572
10,286
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
17
9 / 4 / 4
11,089
616
17,401
13,711
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
mrtyr33
Cu Chulainn
16
1 / 1 / 6
9,834
546
11,616
13,209
10,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
14
2 / 3 / 3
8,752
486
3,063
13,692
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DG4rp
Anhur
17
9 / 3 / 2
10,414
579
12,345
12,659
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DigiIgre483
Kukulkan
14
3 / 5 / 4
8,704
484
4,174
8,356
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 3
7,433
413
4,615
12,535
11,095
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 2
7,828
435
8,265
11,462
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
WatcheRim
Cerberus
13
2 / 5 / 8
8,316
462
8,213
15,327
15,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
18
Kills
17
18
Deaths
18
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
6
2
0.67
W
Heimdallr
BigLittleboi
Heimdallr
3
4
5
1.38
L
Anhur
DG4rp
Anhur
9
3
2
3.33
L
Kukulkan
DigiIgre483
Kukulkan
3
5
4
1
W
Merlin
9
4
4
2.75
L
1
2
3
1.25
L
2
3
2
1
L
Cerberus
WatcheRim
Cerberus
2
5
8
1.2
W
Cu Chulainn
mrtyr33
Cu Chulainn
1
1
6
4
W
Loki
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,825
Damage
37,612
65,985
Taken
60,339
23,846
Mitigated
39,711
17,156
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,173
1,603
0
4,662
15,087
3,914
0
4,578
10,509
0
59,561
W
Heimdallr
BigLittleboi
Heimdallr
5,572
2,269
0
874
10,286
1,985
772
2,749
7,537
0
47,610
L
Anhur
DG4rp
Anhur
12,345
6,039
0
5,900
12,659
4,868
910
4,143
8,516
0
77,484
L
Kukulkan
DigiIgre483
Kukulkan
4,174
761
0
434
8,356
3,568
0
3,850
4,506
49,933
0
W
Merlin
17,401
2,288
145
3,783
13,711
3,900
0
3,657
10,054
79,837
0
L
4,615
374
0
1,260
12,535
11,095
341
3,450
9,085
27,787
0
L
8,265
2,483
0
4,001
11,462
4,259
726
3,163
8,299
0
44,620
L
Cerberus
WatcheRim
Cerberus
8,213
549
75
1,875
15,327
15,921
0
4,549
10,778
29,636
0
W
Cu Chulainn
mrtyr33
Cu Chulainn
11,616
1,453
0
4,506
13,209
10,995
354
4,226
8,983
9,070
53,316
W
Loki
3,063
863
0
3,186
13,692
3,052
0
2,453
11,239
0
47,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,416
Gold Earned
42,695
500
Minions Killed
442
0
Camps Cleared
0
1,715,619
Distance Traveled
1,605,588
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,163
509
100
6
0
340,670
3
W
Heimdallr
9,578
532
82
5
0
347,285
2
L
Anhur
10,414
579
133
7
0
307,488
6
L
Kukulkan
8,704
484
119
7
0
316,115
1
W
Merlin
11,089
616
121
7
0
321,459
5
L
Geb
7,433
413
48
3
0
307,149
2
L
Bastet
7,828
435
86
5
0
333,266
2
L
Cerberus
8,316
462
56
3
0
341,570
6
W
Cu Chulainn
9,834
546
113
6
0
364,217
3
W
Loki
8,752
486
84
5
0
341,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role