Player Matchup

Merlin
Merlin
BaronRagnarok
Merlin
Level 66
God Stats
4W - 6L
1,386 SR
Queue Stats
55W - 58L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Bou3ooo
Guan Yu
Level 34
God Stats
0W - 2L
1,332 SR
Queue Stats
81W - 115L
1,394 Elo+
Solo
Yemoja
Yemoja
JKN2904
Yemoja
Level 68
God Stats
36W - 46L
1,419 SR
Queue Stats
243W - 427L
1,271 Elo+
Party 1
Neith
Neith
monkeydustt
Neith
Level 17
God Stats
1W - 10L
1,067 SR
Queue Stats
7W - 36L
1,098 Elo+
Party 1
Fenrir
Fenrir
xxStrikingDawg
Fenrir
Level 46
God Stats
1W - 3L
1,199 SR
Queue Stats
77W - 82L
1,419 Elo+
Solo
Team Averages
Level 46
1,281 SR
1,330 Elo+

VS

Team Averages
Level 71
1,511 SR
1,477 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AuraAAAAAA
Mulan
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
334W - 317L
1,503 Elo+
Party 2
Bastet
Bastet
FazeMujafa
Bastet
Level 69
God Stats
4W - 1L
1,653 SR
Queue Stats
221W - 229L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
gluecksmaedchen
Hou Yi
Level 69
God Stats
4W - 3L
1,300 SR
Queue Stats
114W - 116L
1,381 Elo+
Solo
Anubis
Anubis
umomgey69
Anubis
Level 38
God Stats
17W - 7L
1,603 SR
Queue Stats
117W - 107L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 14 / 4
7,167
422
6,959
14,548
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Bou3ooo
Guan Yu
14
3 / 8 / 2
9,146
538
7,995
18,789
18,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
JKN2904
Yemoja
10
1 / 7 / 3
6,510
383
5,315
22,346
5,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 3
8,349
491
12,513
10,966
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 8 / 1
8,015
471
8,474
20,025
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 2 / 8
8,073
475
3,621
14,648
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
18
9 / 1 / 8
11,109
653
20,904
21,333
18,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
FazeMujafa
Bastet
16
14 / 2 / 5
10,494
617
16,337
12,306
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 2
9,225
543
9,233
9,163
2,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
umomgey69
Anubis
17
17 / 4 / 5
11,087
652
22,693
18,305
8,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
10
Kills
42
42
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
2
8
2
W
Mulan
9
1
8
13
L
0
14
4
0.14
L
Guan Yu
Bou3ooo
Guan Yu
3
8
2
0.5
W
Bastet
FazeMujafa
Bastet
14
2
5
8.25
L
Yemoja
JKN2904
Yemoja
1
7
3
0.36
W
2
1
2
3
L
3
5
3
0.9
W
Anubis
umomgey69
Anubis
17
4
5
4.88
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,256
Damage
72,788
86,674
Taken
75,755
34,707
Mitigated
47,667
21,293
Healing
37,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,621
1,321
372
4,074
14,648
13,394
658
1,957
12,662
25,004
0
W
Mulan
20,904
5,411
0
12,086
21,333
18,015
0
3,821
17,276
1,302
85,536
L
6,959
112
0
440
14,548
3,097
135
7,102
7,446
27,093
0
L
Guan Yu
Bou3ooo
Guan Yu
7,995
480
0
4,771
18,789
18,510
0
3,639
15,150
7,373
20,976
W
Bastet
FazeMujafa
Bastet
16,337
4,279
0
4,273
12,306
4,988
46
1,742
10,460
0
58,495
L
Yemoja
JKN2904
Yemoja
5,315
1,728
738
5,922
22,346
5,419
471
6,021
16,325
25,111
0
W
9,233
5,677
0
4,869
9,163
2,736
1,088
1,773
7,390
0
62,833
L
12,513
6,168
0
2,885
10,966
2,288
752
3,647
7,319
0
52,632
W
Anubis
umomgey69
Anubis
22,693
991
0
11,846
18,305
8,534
1,864
4,460
13,613
63,872
0
L
8,474
2,148
0
6,537
20,025
5,393
0
6,142
13,883
0
40,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,187
Gold Earned
49,988
322
Minions Killed
483
0
Camps Cleared
0
1,355,364
Distance Traveled
1,566,085
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,073
475
35
2
0
294,477
1
W
Mulan
11,109
653
154
9
0
347,267
3
L
Merlin
7,167
422
60
4
0
233,162
3
L
Guan Yu
9,146
538
53
3
0
265,687
1
W
Bastet
10,494
617
80
5
0
384,379
4
L
Yemoja
6,510
383
35
2
0
276,242
0
W
Hou Yi
9,225
543
113
7
0
264,538
0
L
Neith
8,349
491
103
6
0
262,047
7
W
Anubis
11,087
652
101
6
0
275,424
1
L
Fenrir
8,015
471
71
4
0
318,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role