Player Matchup

Bastet
Bastet
ItsMeReginald
Bastet
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 42L
1,480 Elo+
Party 1
Awilix
Awilix
Pokefasineh
Awilix
Level 103
God Stats
9W - 4L
1,612 SR
Queue Stats
82W - 50L
1,561 Elo+
Solo
Ymir
Ymir
T-one_xiao_qi_e
Ymir
Level 51
God Stats
27W - 22L
1,532 SR
Queue Stats
375W - 402L
1,428 Elo+
Solo
Agni
Agni
TheMacleod
Agni
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
194W - 184L
1,563 Elo+
Party 1
Jing Wei
Jing Wei
xzSH13LDSxz
Jing Wei
Level 104
God Stats
2W - 1L
1,737 SR
Queue Stats
117W - 95L
1,513 Elo+
Party 1
Team Averages
Level 88
1,576 SR
1,509 Elo+

VS

Team Averages
Level 88
1,596 SR
1,495 Elo+
Janus
Janus
Attempt3dYt
Janus
Level 94
God Stats
24W - 21L
1,533 SR
Queue Stats
404W - 390L
1,515 Elo+
Solo
Hun Batz
Hun Batz
Er_Bixo_18
Hun Batz
Level 89
God Stats
8W - 4L
1,769 SR
Queue Stats
107W - 97L
1,513 Elo+
Solo
Geb
Geb
Jakeybbe123
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
500W - 530L
1,469 Elo+
Solo
Hou Yi
Hou Yi
Mr_Ds07
Hou Yi
Level 89
God Stats
8W - 5L
1,484 SR
Queue Stats
118W - 115L
1,554 Elo+
Solo
Mulan
Mulan
jimjamjb
Mulan
Level 63
God Stats
10W - 6L
1,694 SR
Queue Stats
162W - 189L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
9,140
538
8,228
11,952
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
16
6 / 3 / 1
9,816
577
10,201
10,340
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
2 / 4 / 11
8,139
479
6,131
10,609
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 2 / 6
10,008
589
9,043
6,735
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
xzSH13LDSxz
Jing Wei
16
3 / 1 / 3
9,769
575
5,779
8,750
2,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,857
462
5,702
10,860
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Er_Bixo_18
Hun Batz
14
3 / 4 / 6
8,583
505
6,768
11,571
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 2
6,987
411
3,103
13,799
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Mr_Ds07
Hou Yi
15
5 / 4 / 0
9,365
551
6,953
9,337
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
jimjamjb
Mulan
14
1 / 3 / 6
8,540
502
6,870
11,922
9,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
23
Kills
12
12
Deaths
23
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Hun Batz
Er_Bixo_18
Hun Batz
3
4
6
1.5
W
5
2
6
4
L
1
6
2
0.33
L
Hou Yi
Mr_Ds07
Hou Yi
5
4
0
1.25
W
Awilix
6
3
1
2.17
W
2
4
11
1.88
W
7
2
6
5
L
Mulan
jimjamjb
Mulan
1
3
6
1.33
W
Jing Wei
xzSH13LDSxz
Jing Wei
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,382
Damage
29,396
48,386
Taken
57,489
16,598
Mitigated
28,016
13,302
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,702
780
0
689
10,860
3,313
100
4,990
5,489
44,285
0
L
Hun Batz
Er_Bixo_18
Hun Batz
6,768
1,098
0
3,138
11,571
3,898
0
2,443
8,938
0
55,774
W
8,228
2,650
0
5,127
11,952
3,991
0
2,293
9,579
0
47,451
L
3,103
505
212
2,916
13,799
7,192
0
3,626
9,859
20,481
0
L
Hou Yi
Mr_Ds07
Hou Yi
6,953
2,914
0
2,010
9,337
3,714
0
1,951
7,210
0
48,059
W
Awilix
10,201
3,836
0
2,641
10,340
4,251
0
1,363
8,947
0
56,979
W
6,131
1,012
0
1,238
10,609
4,102
424
2,710
7,799
37,101
0
W
9,043
163
0
2,607
6,735
2,047
1,776
1,895
4,728
63,171
0
L
Mulan
jimjamjb
Mulan
6,870
633
0
4,442
11,922
9,899
408
1,019
10,819
0
51,019
W
Jing Wei
xzSH13LDSxz
Jing Wei
5,779
4,409
0
1,689
8,750
2,207
26
222
8,528
0
69,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,872
Gold Earned
41,332
524
Minions Killed
450
0
Camps Cleared
0
1,763,624
Distance Traveled
1,487,613
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,857
462
96
6
0
322,683
14
L
Hun Batz
8,583
505
102
6
0
362,877
4
W
Bastet
9,140
538
80
5
0
362,543
4
L
Geb
6,987
411
38
2
0
207,028
1
L
Hou Yi
9,365
551
104
6
0
273,332
3
W
Awilix
9,816
577
107
6
0
351,969
5
W
Ymir
8,139
479
63
4
0
327,801
8
W
Agni
10,008
589
134
8
0
361,613
1
L
Mulan
8,540
502
110
6
0
321,693
3
W
Jing Wei
9,769
575
140
8
0
359,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role