Player Matchup

Sylvanus
Sylvanus
DarkKniightt03
Sylvanus
Level 100
God Stats
4W - 1L
1,334 SR
Queue Stats
14W - 40L
1,107 Elo+
Party 1
Nu Wa
Nu Wa
Dome168
Nu Wa
Level 147
God Stats
6W - 2L
1,604 SR
Queue Stats
288W - 314L
1,440 Elo+
Solo
Chaac
Chaac
Nosd3brass
Chaac
Level 61
God Stats
23W - 15L
1,610 SR
Queue Stats
171W - 155L
1,412 Elo+
Party 1
Artemis
Artemis
ZioX_Is_Back
Artemis
Level 39
God Stats
44W - 36L
1,552 SR
Queue Stats
112W - 107L
1,400 Elo+
Party 1
Cliodhna
Cliodhna
leekrou
Cliodhna
Level 48
God Stats
10W - 6L
1,572 SR
Queue Stats
120W - 151L
1,408 Elo+
Solo
Team Averages
Level 79
1,535 SR
1,353 Elo+

VS

Team Averages
Level 86
1,506 SR
1,410 Elo+
Achilles
Achilles
Arakiri131
Achilles
Level 32
God Stats
3W - 8L
1,249 SR
Queue Stats
121W - 140L
1,380 Elo+
Solo
Medusa
Medusa
D_Gro3e
Medusa
Level 46
God Stats
7W - 4L
1,488 SR
Queue Stats
31W - 38L
1,353 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DerGremlin008
Kumbhakarna
Level 85
God Stats
7W - 8L
1,398 SR
Queue Stats
87W - 92L
1,353 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Uktena_KW
Tsukuyomi
Level 114
God Stats
4W - 4L
1,737 SR
Queue Stats
643W - 615L
1,454 Elo+
Party 3
Scylla
Scylla
clytonxu167
Scylla
Level 151
God Stats
5W - 3L
1,656 SR
Queue Stats
295W - 268L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
5 / 4 / 13
14,267
528
8,477
20,283
25,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Dome168
Nu Wa
19
3 / 6 / 10
14,161
524
23,786
17,710
5,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
20
11 / 3 / 11
15,800
585
26,648
18,107
11,608
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
ZioX_Is_Back
Artemis
20
9 / 6 / 13
17,491
648
22,385
21,646
9,712
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
leekrou
Cliodhna
20
14 / 4 / 10
17,604
652
34,357
26,560
12,572
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arakiri131
Achilles
16
1 / 7 / 4
9,427
349
5,797
30,136
25,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
D_Gro3e
Medusa
17
2 / 11 / 7
10,665
395
7,236
22,243
7,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
DerGremlin008
Kumbhakarna
16
1 / 8 / 10
10,905
404
9,263
31,432
33,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Uktena_KW
Tsukuyomi
18
9 / 11 / 7
12,912
478
19,356
31,924
10,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
20
9 / 5 / 8
13,991
518
17,367
21,498
7,169
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
58
42
Kills
22
23
Deaths
42
57
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arakiri131
Achilles
1
7
4
0.43
L
Medusa
D_Gro3e
Medusa
2
11
7
0.5
W
Sylvanus
5
4
13
2.88
L
Kumbhakarna
DerGremlin008
Kumbhakarna
1
8
10
0.75
W
Nu Wa
Dome168
Nu Wa
3
6
10
1.33
W
Chaac
11
3
11
5.5
L
Tsukuyomi
Uktena_KW
Tsukuyomi
9
11
7
1.14
W
Artemis
ZioX_Is_Back
Artemis
9
6
13
2.58
L
Scylla
9
5
8
2.6
W
Cliodhna
leekrou
Cliodhna
14
4
10
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,653
Damage
59,019
104,306
Taken
137,233
65,438
Mitigated
84,615
41,948
Healing
18,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arakiri131
Achilles
5,797
251
0
1,095
30,136
25,843
342
4,497
25,639
7,248
31,050
L
Medusa
D_Gro3e
Medusa
7,236
2,064
0
3,631
22,243
7,396
0
5,450
16,793
0
53,041
W
Sylvanus
8,477
1,834
3,206
6,762
20,283
25,600
1,171
4,537
15,468
38,235
0
L
Kumbhakarna
DerGremlin008
Kumbhakarna
9,263
866
220
2,171
31,432
33,613
0
7,691
23,741
41,301
0
W
Nu Wa
Dome168
Nu Wa
23,786
5,063
0
4,680
17,710
5,946
4,188
4,754
12,734
98,618
0
W
Chaac
26,648
3,555
0
7,021
18,107
11,608
2,097
4,191
13,883
0
102,949
L
Tsukuyomi
Uktena_KW
Tsukuyomi
19,356
5,519
0
5,535
31,924
10,594
0
8,453
23,471
0
66,836
W
Artemis
ZioX_Is_Back
Artemis
22,385
14,946
116
6,235
21,646
9,712
4,563
8,255
13,193
0
154,564
L
Scylla
17,367
769
0
5,493
21,498
7,169
0
6,172
15,326
83,290
0
W
Cliodhna
leekrou
Cliodhna
34,357
2,254
0
13,928
26,560
12,572
909
6,612
19,792
0
183,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,323
Gold Earned
57,900
739
Minions Killed
476
0
Camps Cleared
0
2,426,165
Distance Traveled
2,412,481
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,427
349
80
3
0
469,722
2
L
Medusa
10,665
395
84
3
0
465,678
0
W
Sylvanus
14,267
528
47
2
0
417,235
2
L
Kumbhakarna
10,905
404
67
2
0
461,012
0
W
Nu Wa
14,161
524
137
5
0
440,029
7
W
Chaac
15,800
585
163
6
0
535,633
4
L
Tsukuyomi
12,912
478
89
3
0
495,938
2
W
Artemis
17,491
648
189
7
0
426,134
0
L
Scylla
13,991
518
156
6
0
520,131
4
W
Cliodhna
17,604
652
203
8
0
607,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role