Player Matchup

King Arthur
King Arthur
ApocalypseZer0
King Arthur
Level 155
God Stats
3W - 2L
1,700 SR
Queue Stats
83W - 47L
1,751 Elo+
Party 1
Geb
Geb
Justawesome6739
Geb
Level 160
God Stats
2W - 0L
1,604 SR
Queue Stats
108W - 35L
1,929 Elo+
Party 1
Heimdallr
Heimdallr
Nitroulty
Heimdallr
Level 6
God Stats
1W - 0L
1,912 SR
Queue Stats
1W - 2L
1,306 Elo+
Solo
Team Averages
Level 107
1,738 SR
1,662 Elo+

VS

Team Averages
Level 66
1,431 SR
1,395 Elo+
Eset
Eset
Dertark
Eset
Level 42
God Stats
1W - 3L
1,287 SR
Queue Stats
4W - 7L
1,315 Elo+
Party 2
Vulcan
Vulcan
DesolateWolfie
Vulcan
Level 150
God Stats
21W - 13L
1,671 SR
Queue Stats
86W - 87L
1,556 Elo+
Solo
Nox
Nox
siskakonya
Nox
Level 6
God Stats
1W - 3L
1,336 SR
Queue Stats
4W - 7L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApocalypseZer0
King Arthur
14
8 / 0 / 7
9,935
764
13,106
12,602
10,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 0 / 11
10,547
811
5,643
18,373
17,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Nitroulty
Heimdallr
14
4 / 1 / 11
9,793
753
7,208
9,005
3,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Dertark
Eset
10
1 / 8 / 0
7,802
600
4,155
9,917
2,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 2 / 1
8,011
616
14,077
10,006
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 7 / 1
7,390
568
6,075
8,639
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
1
1
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ApocalypseZer0
King Arthur
8
0
7
11.5
L
Eset
Dertark
Eset
1
8
0
0.13
L
0
2
1
0.25
W
5
0
11
10.5
W
Heimdallr
Nitroulty
Heimdallr
4
1
11
9.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,957
Damage
24,307
39,980
Taken
28,562
31,424
Mitigated
8,417
13,865
Healing
1,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ApocalypseZer0
King Arthur
13,106
1,628
0
5,707
12,602
10,519
488
9,283
2,733
0
43,817
L
Eset
Dertark
Eset
4,155
470
178
588
9,917
2,398
0
2,080
7,425
12,371
0
L
14,077
7,217
0
500
10,006
3,285
360
2,414
7,324
45,772
0
W
5,643
730
0
5,733
18,373
17,483
596
8,236
9,583
19,065
0
W
Heimdallr
Nitroulty
Heimdallr
7,208
2,078
0
2,425
9,005
3,422
2,323
6,197
2,444
0
46,811
L
6,075
456
71
276
8,639
2,734
503
1,287
7,064
11,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
23,203
152
Minions Killed
119
9
Camps Cleared
3
810,004
Distance Traveled
680,156
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,935
764
48
4
4
286,168
5
L
Eset
7,802
600
19
1
0
198,362
0
L
Vulcan
8,011
616
73
6
3
253,507
4
W
Geb
10,547
811
17
1
1
282,498
2
W
Heimdallr
9,793
753
87
7
4
241,338
4
L
Nox
7,390
568
27
2
0
228,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role