Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Azayoi Sakuya
Neith
Level 128
God Stats
7W - 13L
1,444 SR
Queue Stats
775W - 812L
1,473 Elo+
Solo
Eset
Eset
COLD 187um
Eset
Level 159
God Stats
0W - 1L
1,472 SR
Queue Stats
43W - 45L
1,491 Elo+
Party 1
Bellona
Bellona
XxthomASSonxX
Bellona
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 88L
1,436 Elo+
Solo
Cupid
Cupid
pr0___Mix
Cupid
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,476 Elo+
Solo
Team Averages
Level 122
1,483 SR
1,475 Elo+

VS

Team Averages
Level 113
1,368 SR
1,482 Elo+
Sun Wukong
Sun Wukong
B RAD9969
Sun Wukong
Level 119
God Stats
2W - 0L
1,185 SR
Queue Stats
132W - 146L
1,384 Elo+
Solo
Bastet
Bastet
CaptainBlueBals
Bastet
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
NOVOJ
Baron Samedi
Level 156
God Stats
2W - 1L
1,330 SR
Queue Stats
128W - 130L
1,458 Elo+
Solo
Cerberus
Cerberus
Zeusdabeast
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,614 Elo+
Solo
Hercules
Hercules
jj800102
Hercules
Level 120
God Stats
3W - 1L
1,325 SR
Queue Stats
146W - 142L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 4 / 8
10,716
765
12,011
19,771
26,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 6
9,763
697
18,472
17,221
7,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 8 / 6
10,158
726
22,324
15,871
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
16
3 / 6 / 9
9,325
666
15,601
27,434
18,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Cupid
pr0___Mix
Cupid
16
1 / 7 / 13
9,841
703
14,145
14,463
6,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B RAD9969
Sun Wukong
16
1 / 2 / 15
10,091
721
8,823
22,961
21,749
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 5 / 15
11,283
806
17,999
16,603
6,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NOVOJ
Baron Samedi
20
11 / 3 / 13
12,112
865
26,721
15,477
16,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zeusdabeast
Cerberus
17
4 / 5 / 17
10,536
753
13,888
33,788
23,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
jj800102
Hercules
20
10 / 2 / 16
12,279
877
17,164
26,268
34,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
108
16
Kills
32
32
Deaths
17
42
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
8
2.25
L
3
7
6
0.86
W
Sun Wukong
B RAD9969
Sun Wukong
1
2
15
4.25
L
4
8
6
0.88
W
6
5
15
2.7
W
Baron Samedi
NOVOJ
Baron Samedi
11
3
13
5.83
L
Bellona
3
6
9
1.25
W
Cerberus
Zeusdabeast
Cerberus
4
5
17
2.5
W
Hercules
jj800102
Hercules
10
2
16
9
L
Cupid
pr0___Mix
Cupid
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,553
Damage
84,595
94,760
Taken
115,097
65,726
Mitigated
102,543
29,087
Healing
63,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,011
2,288
616
3,653
19,771
26,992
0
7,093
11,876
0
19,149
L
18,472
6,363
623
4,507
17,221
7,613
0
7,569
9,322
0
32,935
W
Sun Wukong
B RAD9969
Sun Wukong
8,823
1,205
1,480
8,186
22,961
21,749
513
4,803
17,689
145
18,735
L
22,324
1,309
2,791
3,593
15,871
6,391
0
6,783
8,980
33,961
0
W
17,999
3,678
2,428
4,756
16,603
6,687
2,262
2,365
14,055
0
38,471
W
Baron Samedi
NOVOJ
Baron Samedi
26,721
3,160
10,500
7,518
15,477
16,211
40
4,251
10,795
44,221
0
L
Bellona
15,601
1,981
513
7,765
27,434
18,493
0
13,087
14,073
0
24,608
W
Cerberus
Zeusdabeast
Cerberus
13,888
1,050
1,611
13,785
33,788
23,233
371
4,997
28,520
27,974
0
W
Hercules
jj800102
Hercules
17,164
1,457
1,805
11,094
26,268
34,663
1,085
5,908
19,813
6,059
19,417
L
Cupid
pr0___Mix
Cupid
14,145
7,591
2,265
2,761
14,463
6,237
230
8,495
5,569
0
30,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
56,301
143
Minions Killed
158
0
Camps Cleared
0
1,232,004
Distance Traveled
1,415,906
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,716
765
12
1
0
296,155
0
L
Neith
9,763
697
38
3
0
211,902
0
W
Sun Wukong
10,091
721
21
2
0
285,973
0
L
Eset
10,158
726
29
2
0
225,241
1
W
Bastet
11,283
806
39
3
0
303,746
0
W
Baron Samedi
12,112
865
41
3
0
250,553
0
L
Bellona
9,325
666
14
1
0
268,462
0
W
Cerberus
10,536
753
36
3
0
286,741
4
W
Hercules
12,279
877
21
2
0
288,893
1
L
Cupid
9,841
703
50
4
0
230,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role