Player Matchup

Odin
Odin
Hurchis
Odin
Level 127
God Stats
54W - 26L
1,721 SR
Queue Stats
221W - 209L
1,508 Elo+
Party 1
Geb
Geb
KamilZdun
Geb
Level 147
God Stats
3W - 3L
1,542 SR
Queue Stats
395W - 414L
1,507 Elo+
Solo
Jing Wei
Jing Wei
Vitautas
Jing Wei
Level 142
God Stats
1W - 2L
1,309 SR
Queue Stats
149W - 145L
1,527 Elo+
Party 1
Agni
Agni
WilliamGodee
Agni
Level 107
God Stats
5W - 3L
1,650 SR
Queue Stats
178W - 177L
1,500 Elo+
Solo
Cliodhna
Cliodhna
xnexloder
Cliodhna
Level 69
God Stats
5W - 0L
1,735 SR
Queue Stats
260W - 304L
1,429 Elo+
Solo
Team Averages
Level 118
1,591 SR
1,494 Elo+

VS

Team Averages
Level 82
1,478 SR
1,513 Elo+
Tyr
Tyr
 
Tyr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BsPF
Set
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,448 Elo+
Solo
Geb
Geb
GentOwO
Geb
Level 69
God Stats
10W - 13L
1,562 SR
Queue Stats
211W - 222L
1,532 Elo+
Solo
Charybdis
Charybdis
IFOi420
Charybdis
Level 66
God Stats
12W - 10L
1,330 SR
Queue Stats
361W - 332L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hurchis
Odin
10
0 / 1 / 2
5,761
576
2,786
3,579
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 0 / 5
5,231
523
2,351
4,960
1,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Vitautas
Jing Wei
10
1 / 0 / 1
5,699
570
3,276
6,366
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 0 / 4
6,205
621
4,627
4,247
1,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
xnexloder
Cliodhna
10
5 / 1 / 2
6,177
618
3,712
5,797
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 2 / 0
4,904
490
1,260
5,602
5,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
 
Anubis
5
0 / 3 / 0
4,242
424
2,498
4,190
1,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
BsPF
Set
8
0 / 2 / 0
4,708
471
1,321
5,825
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
7
1 / 1 / 0
4,731
473
1,440
4,782
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
IFOi420
Charybdis
9
0 / 1 / 0
5,232
523
6,700
6,764
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
2
2
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
L
Anubis
 
Anubis
0
3
0
0
L
Set
BsPF
Set
0
2
0
0
L
Geb
1
1
0
1
W
Odin
Hurchis
Odin
0
1
2
1
L
Charybdis
IFOi420
Charybdis
0
1
0
0
W
0
0
5
2.5
W
Jing Wei
Vitautas
Jing Wei
1
0
1
1.5
W
3
0
4
5
W
Cliodhna
xnexloder
Cliodhna
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,752
Damage
13,219
24,949
Taken
27,163
8,981
Mitigated
12,413
11,825
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,260
69
0
1,440
5,602
5,104
0
938
4,664
0
19,245
L
Anubis
 
Anubis
2,498
425
0
1,050
4,190
1,644
0
2,061
2,129
14,821
0
L
Set
BsPF
Set
1,321
805
0
2,473
5,825
1,784
0
1,484
4,341
0
19,658
L
Geb
1,440
300
39
1,415
4,782
2,391
0
1,718
3,064
6,544
0
W
Odin
Hurchis
Odin
2,786
669
0
727
3,579
3,777
12
268
3,311
0
26,582
L
Charybdis
IFOi420
Charybdis
6,700
4,446
0
4,141
6,764
1,490
520
777
5,987
0
35,961
W
2,351
419
1,268
2,247
4,960
1,402
13
728
4,232
9,380
0
W
Jing Wei
Vitautas
Jing Wei
3,276
2,343
0
2,523
6,366
1,137
0
602
5,764
0
29,777
W
4,627
592
0
2,490
4,247
1,115
0
1,612
2,635
29,653
0
W
Cliodhna
xnexloder
Cliodhna
3,712
587
0
2,570
5,797
1,550
58
728
5,069
0
31,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
23,817
264
Minions Killed
217
0
Camps Cleared
0
1,009,285
Distance Traveled
808,979
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,904
490
50
5
0
175,900
2
L
Anubis
4,242
424
34
3
0
121,259
0
L
Set
4,708
471
52
5
0
165,226
0
L
Geb
4,731
473
1
0
0
182,365
1
W
Odin
5,761
576
63
6
0
183,791
3
L
Charybdis
5,232
523
80
8
0
164,229
2
W
Geb
5,231
523
5
1
0
217,949
0
W
Jing Wei
5,699
570
69
7
0
187,089
2
W
Agni
6,205
621
59
6
0
197,247
1
W
Cliodhna
6,177
618
68
7
0
223,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role