Player Matchup

Bakasura
Bakasura
Gildenian
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,652 Elo+
Solo
Neith
Neith
IamNOOBSry003
Neith
Level 15
God Stats
1W - 2L
1,236 SR
Queue Stats
55W - 57L
1,588 Elo+
Solo
Cerberus
Cerberus
Jiniss
Cerberus
Level 26
God Stats
15W - 11L
1,606 SR
Queue Stats
97W - 94L
1,578 Elo+
Solo
Agni
Agni
charlyft9
Agni
Level 28
God Stats
4W - 4L
1,548 SR
Queue Stats
69W - 81L
1,594 Elo+
Solo
Izanami
Izanami
erNomada
Izanami
Level 23
God Stats
7W - 5L
1,449 SR
Queue Stats
273W - 239L
1,622 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,607 Elo+

VS

Team Averages
Level 20
1,559 SR
1,586 Elo+
Gilgamesh
Gilgamesh
Dazmir
Gilgamesh
Level 25
God Stats
5W - 5L
1,498 SR
Queue Stats
94W - 101L
1,583 Elo+
Solo
Artio
Artio
Ryuukinen
Artio
Level 19
God Stats
5W - 5L
1,697 SR
Queue Stats
75W - 61L
1,527 Elo+
Solo
King Arthur
King Arthur
Th3CAbr0k3n
King Arthur
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
213W - 150L
1,789 Elo+
Solo
Anhur
Anhur
cratosmain
Anhur
Level 18
God Stats
3W - 3L
1,599 SR
Queue Stats
28W - 37L
1,437 Elo+
Solo
Ra
Ra
一天三个馍
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gildenian
Bakasura
18
3 / 2 / 4
10,122
595
7,808
13,737
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 3 / 6
10,152
597
12,066
11,820
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Jiniss
Cerberus
14
2 / 4 / 7
9,040
532
8,087
13,147
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
16
7 / 2 / 3
10,037
590
9,463
9,083
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
erNomada
Izanami
15
6 / 6 / 6
9,356
550
15,540
11,842
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dazmir
Gilgamesh
15
9 / 4 / 2
9,748
573
11,121
13,313
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
Ryuukinen
Artio
11
1 / 6 / 7
7,805
459
4,737
18,568
13,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Th3CAbr0k3n
King Arthur
15
5 / 5 / 2
9,293
547
10,993
15,543
10,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
13
1 / 4 / 6
8,032
472
5,557
14,544
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 0
8,075
475
3,490
7,797
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
21
Kills
17
17
Deaths
21
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dazmir
Gilgamesh
9
4
2
2.5
W
Bakasura
Gildenian
Bakasura
3
2
4
2.5
W
3
3
6
2
W
Cerberus
Jiniss
Cerberus
2
4
7
1.38
L
Artio
Ryuukinen
Artio
1
6
7
0.75
L
King Arthur
Th3CAbr0k3n
King Arthur
5
5
2
1.2
W
Agni
7
2
3
4.25
L
Anhur
1
4
6
1
W
Izanami
erNomada
Izanami
6
6
6
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,964
Damage
35,898
59,629
Taken
69,765
25,900
Mitigated
35,706
19,182
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dazmir
Gilgamesh
11,121
3,526
0
3,045
13,313
5,256
0
4,720
7,856
0
52,489
W
Bakasura
Gildenian
Bakasura
7,808
5,385
0
7,322
13,737
4,984
0
1,373
12,364
0
54,293
W
12,066
4,806
0
3,752
11,820
4,969
1,082
1,758
10,062
0
77,414
W
Cerberus
Jiniss
Cerberus
8,087
283
0
4,656
13,147
9,347
449
2,071
11,076
42,995
0
L
Artio
Ryuukinen
Artio
4,737
389
1,105
3,045
18,568
13,939
330
3,407
14,039
18,297
0
L
King Arthur
Th3CAbr0k3n
King Arthur
10,993
1,626
0
2,545
15,543
10,977
300
3,488
11,728
4,633
51,250
W
Agni
9,463
657
82
1,499
9,083
3,128
413
3,112
5,971
57,044
0
L
Anhur
5,557
2,405
0
3,900
14,544
3,214
342
2,135
12,276
0
52,297
W
Izanami
erNomada
Izanami
15,540
10,826
0
1,871
11,842
3,472
2,413
1,680
10,162
0
55,894
L
3,490
447
166
2,478
7,797
2,320
0
3,329
3,980
46,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,707
Gold Earned
42,953
534
Minions Killed
411
0
Camps Cleared
0
1,603,633
Distance Traveled
1,473,565
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,748
573
78
5
0
306,418
5
W
Bakasura
10,122
595
139
8
0
347,321
3
W
Neith
10,152
597
124
7
0
314,791
0
W
Cerberus
9,040
532
63
4
0
317,166
4
L
Artio
7,805
459
20
1
0
322,933
5
L
King Arthur
9,293
547
108
6
0
314,151
1
W
Agni
10,037
590
107
6
0
339,473
1
L
Anhur
8,032
472
96
6
0
289,127
1
W
Izanami
9,356
550
101
6
0
284,882
1
L
Ra
8,075
475
109
6
0
240,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role