Player Matchup

Susano
Susano
KINGKE25
Susano
Level 23
God Stats
6W - 8L
1,280 SR
Queue Stats
15W - 24L
1,305 Elo+
Party 1
Zeus
Zeus
VampireGod6143
Zeus
Level 95
God Stats
10W - 9L
1,529 SR
Queue Stats
424W - 322L
1,567 Elo+
Party 1
Geb
Geb
biggdaddydubs
Geb
Level 145
God Stats
12W - 11L
1,569 SR
Queue Stats
726W - 582L
1,605 Elo+
Party 1
Team Averages
Level 88
1,459 SR
1,493 Elo+

VS

Team Averages
Level 77
1,648 SR
1,336 Elo+
Geb
Geb
OwenCarti
Geb
Level 148
God Stats
2W - 2L
1,645 SR
Queue Stats
49W - 43L
1,636 Elo+
Solo
King Arthur
King Arthur
Ruslan-Hanov1983
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
942 Elo+
Solo
Nox
Nox
TotallyDidntPre
Nox
Level 80
God Stats
0W - 1L
1,800 SR
Queue Stats
35W - 41L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
KINGKE25
Susano
3
0 / 0 / 0
6,372
531
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
12 / 1 / 2
10,010
834
14,624
5,793
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 0 / 11
9,709
809
6,413
9,369
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,320
610
4,595
11,558
10,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Ruslan-Hanov1983
King Arthur
8
0 / 9 / 1
6,606
551
322
8,354
2,927
12
1 / 3 / 0
7,757
646
2,727
8,091
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
1
1
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
KINGKE25
Susano
0
0
0
0
L
0
2
1
0.25
L
King Arthur
Ruslan-Hanov1983
King Arthur
0
9
1
0.06
L
1
3
0
0.33
W
12
1
2
13
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,037
Damage
7,644
15,162
Taken
28,003
13,171
Mitigated
15,546
4,167
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
KINGKE25
Susano
0
0
0
0
0
0
0
0
0
0
0
L
4,595
492
285
2,410
11,558
10,254
0
6,543
4,625
25,349
0
L
King Arthur
Ruslan-Hanov1983
King Arthur
322
130
0
182
8,354
2,927
0
6,951
1,135
0
2,266
L
2,727
187
0
710
8,091
2,365
0
6,974
887
16,245
0
W
14,624
3,651
0
1,388
5,793
2,818
1,666
3,297
2,496
47,304
0
W
6,413
1,505
340
2,439
9,369
10,353
718
4,361
5,008
27,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
21,683
124
Minions Killed
77
7
Camps Cleared
2
457,124
Distance Traveled
519,236
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,372
531
0
0
0
0
0
L
Geb
7,320
610
29
2
0
201,167
1
L
King Arthur
6,606
551
2
0
0
142,307
2
L
Nox
7,757
646
46
4
2
175,762
1
W
Zeus
10,010
834
89
7
7
207,337
2
W
Geb
9,709
809
35
3
0
249,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role