Player Matchup

Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Cross_Falke
Ganesha
Level 121
God Stats
8W - 11L
1,567 SR
Queue Stats
120W - 140L
1,483 Elo+
Party 1
Olorun
Olorun
PiaWellfare
Olorun
Level 127
God Stats
12W - 12L
1,513 SR
Queue Stats
151W - 170L
1,454 Elo+
Party 1
Sol
Sol
uwutothemoon
Sol
Level 23
God Stats
4W - 3L
1,341 SR
Queue Stats
30W - 28L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
xDemyy_Black
Ne Zha
Level 156
God Stats
8W - 13L
1,493 SR
Queue Stats
260W - 243L
1,491 Elo+
Party 1
Team Averages
Level 103
1,483 SR
1,470 Elo+

VS

Team Averages
Level 74
1,530 SR
1,422 Elo+
Cthulhu
Cthulhu
ApEX DaRkNeZz
Cthulhu
Level 27
God Stats
4W - 4L
1,559 SR
Queue Stats
31W - 29L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
MKA BURGER
Nu Wa
Level 100
God Stats
351W - 321L
1,467 SR
Queue Stats
617W - 666L
1,377 Elo+
Solo
Nike
Nike
NiceTryStuupid77
Nike
Level 69
God Stats
5W - 3L
1,621 SR
Queue Stats
199W - 256L
1,386 Elo+
Solo
Loki
Loki
Paf Thief
Loki
Level 68
God Stats
4W - 9L
1,502 SR
Queue Stats
149W - 167L
1,407 Elo+
Solo
Hachiman
Hachiman
thelankymidge
Hachiman
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 2 / 1
4,636
662
3,179
6,268
3,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Cross_Falke
Ganesha
7
0 / 0 / 5
4,452
636
2,215
2,616
1,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
8
0 / 0 / 4
4,845
692
1,690
1,249
477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
3 / 1 / 1
4,438
634
1,946
2,029
546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
8
4 / 1 / 1
5,352
765
1,732
4,667
1,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
1 / 3 / 0
3,693
528
764
4,264
2,906
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
1
0 / 1 / 0
2,945
421
0
516
122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
2 / 2 / 0
4,780
683
3,288
5,934
2,383
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
7
0 / 2 / 1
4,010
573
1,366
3,685
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
thelankymidge
Hachiman
7
0 / 1 / 1
3,965
566
2,065
3,101
611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
3
4
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
1
0.75
L
Cthulhu
1
3
0
0.33
W
Ganesha
Cross_Falke
Ganesha
0
0
5
2.5
L
Nu Wa
0
1
0
0
L
2
2
0
1
L
Loki
0
2
1
0.25
W
Olorun
0
0
4
2
L
Hachiman
thelankymidge
Hachiman
0
1
1
0.5
W
3
1
1
3.5
W
Ne Zha
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,762
Damage
7,483
16,829
Taken
17,500
7,133
Mitigated
7,010
5,916
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,179
570
0
1,571
6,268
3,967
0
0
5,814
1,730
13,272
L
Cthulhu
764
0
124
528
4,264
2,906
0
2,262
2,002
6,233
0
W
Ganesha
Cross_Falke
Ganesha
2,215
97
0
1,036
2,616
1,040
0
425
2,191
9,133
0
L
Nu Wa
0
0
0
0
516
122
0
259
257
742
0
L
3,288
542
0
2,076
5,934
2,383
0
641
5,293
0
20,094
L
Loki
1,366
272
0
1,478
3,685
988
0
1,100
2,585
0
13,371
W
Olorun
1,690
691
130
740
1,249
477
102
0
1,249
18,795
4,018
L
Hachiman
thelankymidge
Hachiman
2,065
1,209
0
851
3,101
611
0
1,678
1,423
0
21,716
W
1,946
655
0
566
2,029
546
0
203
1,826
12,635
1,712
W
Ne Zha
1,732
570
0
1,873
4,667
1,103
33
136
4,531
0
26,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,723
Gold Earned
19,393
189
Minions Killed
130
0
Camps Cleared
0
703,218
Distance Traveled
593,985
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,636
662
33
5
0
153,496
0
L
Cthulhu
3,693
528
13
2
0
131,080
0
W
Ganesha
4,452
636
1
0
0
130,146
5
L
Nu Wa
2,945
421
0
0
0
19,289
0
L
Nike
4,780
683
46
7
0
137,944
0
L
Loki
4,010
573
33
5
0
167,240
0
W
Olorun
4,845
692
47
7
0
143,549
1
L
Hachiman
3,965
566
38
5
0
138,432
1
W
Sol
4,438
634
55
8
0
129,394
0
W
Ne Zha
5,352
765
53
8
0
146,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role