Player Matchup

Geb
Geb
AzuriteWolf54
Geb
Level 7
God Stats
0W - 3L
1,292 SR
Queue Stats
2W - 4L
1,317 Elo+
Solo
Ganesha
Ganesha
BCompton98
Ganesha
Level 25
God Stats
4W - 3L
1,852 SR
Queue Stats
60W - 59L
1,553 Elo+
Solo
Kukulkan
Kukulkan
BalorRagaire
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Izanami
Izanami
FabiosSimma
Izanami
Level 12
God Stats
3W - 3L
1,252 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Zacknafein
Sun Wukong
Level 28
God Stats
3W - 2L
1,503 SR
Queue Stats
99W - 106L
1,388 Elo+
Solo
Team Averages
Level 15
1,480 SR
1,489 Elo+

VS

Team Averages
Level 19
1,583 SR
1,291 Elo+
Neith
Neith
Tinki_Vinki64rus
Neith
Level 5
God Stats
4W - 3L
1,217 SR
Queue Stats
26W - 35L
955 Elo+
Solo
Anhur
Anhur
Zephiros83
Anhur
Level 29
God Stats
14W - 12L
1,595 SR
Queue Stats
108W - 172L
1,214 Elo+
Solo
Anubis
Anubis
borjabodero20
Anubis
Level 12
God Stats
11W - 5L
1,824 SR
Queue Stats
24W - 27L
1,313 Elo+
Solo
Artio
Artio
iSly_op
Artio
Level 24
God Stats
9W - 5L
1,781 SR
Queue Stats
150W - 133L
1,498 Elo+
Solo
Da Ji
Da Ji
jaime_2000_8
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 0
6,640
443
3,525
15,262
4,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
BCompton98
Ganesha
11
2 / 2 / 8
7,236
482
7,506
12,351
12,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
BalorRagaire
Kukulkan
11
1 / 7 / 1
6,873
458
3,394
9,369
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
FabiosSimma
Izanami
11
7 / 8 / 1
7,847
523
6,413
10,677
3,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Zacknafein
Sun Wukong
10
2 / 7 / 0
6,464
431
6,947
12,316
7,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
7,473
498
5,054
6,426
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
11
4 / 6 / 1
7,103
474
3,716
8,957
2,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
7 / 2 / 6
9,512
634
12,752
10,318
5,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
iSly_op
Artio
16
7 / 0 / 6
9,644
643
13,400
15,566
11,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
10 / 3 / 6
9,277
618
8,981
10,324
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
14
Kills
32
33
Deaths
14
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
L
Ganesha
BCompton98
Ganesha
2
2
8
3
L
Kukulkan
BalorRagaire
Kukulkan
1
7
1
0.21
L
Izanami
FabiosSimma
Izanami
7
8
1
0.94
W
4
3
5
2.17
L
Sun Wukong
Zacknafein
Sun Wukong
2
7
0
0.29
W
Anhur
4
6
1
0.75
W
7
2
6
5
W
Artio
iSly_op
Artio
7
0
6
10
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,785
Damage
43,903
59,975
Taken
51,591
29,007
Mitigated
24,873
4,278
Healing
23,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,525
1,014
0
60
15,262
4,032
0
5,526
9,736
17,545
0
L
Ganesha
BCompton98
Ganesha
7,506
1,007
92
1,285
12,351
12,147
0
4,962
7,389
26,677
0
L
Kukulkan
BalorRagaire
Kukulkan
3,394
1,057
0
250
9,369
2,391
888
3,437
5,932
32,150
0
L
Izanami
FabiosSimma
Izanami
6,413
3,941
0
1,479
10,677
3,140
594
4,720
5,957
0
35,464
W
5,054
1,811
0
1,067
6,426
2,364
646
2,214
4,212
0
26,018
L
Sun Wukong
Zacknafein
Sun Wukong
6,947
2,407
0
1,112
12,316
7,297
0
7,507
4,809
0
30,560
W
Anhur
3,716
2,040
0
1,735
8,957
2,161
1,494
2,292
6,648
0
30,402
W
12,752
903
0
6,121
10,318
5,174
704
6,011
4,307
62,451
0
W
Artio
iSly_op
Artio
13,400
1,376
161
11,386
15,566
11,649
70
1,283
14,084
62,070
0
W
8,981
1,729
0
3,403
10,324
3,525
0
2,625
7,699
0
57,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
43,009
233
Minions Killed
425
0
Camps Cleared
0
1,354,369
Distance Traveled
1,408,250
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,640
443
28
2
0
251,421
1
L
Ganesha
7,236
482
19
1
0
298,312
1
L
Kukulkan
6,873
458
64
4
0
251,624
4
L
Izanami
7,847
523
78
5
0
276,204
1
W
Neith
7,473
498
52
3
0
287,704
0
L
Sun Wukong
6,464
431
44
3
0
276,808
1
W
Anhur
7,103
474
53
4
0
258,722
0
W
Anubis
9,512
634
114
8
0
264,518
3
W
Artio
9,644
643
121
8
0
297,921
6
W
Da Ji
9,277
618
85
6
0
299,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role