Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Dieginski_10
Agni
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 300L
1,536 Elo+
Party 1
Jing Wei
Jing Wei
Itachi_uchihaQ
Jing Wei
Level 96
God Stats
11W - 12L
1,748 SR
Queue Stats
298W - 270L
1,533 Elo+
Party 1
Bacchus
Bacchus
LeeRogers
Bacchus
Level 160
God Stats
78W - 79L
1,572 SR
Queue Stats
1,281W - 1,353L
1,528 Elo+
Solo
Guan Yu
Guan Yu
MAD011010
Guan Yu
Level 125
God Stats
231W - 185L
1,517 SR
Queue Stats
338W - 343L
1,463 Elo+
Solo
Team Averages
Level 122
1,568 SR
1,512 Elo+

VS

Team Averages
Level 107
1,564 SR
1,612 Elo+
Zeus
Zeus
Dontask87
Zeus
Level 132
God Stats
2W - 0L
1,637 SR
Queue Stats
13W - 10L
1,462 Elo+
Party 3
Chaac
Chaac
NoobNugget096
Chaac
Level 103
God Stats
7W - 11L
1,692 SR
Queue Stats
40W - 30L
1,531 Elo+
Party 3
Achilles
Achilles
Ritchie455
Achilles
Level 149
God Stats
1W - 1L
1,344 SR
Queue Stats
197W - 120L
1,687 Elo+
Party 2
Cupid
Cupid
Rowdymonster
Cupid
Level 63
God Stats
13W - 5L
1,647 SR
Queue Stats
61W - 33L
1,691 Elo+
Party 2
Kali
Kali
TidePodTony
Kali
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 67L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
1
0 / 1 / 0
2,775
463
0
870
150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
3,698
616
982
3,357
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
7
1 / 1 / 0
4,199
700
1,881
2,674
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
LeeRogers
Bacchus
6
2 / 1 / 0
4,395
733
915
3,283
1,655
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MAD011010
Guan Yu
7
2 / 2 / 0
4,633
772
3,605
4,550
2,431

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
4 / 1 / 0
4,871
812
2,094
2,479
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 2
3,792
632
1,799
4,842
2,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
Ritchie455
Achilles
7
2 / 0 / 1
4,279
713
1,169
5,054
1,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 1 / 1
3,821
637
305
2,019
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 2
4,529
755
2,559
4,400
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
5
Kills
8
9
Deaths
5
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
L
0
4
0
0
W
Zeus
4
1
0
4
L
Jing Wei
1
1
0
1
L
Bacchus
LeeRogers
Bacchus
2
1
0
2
L
Guan Yu
MAD011010
Guan Yu
2
2
0
1
W
0
2
2
0.5
W
Achilles
Ritchie455
Achilles
2
0
1
2.5
W
0
1
1
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,383
Damage
7,926
14,734
Taken
18,794
5,708
Mitigated
6,137
3,218
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
0
0
0
216
870
150
0
0
870
0
789
L
982
0
0
500
3,357
965
0
1,689
1,546
15,592
0
W
Zeus
2,094
570
0
566
2,479
703
850
1,193
1,176
20,495
0
L
Jing Wei
1,881
1,134
0
1,122
2,674
507
0
0
2,674
0
21,296
L
Bacchus
LeeRogers
Bacchus
915
226
0
126
3,283
1,655
0
259
3,000
11,293
0
L
Guan Yu
MAD011010
Guan Yu
3,605
1,057
0
1,254
4,550
2,431
0
0
4,236
0
24,619
W
1,799
145
0
1,471
4,842
2,451
0
0
4,765
0
13,693
W
Achilles
Ritchie455
Achilles
1,169
365
427
1,385
5,054
1,268
12
218
4,836
0
8,257
W
305
51
0
304
2,019
445
0
130
1,889
0
17,655
W
2,559
1,021
0
2,704
4,400
1,270
0
226
4,154
0
15,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,700
Gold Earned
21,292
159
Minions Killed
167
0
Camps Cleared
0
474,374
Distance Traveled
626,972
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
2,775
463
3
1
0
10,203
0
L
Agni
3,698
616
35
6
0
126,207
0
W
Zeus
4,871
812
55
9
0
103,976
1
L
Jing Wei
4,199
700
50
8
0
108,607
3
L
Bacchus
4,395
733
29
5
0
99,629
0
L
Guan Yu
4,633
772
42
7
0
129,728
2
W
Chaac
3,792
632
28
5
0
123,943
0
W
Achilles
4,279
713
9
2
0
144,577
0
W
Cupid
3,821
637
40
7
0
109,765
1
W
Kali
4,529
755
35
6
0
144,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role