Player Matchup

Jormungandr
Jormungandr
AISYER
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,625 Elo+
Solo
Odin
Odin
EZAK13L
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,222 Elo+
Solo
Neith
Neith
Lewstar92
Neith
Level 12
God Stats
8W - 5L
1,554 SR
Queue Stats
17W - 14L
1,471 Elo+
Solo
Jing Wei
Jing Wei
NekoNyakomata
Jing Wei
Level 6
God Stats
4W - 7L
1,422 SR
Queue Stats
13W - 11L
1,389 Elo+
Solo
Vulcan
Vulcan
bialystok
Vulcan
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 9L
1,493 Elo+
Solo
Team Averages
Level 7
1,495 SR
1,440 Elo+

VS

Team Averages
Level 14
1,464 SR
1,403 Elo+
Chaac
Chaac
Dididus
Chaac
Level 18
God Stats
6W - 7L
1,490 SR
Queue Stats
71W - 62L
1,511 Elo+
Solo
Izanami
Izanami
Marozhenka
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,352 Elo+
Party 1
Raijin
Raijin
Prophetpharroah
Raijin
Level 6
God Stats
0W - 2L
1,308 SR
Queue Stats
4W - 7L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RyleeP
Ah Muzen Cab
Level 21
God Stats
3W - 6L
1,754 SR
Queue Stats
6W - 13L
1,330 Elo+
Solo
Zeus
Zeus
xasler
Zeus
Level 18
God Stats
14W - 15L
1,267 SR
Queue Stats
41W - 52L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AISYER
Jormungandr
20
6 / 5 / 23
14,166
1,012
13,431
26,814
41,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
EZAK13L
Odin
20
4 / 2 / 18
13,310
951
14,833
21,880
25,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Lewstar92
Neith
20
10 / 3 / 14
15,583
1,113
22,072
13,534
5,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
NekoNyakomata
Jing Wei
20
17 / 8 / 14
17,120
1,223
22,325
20,023
9,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
bialystok
Vulcan
20
2 / 5 / 24
13,669
976
36,988
16,564
7,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dididus
Chaac
20
2 / 2 / 14
13,582
970
18,817
24,865
30,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Marozhenka
Izanami
20
6 / 11 / 10
14,170
1,012
17,275
22,444
7,834
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 13 / 10
12,468
891
13,154
24,351
9,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
RyleeP
Ah Muzen Cab
20
5 / 3 / 7
13,462
962
17,457
20,509
8,770
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
xasler
Zeus
20
9 / 11 / 7
14,729
1,052
26,584
25,127
9,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
71
39
Kills
23
23
Deaths
40
93
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AISYER
Jormungandr
6
5
23
3.5
L
Chaac
Dididus
Chaac
2
2
14
4.5
W
Odin
EZAK13L
Odin
4
2
18
6.5
W
Neith
Lewstar92
Neith
10
3
14
5.67
L
Izanami
Marozhenka
Izanami
6
11
10
1
W
Jing Wei
NekoNyakomata
Jing Wei
17
8
14
3
L
1
13
10
0.46
L
Ah Muzen Cab
RyleeP
Ah Muzen Cab
5
3
7
2.83
W
Vulcan
bialystok
Vulcan
2
5
24
2.8
L
Zeus
xasler
Zeus
9
11
7
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,649
Damage
93,287
98,815
Taken
117,296
90,520
Mitigated
66,174
6,527
Healing
20,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AISYER
Jormungandr
13,431
3,496
0
70
26,814
41,811
0
10,945
15,869
30,074
0
L
Chaac
Dididus
Chaac
18,817
4,688
0
9,589
24,865
30,567
0
9,804
14,634
0
51,267
W
Odin
EZAK13L
Odin
14,833
4,528
0
948
21,880
25,882
0
10,756
11,124
0
26,106
W
Neith
Lewstar92
Neith
22,072
9,890
0
3,866
13,534
5,873
0
4,831
8,703
0
81,980
L
Izanami
Marozhenka
Izanami
17,275
14,150
0
686
22,444
7,834
0
11,319
10,931
0
40,829
W
Jing Wei
NekoNyakomata
Jing Wei
22,325
20,876
0
1,068
20,023
9,261
0
8,576
11,447
0
37,473
L
13,154
2,371
130
743
24,351
9,083
0
8,501
15,409
35,521
0
L
Ah Muzen Cab
RyleeP
Ah Muzen Cab
17,457
9,862
617
6,690
20,509
8,770
0
11,250
9,031
0
48,487
W
Vulcan
bialystok
Vulcan
36,988
8,488
0
575
16,564
7,693
0
4,630
11,934
56,995
0
L
Zeus
xasler
Zeus
26,584
3,677
468
1,747
25,127
9,920
0
9,545
15,441
47,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,848
Gold Earned
68,411
283
Minions Killed
279
12
Camps Cleared
6
1,423,811
Distance Traveled
1,279,749
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,166
1,012
22
2
1
250,461
0
L
Chaac
13,582
970
70
5
1
304,398
1
W
Odin
13,310
951
28
2
1
322,335
0
W
Neith
15,583
1,113
146
10
4
267,399
1
L
Izanami
14,170
1,012
58
4
0
251,387
1
W
Jing Wei
17,120
1,223
26
2
6
298,349
0
L
Raijin
12,468
891
36
3
2
241,242
0
L
Ah Muzen Cab
13,462
962
65
5
3
247,139
0
W
Vulcan
13,669
976
61
4
0
285,267
0
L
Zeus
14,729
1,052
50
4
0
235,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role