Player Matchup

Baron Samedi
Baron Samedi
cooleinstein
Baron Samedi
Level 126
God Stats
46W - 20L
1,680 SR
Queue Stats
390W - 333L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
cosmicmicrowave
Sylvanus
Level 46
God Stats
27W - 22L
1,564 SR
Queue Stats
223W - 181L
1,499 Elo+
Party 2
Amaterasu
Amaterasu
kr2356
Amaterasu
Level 122
God Stats
3W - 4L
1,590 SR
Queue Stats
239W - 209L
1,491 Elo+
Party 2
Team Averages
Level 98
1,611 SR
1,495 Elo+

VS

Team Averages
Level 97
1,576 SR
1,464 Elo+
Bastet
Bastet
DemoDarkSyde
Bastet
Level 123
God Stats
30W - 26L
1,577 SR
Queue Stats
201W - 221L
1,517 Elo+
Party 1
Poseidon
Poseidon
REDSupaNova
Poseidon
Level 157
God Stats
11W - 4L
1,651 SR
Queue Stats
264W - 245L
1,561 Elo+
Party 1
Bacchus
Bacchus
vBussin nuts
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
cooleinstein
Baron Samedi
10
0 / 9 / 1
7,522
537
5,371
10,670
3,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
10
0 / 5 / 1
7,360
526
5,255
13,369
11,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
kr2356
Amaterasu
11
1 / 5 / 0
7,661
547
4,022
13,431
8,447
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
6 / 0 / 11
10,178
727
12,093
5,068
1,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
REDSupaNova
Poseidon
16
6 / 0 / 10
10,209
729
10,214
4,805
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
vBussin nuts
Bacchus
15
7 / 1 / 11
10,566
755
9,896
14,321
19,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
19
19
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
0
11
11.5
W
Poseidon
REDSupaNova
Poseidon
6
0
10
11
L
Baron Samedi
cooleinstein
Baron Samedi
0
9
1
0.06
L
Sylvanus
0
5
1
0.1
L
Amaterasu
kr2356
Amaterasu
1
5
0
0.2
W
Bacchus
vBussin nuts
Bacchus
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,648
Damage
32,203
37,470
Taken
24,194
23,957
Mitigated
23,127
8,278
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,093
1,775
0
1,049
5,068
1,959
888
2,857
2,211
0
32,887
W
Poseidon
REDSupaNova
Poseidon
10,214
1,037
0
900
4,805
2,022
1,157
1,531
3,274
66,600
0
L
Baron Samedi
cooleinstein
Baron Samedi
5,371
106
1,444
999
10,670
3,993
0
7,626
3,044
30,484
0
L
Sylvanus
5,255
827
1,340
3,134
13,369
11,517
0
7,926
5,443
12,632
2,106
L
Amaterasu
kr2356
Amaterasu
4,022
1,410
0
1,361
13,431
8,447
0
4,666
8,765
0
14,262
W
Bacchus
vBussin nuts
Bacchus
9,896
1,176
242
1,533
14,321
19,146
205
6,201
8,120
20,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,543
Gold Earned
30,953
121
Minions Killed
190
2
Camps Cleared
11
653,511
Distance Traveled
854,786
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,178
727
35
3
2
297,832
1
W
Poseidon
10,209
729
129
9
9
297,335
2
L
Baron Samedi
7,522
537
59
4
1
202,239
3
L
Sylvanus
7,360
526
29
2
1
211,560
1
L
Amaterasu
7,661
547
33
2
0
239,712
6
W
Bacchus
10,566
755
26
2
0
259,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role