Player Matchup

Janus
Janus
Brokemy7960
Janus
Level 13
God Stats
1W - 2L
1,710 SR
Queue Stats
12W - 21L
1,324 Elo+
Solo
Jing Wei
Jing Wei
EmperorOfSquids
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,755 Elo+
Solo
Loki
Loki
OneDanDans0Y
Loki
Level 16
God Stats
0W - 6L
1,121 SR
Queue Stats
26W - 35L
1,350 Elo+
Solo
Sylvanus
Sylvanus
たくみだよ
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 74L
1,360 Elo+
Party 2
Izanami
Izanami
れん1111
Izanami
Level 6
God Stats
1W - 3L
1,273 SR
Queue Stats
6W - 11L
1,303 Elo+
Party 2
Team Averages
Level 13
1,421 SR
1,419 Elo+

VS

Team Averages
Level 36
1,479 SR
1,429 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Harupocchi
Da Ji
Level 29
God Stats
8W - 9L
1,484 SR
Queue Stats
67W - 67L
1,427 Elo+
Solo
Artio
Artio
donnish-gallon0
Artio
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 100L
1,578 Elo+
Party 1
Neith
Neith
jables1230
Neith
Level 5
God Stats
2W - 0L
1,408 SR
Queue Stats
2W - 1L
1,140 Elo+
Party 3
Zeus
Zeus
lospollos020
Zeus
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,285
480
754
6,472
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
12
4 / 1 / 0
6,536
594
5,345
6,939
1,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 6 / 1
5,183
471
2,029
8,454
2,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
7
1 / 2 / 1
5,402
491
2,995
8,526
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
れん1111
Izanami
7
0 / 4 / 0
4,756
432
1,673
4,707
1,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 2 / 3
6,436
585
6,867
7,357
2,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
10
6 / 1 / 1
6,695
609
5,635
5,396
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 4
6,285
571
3,879
8,173
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
4
0 / 3 / 0
4,210
383
236
3,240
363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
9 / 0 / 3
8,396
763
7,642
3,627
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
18
18
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
2
3
1.75
L
0
5
0
0
L
Jing Wei
4
1
0
4
W
Da Ji
6
1
1
6.5
L
0
6
1
0.08
W
1
0
4
3
W
Neith
0
3
0
0
W
9
0
3
10.5
L
Sylvanus
1
2
1
0.75
L
Izanami
れん1111
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,796
Damage
24,259
35,098
Taken
27,793
12,082
Mitigated
10,493
11,470
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,867
1,211
0
1,401
7,357
2,441
0
1,406
5,951
0
36,802
L
754
142
0
1,309
6,472
1,880
0
4,053
2,419
26,611
0
L
Jing Wei
5,345
4,198
0
3,351
6,939
1,899
165
1,198
5,741
0
35,068
W
Da Ji
5,635
1,784
0
1,526
5,396
2,267
0
708
4,654
0
30,942
L
2,029
671
0
2,442
8,454
2,134
0
3,080
5,374
0
25,356
W
3,879
466
287
3,968
8,173
4,275
0
1,162
7,003
21,475
0
W
Neith
236
236
0
178
3,240
363
449
0
3,240
0
4,013
W
7,642
2,254
0
2,842
3,627
1,147
674
367
3,196
58,089
0
L
Sylvanus
2,995
1,198
650
3,604
8,526
5,093
546
1,648
6,878
15,717
0
L
Izanami
れん1111
Izanami
1,673
1,324
0
114
4,707
1,076
1,065
1,542
3,165
0
17,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,162
Gold Earned
32,022
239
Minions Killed
287
0
Camps Cleared
0
1,017,091
Distance Traveled
1,019,477
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,436
585
62
6
0
200,685
1
L
Janus
5,285
480
45
4
0
208,338
1
L
Jing Wei
6,536
594
67
6
0
216,681
4
W
Da Ji
6,695
609
56
5
0
250,352
3
L
Loki
5,183
471
55
5
0
218,055
0
W
Artio
6,285
571
44
4
0
245,306
1
W
Neith
4,210
383
5
0
0
97,903
0
W
Zeus
8,396
763
120
11
0
225,231
5
L
Sylvanus
5,402
491
26
2
0
180,859
0
L
Izanami
4,756
432
46
4
0
193,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role