Player Matchup

Morgan Le Fay
Morgan Le Fay
AdmiralPegas
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,520 Elo+
Solo
Discordia
Discordia
Easyheals
Discordia
Level 43
God Stats
3W - 4L
1,824 SR
Queue Stats
3W - 6L
1,615 Elo+
Party 1
Bellona
Bellona
EverlastingWrath
Bellona
Level 8
God Stats
1W - 2L
1,272 SR
Queue Stats
20W - 21L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Xealslash
Cthulhu
Level 4
God Stats
2W - 1L
1,744 SR
Queue Stats
3W - 2L
1,615 Elo+
Party 1
Thor
Thor
宋枍与雨晴
Thor
Level 17
God Stats
4W - 4L
1,476 SR
Queue Stats
57W - 68L
1,374 Elo+
Solo
Team Averages
Level 20
1,563 SR
1,506 Elo+

VS

Team Averages
Level 19
1,449 SR
1,477 Elo+
Vulcan
Vulcan
 
Vulcan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CATernatîve
Thoth
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 38L
1,589 Elo+
Solo
Ares
Ares
KresNaya
Ares
Level 26
God Stats
2W - 1L
1,475 SR
Queue Stats
80W - 72L
1,534 Elo+
Solo
Charybdis
Charybdis
SnypaNooby
Charybdis
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 72L
1,581 Elo+
Solo
Loki
Loki
bloodcase2
Loki
Level 5
God Stats
1W - 0L
1,269 SR
Queue Stats
2W - 6L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdmiralPegas
Morgan Le Fay
17
0 / 10 / 4
10,137
845
17,061
23,477
7,900
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Easyheals
Discordia
16
0 / 6 / 3
9,835
820
6,850
17,242
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 4
10,310
859
10,462
25,285
21,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Xealslash
Cthulhu
16
4 / 8 / 3
11,516
960
11,247
32,142
26,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 1
10,083
840
3,344
7,057
2,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

74

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
11 / 0 / 13
13,847
1,154
30,579
9,977
3,629
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 0 / 16
12,168
1,014
19,467
6,088
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
18
0 / 0 / 20
11,479
957
10,948
14,393
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
SnypaNooby
Charybdis
20
10 / 3 / 15
12,904
1,075
33,225
12,891
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 10
10,039
837
5,463
11,556
4,609
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
106
7
Kills
32
32
Deaths
7
15
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
0
13
17.5
L
Morgan Le Fay
AdmiralPegas
Morgan Le Fay
0
10
4
0.2
W
9
0
16
17
L
Discordia
Easyheals
Discordia
0
6
3
0.25
L
1
5
4
0.6
W
Ares
0
0
20
10
W
Charybdis
SnypaNooby
Charybdis
10
3
15
5.83
L
Cthulhu
Xealslash
Cthulhu
4
8
3
0.69
W
2
4
10
1.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,964
Damage
99,682
105,203
Taken
54,905
62,254
Mitigated
31,172
7,653
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
30,579
11,982
0
0
9,977
3,629
0
8,136
1,754
62,806
0
L
Morgan Le Fay
AdmiralPegas
Morgan Le Fay
17,061
2,086
0
1,108
23,477
7,900
0
13,530
9,947
39,586
0
W
19,467
1,010
291
601
6,088
2,726
0
5,093
950
32,071
0
L
Discordia
Easyheals
Discordia
6,850
564
0
0
17,242
4,567
0
9,152
8,090
28,446
0
L
10,462
2,162
187
2,096
25,285
21,352
0
13,152
12,133
0
27,933
W
Ares
10,948
1,214
0
885
14,393
14,200
0
8,463
5,262
17,971
0
W
Charybdis
SnypaNooby
Charybdis
33,225
21,318
0
6,125
12,891
6,008
0
5,863
6,760
0
65,604
L
Cthulhu
Xealslash
Cthulhu
11,247
1,952
399
3,863
32,142
26,110
0
20,822
11,320
30,999
0
W
5,463
1,881
0
0
11,556
4,609
0
6,238
5,021
0
8,042
L
3,344
78
0
0
7,057
2,325
0
4,338
2,719
0
15,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,881
Gold Earned
60,437
199
Minions Killed
207
5
Camps Cleared
7
1,044,054
Distance Traveled
1,134,379
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,847
1,154
82
7
0
226,536
0
L
Morgan Le Fay
10,137
845
38
3
1
221,021
0
W
Thoth
12,168
1,014
36
3
0
248,657
3
L
Discordia
9,835
820
30
3
0
231,505
1
L
Bellona
10,310
859
41
3
1
233,785
1
W
Ares
11,479
957
12
1
2
236,710
2
W
Charybdis
12,904
1,075
76
6
5
204,801
0
L
Cthulhu
11,516
960
52
4
2
213,014
0
W
Loki
10,039
837
1
0
0
217,675
0
L
Thor
10,083
840
38
3
1
144,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role