Player Matchup

Heimdallr
Heimdallr
BigLittleboi
Heimdallr
Level 21
God Stats
9W - 5L
1,795 SR
Queue Stats
56W - 37L
1,607 Elo+
Solo
Poseidon
Poseidon
Killerooo6
Poseidon
Level 3
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,158 Elo+
Solo
Terra
Terra
RightHandIsFine
Terra
Level 23
God Stats
1W - 2L
1,550 SR
Queue Stats
28W - 38L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
zain257
Gilgamesh
Level 26
God Stats
15W - 18L
1,518 SR
Queue Stats
68W - 75L
1,441 Elo+
Solo
Mercury
Mercury
Наташаtasja
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 147L
1,512 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,427 Elo+

VS

Team Averages
Level 21
1,621 SR
1,434 Elo+
Baron Samedi
Baron Samedi
CapriceGamer2
Baron Samedi
Level 23
God Stats
7W - 5L
1,607 SR
Queue Stats
17W - 14L
1,464 Elo+
Party 1
Ra
Ra
Gp0wer
Ra
Level 15
God Stats
6W - 4L
1,506 SR
Queue Stats
15W - 11L
1,511 Elo+
Solo
Serqet
Serqet
HyDroJupanul
Serqet
Level 24
God Stats
4W - 1L
1,771 SR
Queue Stats
174W - 189L
1,526 Elo+
Solo
Geb
Geb
jormugadlutz
Geb
Level 24
God Stats
1W - 0L
1,723 SR
Queue Stats
6W - 8L
1,291 Elo+
Party 1
Bellona
Bellona
zuzik00
Bellona
Level 18
God Stats
10W - 3L
1,500 SR
Queue Stats
68W - 46L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigLittleboi
Heimdallr
18
6 / 5 / 2
10,869
518
14,747
16,014
5,380
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Killerooo6
Poseidon
7
0 / 7 / 0
6,863
327
4,257
6,116
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 6
10,092
481
5,672
18,065
16,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
zain257
Gilgamesh
17
5 / 8 / 3
10,779
513
13,001
16,813
10,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 7 / 2
9,368
446
6,762
21,388
8,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapriceGamer2
Baron Samedi
16
3 / 1 / 6
10,182
485
16,179
18,640
11,190
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
18
6 / 4 / 4
12,119
577
9,013
12,152
6,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
20
12 / 3 / 6
13,160
627
14,685
14,229
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 6
10,411
496
6,777
10,854
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
zuzik00
Bellona
18
4 / 3 / 7
12,052
574
11,960
18,681
17,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
12
Kills
28
30
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigLittleboi
Heimdallr
6
5
2
1.4
W
Baron Samedi
CapriceGamer2
Baron Samedi
3
1
6
6
W
Ra
6
4
4
2
W
Serqet
12
3
6
5
L
Poseidon
Killerooo6
Poseidon
0
7
0
0
L
1
3
6
1.33
W
3
1
6
6
L
Gilgamesh
zain257
Gilgamesh
5
8
3
0.81
W
Bellona
zuzik00
Bellona
4
3
7
2.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,439
Damage
58,614
78,396
Taken
74,556
42,521
Mitigated
53,139
21,446
Healing
33,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigLittleboi
Heimdallr
14,747
8,262
0
2,584
16,014
5,380
681
6,215
9,174
0
81,218
W
Baron Samedi
CapriceGamer2
Baron Samedi
16,179
1,968
3,164
9,413
18,640
11,190
0
5,234
13,278
63,485
0
W
Ra
9,013
1,427
1,851
3,745
12,152
6,876
1,287
998
11,004
78,601
0
W
Serqet
14,685
4,342
0
5,606
14,229
5,763
1,016
507
13,722
0
96,671
L
Poseidon
Killerooo6
Poseidon
4,257
595
0
125
6,116
1,659
156
2,858
3,115
21,334
0
L
5,672
1,006
4,153
4,419
18,065
16,020
0
12,242
5,548
24,674
0
W
6,777
732
0
2,133
10,854
11,624
58
3,108
7,614
28,520
0
L
Gilgamesh
zain257
Gilgamesh
13,001
4,641
0
2,900
16,813
10,770
92
2,717
13,946
0
56,027
W
Bellona
zuzik00
Bellona
11,960
4,504
0
7,110
18,681
17,686
2,700
277
18,400
0
78,354
L
6,762
4,244
0
7,265
21,388
8,692
0
7,434
13,818
0
77,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,971
Gold Earned
57,924
431
Minions Killed
585
0
Camps Cleared
0
1,698,984
Distance Traveled
2,030,998
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,869
518
138
7
0
338,784
4
W
Baron Samedi
10,182
485
99
5
0
411,266
5
W
Ra
12,119
577
157
7
0
395,882
2
W
Serqet
13,160
627
133
6
0
476,082
5
L
Poseidon
6,863
327
50
2
0
190,850
0
L
Terra
10,092
481
40
2
0
410,651
1
W
Geb
10,411
496
43
2
0
323,966
0
L
Gilgamesh
10,779
513
74
4
0
356,527
0
W
Bellona
12,052
574
153
7
0
423,802
1
L
Mercury
9,368
446
129
6
0
402,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role