Player Matchup

Cthulhu
Cthulhu
Barn__Owl
Cthulhu
Level 13
God Stats
20W - 8L
1,595 SR
Queue Stats
38W - 23L
1,475 Elo+
Party 1
Izanami
Izanami
Koulibaly8168
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,467 Elo+
Solo
Chaac
Chaac
LgOptimus440
Chaac
Level 26
God Stats
1W - 1L
1,466 SR
Queue Stats
31W - 31L
1,451 Elo+
Solo
Cliodhna
Cliodhna
Maik95_
Cliodhna
Level 22
God Stats
44W - 29L
1,487 SR
Queue Stats
100W - 83L
1,431 Elo+
Party 1
Zeus
Zeus
Teddonimous95
Zeus
Level 62
God Stats
16W - 14L
1,402 SR
Queue Stats
77W - 65L
1,443 Elo+
Party 1
Team Averages
Level 28
1,490 SR
1,454 Elo+

VS

Team Averages
Level 17
1,600 SR
1,501 Elo+
Eset
Eset
Angelica2777
Eset
Level 24
God Stats
4W - 3L
1,655 SR
Queue Stats
61W - 56L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Chloob1
Baron Samedi
Level 8
God Stats
1W - 1L
1,689 SR
Queue Stats
22W - 20L
1,507 Elo+
Solo
Ra
Ra
SNipE 4 STyLE
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
badboy28799
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,446 Elo+
Solo
Medusa
Medusa
criolimez
Medusa
Level 21
God Stats
6W - 7L
1,654 SR
Queue Stats
17W - 16L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barn__Owl
Cthulhu
16
2 / 1 / 16
9,840
1,093
7,258
10,685
7,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
16
5 / 0 / 15
10,756
1,195
20,632
4,413
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 6
9,002
1,000
3,717
1,950
1,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Maik95_
Cliodhna
16
8 / 0 / 9
10,462
1,162
15,225
7,796
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
12 / 3 / 10
10,980
1,220
15,830
5,948
2,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

408

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,967
885
3,120
9,500
2,930
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Chloob1
Baron Samedi
14
1 / 8 / 3
8,943
994
4,831
14,567
4,928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 0
7,355
817
300
1,527
448
13
1 / 5 / 0
8,015
891
9,030
20,664
7,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
criolimez
Medusa
13
1 / 7 / 2
8,250
917
6,137
17,925
5,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
29
Kills
4
4
Deaths
29
56
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Cthulhu
Barn__Owl
Cthulhu
2
1
16
10
L
Baron Samedi
Chloob1
Baron Samedi
1
8
3
0.31
W
Izanami
5
0
15
12.5
W
2
0
6
5
W
Cliodhna
Maik95_
Cliodhna
8
0
9
12.5
L
0
2
0
0
W
12
3
10
5.67
L
1
5
0
0.2
L
Medusa
criolimez
Medusa
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,662
Damage
23,418
30,792
Taken
64,183
15,664
Mitigated
21,444
4,581
Healing
2,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,120
122
220
10
9,500
2,930
0
2,943
6,516
9,182
0
W
Cthulhu
Barn__Owl
Cthulhu
7,258
390
0
3,277
10,685
7,646
0
2,309
8,376
18,055
0
L
Baron Samedi
Chloob1
Baron Samedi
4,831
677
389
872
14,567
4,928
0
5,694
8,873
14,760
0
W
Izanami
20,632
15,005
0
0
4,413
1,598
0
1,159
3,254
0
47,486
W
3,717
673
0
592
1,950
1,169
0
300
1,650
0
13,586
W
Cliodhna
Maik95_
Cliodhna
15,225
1,414
0
280
7,796
3,202
0
2,707
5,089
0
35,135
L
300
184
0
0
1,527
448
0
500
1,027
394
0
W
15,830
2,215
0
432
5,948
2,049
0
1,776
4,172
25,990
0
L
9,030
2,678
0
543
20,664
7,175
0
7,829
12,747
0
15,726
L
Medusa
criolimez
Medusa
6,137
2,369
0
0
17,925
5,963
0
6,122
11,567
0
12,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,040
Gold Earned
40,530
201
Minions Killed
59
8
Camps Cleared
4
917,468
Distance Traveled
555,268
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,967
885
14
2
0
105,450
1
W
Cthulhu
9,840
1,093
38
4
0
195,324
0
L
Baron Samedi
8,943
994
20
2
0
108,698
0
W
Izanami
10,756
1,195
71
8
3
159,922
0
W
Chaac
9,002
1,000
32
4
2
193,700
0
W
Cliodhna
10,462
1,162
36
4
3
212,576
0
L
Ra
7,355
817
0
0
0
38,368
0
W
Zeus
10,980
1,220
24
3
0
155,946
0
L
Neith
8,015
891
20
2
3
156,443
0
L
Medusa
8,250
917
5
1
1
146,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role