Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Basty2168
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,436 Elo+
Party 1
Fenrir
Fenrir
PeePeeStorrm
Fenrir
Level 27
God Stats
0W - 3L
1,459 SR
Queue Stats
7W - 19L
1,321 Elo+
Solo
Medusa
Medusa
Polah
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
Son Fearing
Guan Yu
Level 108
God Stats
5W - 3L
1,710 SR
Queue Stats
352W - 339L
1,463 Elo+
Solo
Team Averages
Level 89
1,534 SR
1,446 Elo+

VS

Team Averages
Level 120
1,520 SR
1,494 Elo+
Heimdallr
Heimdallr
FistMePappa
Heimdallr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,513 Elo+
Party 2
Horus
Horus
Gorillex
Horus
Level 65
God Stats
6W - 2L
1,535 SR
Queue Stats
432W - 413L
1,525 Elo+
Solo
Hercules
Hercules
Jaisho
Hercules
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 135L
1,478 Elo+
Solo
Sobek
Sobek
SethArtorias
Sobek
Level 149
God Stats
1W - 0L
1,595 SR
Queue Stats
47W - 44L
1,481 Elo+
Party 2
Freya
Freya
eQ-RaY-
Freya
Level 126
God Stats
4W - 3L
1,468 SR
Queue Stats
291W - 281L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 3 / 21
11,608
726
13,938
30,056
27,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Basty2168
Nu Wa
20
5 / 4 / 15
12,164
760
25,457
13,923
5,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
15
5 / 7 / 10
10,397
650
11,345
18,828
12,817
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
Polah
Medusa
19
10 / 9 / 10
12,747
797
41,480
18,650
7,739
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Son Fearing
Guan Yu
17
3 / 6 / 14
11,195
700
14,238
24,257
24,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FistMePappa
Heimdallr
20
8 / 3 / 13
13,147
822
28,721
16,750
6,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Gorillex
Horus
18
1 / 7 / 23
11,415
713
10,718
29,950
22,631
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Jaisho
Hercules
20
7 / 5 / 18
12,468
779
15,661
28,572
23,892
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 5 / 17
12,800
800
16,524
34,655
37,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
eQ-RaY-
Freya
19
8 / 3 / 11
12,160
760
21,697
18,569
7,189
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
111
23
Kills
29
29
Deaths
23
70
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
21
3.5
L
Nu Wa
Basty2168
Nu Wa
5
4
15
3.13
W
Heimdallr
FistMePappa
Heimdallr
8
3
13
4.83
W
Horus
Gorillex
Horus
1
7
23
1.79
W
Hercules
Jaisho
Hercules
7
5
18
3.2
L
Fenrir
5
7
10
1.43
L
Medusa
Polah
Medusa
10
9
10
1.67
W
5
5
17
2.7
L
Guan Yu
Son Fearing
Guan Yu
3
6
14
1.67
W
Freya
eQ-RaY-
Freya
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,458
Damage
93,321
105,714
Taken
128,496
78,380
Mitigated
98,562
44,389
Healing
58,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
13,938
1,498
3,458
12,634
30,056
27,304
74
10,043
20,013
24,248
0
L
Nu Wa
Basty2168
Nu Wa
25,457
7,573
2,135
2,531
13,923
5,527
1,305
4,929
8,994
48,957
0
W
Heimdallr
FistMePappa
Heimdallr
28,721
10,276
1,629
1,855
16,750
6,867
743
5,927
10,563
0
64,110
W
Horus
Gorillex
Horus
10,718
5,591
11,989
8,282
29,950
22,631
1,399
10,132
19,388
0
18,923
W
Hercules
Jaisho
Hercules
15,661
4,338
2,012
6,499
28,572
23,892
1,101
9,028
19,210
0
31,700
L
Fenrir
11,345
1,952
2,584
1,641
18,828
12,817
232
6,353
12,471
0
13,501
L
Medusa
Polah
Medusa
41,480
18,844
711
1,881
18,650
7,739
1,301
7,679
10,971
0
57,253
W
16,524
904
7,187
11,072
34,655
37,983
300
9,104
25,140
36,935
0
L
Guan Yu
Son Fearing
Guan Yu
14,238
2,296
8,267
8,547
24,257
24,993
1,058
9,217
15,040
0
28,818
W
Freya
eQ-RaY-
Freya
21,697
6,737
1,397
6,832
18,569
7,189
1,747
5,204
13,279
41,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,111
Gold Earned
61,990
141
Minions Killed
179
0
Camps Cleared
0
1,561,762
Distance Traveled
1,493,381
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,608
726
0
0
0
313,181
1
L
Nu Wa
12,164
760
68
4
0
284,525
0
W
Heimdallr
13,147
822
71
4
0
310,531
3
W
Horus
11,415
713
15
1
0
301,159
0
W
Hercules
12,468
779
23
1
0
280,896
2
L
Fenrir
10,397
650
15
1
0
377,449
3
L
Medusa
12,747
797
26
2
0
259,425
1
W
Sobek
12,800
800
27
2
0
306,850
1
L
Guan Yu
11,195
700
32
2
0
327,182
0
W
Freya
12,160
760
43
3
0
293,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role