Player Matchup

Bellona
Bellona
Coach_Bernin
Bellona
Level 7
God Stats
2W - 5L
1,159 SR
Queue Stats
49W - 48L
1,238 Elo+
Solo
Geb
Geb
Doom_Fist_69
Geb
Level 29
God Stats
2W - 2L
1,179 SR
Queue Stats
36W - 43L
1,305 Elo+
Solo
Athena
Athena
Rusgwen
Athena
Level 8
God Stats
7W - 11L
1,553 SR
Queue Stats
13W - 22L
1,390 Elo+
Solo
Cthulhu
Cthulhu
Za Hando5298
Cthulhu
Level 11
God Stats
4W - 8L
1,417 SR
Queue Stats
16W - 17L
1,424 Elo+
Solo
Izanami
Izanami
v T i b z y
Izanami
Level 17
God Stats
7W - 8L
1,573 SR
Queue Stats
48W - 69L
1,444 Elo+
Solo
Team Averages
Level 14
1,376 SR
1,360 Elo+

VS

Team Averages
Level 11
1,446 SR
1,463 Elo+
Susano
Susano
APK_HACKS_247
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,762 Elo+
Party 1
Medusa
Medusa
AoW3_BlueArrow
Medusa
Level 24
God Stats
1W - 0L
1,779 SR
Queue Stats
7W - 0L
1,762 Elo+
Party 1
Jormungandr
Jormungandr
HellRider2234
Jormungandr
Level 5
God Stats
3W - 2L
1,175 SR
Queue Stats
5W - 6L
1,038 Elo+
Solo
Nemesis
Nemesis
MaRTyER11
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,458 Elo+
Solo
Ra
Ra
bugenki74
Ra
Level 13
God Stats
9W - 17L
1,276 SR
Queue Stats
43W - 43L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Coach_Bernin
Bellona
19
5 / 11 / 9
13,497
1,038
15,639
32,424
29,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 1 / 3
11,075
852
7,009
6,693
2,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Rusgwen
Athena
19
3 / 7 / 6
12,326
948
5,143
25,321
26,108
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Za Hando5298
Cthulhu
20
4 / 8 / 13
13,135
1,010
20,179
28,216
28,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
v T i b z y
Izanami
19
4 / 13 / 8
12,766
982
18,664
30,269
9,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 17
14,631
1,125
28,604
16,053
6,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
22 / 0 / 10
17,453
1,343
51,483
18,603
9,098
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
HellRider2234
Jormungandr
20
3 / 9 / 24
13,767
1,059
11,602
21,254
28,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
MaRTyER11
Nemesis
20
5 / 5 / 17
13,336
1,026
15,464
14,654
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 1 / 5
10,753
827
8,426
2,334
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
113
19
Kills
40
40
Deaths
19
39
Assists
73
Player
Kills
Deaths
Assists
KDA
W
9
4
17
4.38
W
22
0
10
27
L
Bellona
Coach_Bernin
Bellona
5
11
9
0.86
L
3
1
3
4.5
W
Jormungandr
HellRider2234
Jormungandr
3
9
24
1.67
W
Nemesis
MaRTyER11
Nemesis
5
5
17
2.7
L
Athena
Rusgwen
Athena
3
7
6
0.86
L
Cthulhu
Za Hando5298
Cthulhu
4
8
13
1.31
W
1
1
5
3.5
L
Izanami
v T i b z y
Izanami
4
13
8
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,634
Damage
115,579
122,923
Taken
72,898
96,173
Mitigated
52,392
13,264
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,604
5,096
0
130
16,053
6,878
0
5,985
10,068
0
46,117
W
51,483
36,382
0
7,750
18,603
9,098
0
8,008
10,595
0
95,316
L
Bellona
Coach_Bernin
Bellona
15,639
6,426
1,899
2,966
32,424
29,677
0
4,937
27,487
1,520
31,606
L
7,009
762
0
735
6,693
2,454
0
1,228
5,465
12,535
0
W
Jormungandr
HellRider2234
Jormungandr
11,602
4,387
0
10
21,254
28,474
0
11,456
9,798
32,177
0
W
Nemesis
MaRTyER11
Nemesis
15,464
5,266
0
1,398
14,654
6,654
0
7,605
7,049
0
27,998
L
Athena
Rusgwen
Athena
5,143
1,207
0
1,846
25,321
26,108
0
4,503
20,818
17,879
0
L
Cthulhu
Za Hando5298
Cthulhu
20,179
3,467
718
800
28,216
28,486
0
6,672
21,544
40,924
0
W
8,426
32
1,810
20
2,334
1,288
0
597
1,737
13,773
0
L
Izanami
v T i b z y
Izanami
18,664
14,983
0
4,300
30,269
9,448
0
2,688
27,581
0
44,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,799
Gold Earned
69,940
186
Minions Killed
224
3
Camps Cleared
15
1,094,453
Distance Traveled
1,266,049
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,631
1,125
27
2
7
265,235
0
W
Medusa
17,453
1,343
99
8
7
262,895
1
L
Bellona
13,497
1,038
38
3
0
261,835
0
L
Geb
11,075
852
9
1
2
147,728
1
W
Jormungandr
13,767
1,059
41
3
0
208,750
2
W
Nemesis
13,336
1,026
36
3
1
259,493
0
L
Athena
12,326
948
45
3
0
228,869
5
L
Cthulhu
13,135
1,010
29
2
0
248,846
2
W
Ra
10,753
827
21
2
0
269,676
0
L
Izanami
12,766
982
65
5
1
207,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role