Player Matchup

Cthulhu
Cthulhu
Ashikira
Cthulhu
Level 126
God Stats
2W - 2L
1,432 SR
Queue Stats
304W - 165L
1,699 Elo+
Party 1
Neith
Neith
JennyBean123
Neith
Level 58
God Stats
3W - 1L
1,630 SR
Queue Stats
33W - 23L
1,573 Elo+
Party 1
Discordia
Discordia
RavenHawk217
Discordia
Level 108
God Stats
13W - 4L
1,870 SR
Queue Stats
302W - 165L
1,703 Elo+
Party 1
Team Averages
Level 97
1,644 SR
1,658 Elo+

VS

Team Averages
Level 82
1,268 SR
1,313 Elo+
Chaac
Chaac
FangedOstrich14
Chaac
Level 45
God Stats
47W - 114L
1,288 SR
Queue Stats
170W - 332L
1,357 Elo+
Solo
Janus
Janus
Sìberius
Janus
Level 147
God Stats
17W - 28L
1,438 SR
Queue Stats
702W - 470L
1,551 Elo+
Solo
Set
Set
cytonix20
Set
Level 54
God Stats
0W - 8L
1,079 SR
Queue Stats
1W - 26L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ashikira
Cthulhu
12
6 / 2 / 7
8,288
829
10,446
11,248
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 3 / 6
6,960
696
3,378
6,753
2,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
RavenHawk217
Discordia
13
5 / 0 / 8
8,067
807
13,213
3,538
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,512
651
3,281
12,338
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Sìberius
Janus
10
2 / 5 / 3
6,984
698
5,246
7,794
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 1
6,576
658
4,079
9,581
3,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ashikira
Cthulhu
6
2
7
4.75
L
1
3
3
0.83
W
2
3
6
1.67
W
Discordia
RavenHawk217
Discordia
5
0
8
9
L
Janus
Sìberius
Janus
2
5
3
0.7
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,037
Damage
12,606
21,539
Taken
29,713
14,830
Mitigated
15,158
3,019
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ashikira
Cthulhu
10,446
819
0
1,410
11,248
11,533
279
1,445
9,121
26,748
0
L
3,281
469
347
6,185
12,338
8,958
0
9,865
1,966
0
8,581
W
3,378
1,409
0
964
6,753
2,086
357
2,767
3,536
0
14,957
W
Discordia
RavenHawk217
Discordia
13,213
629
0
645
3,538
1,211
0
994
2,508
29,765
0
L
Janus
Sìberius
Janus
5,246
392
0
704
7,794
2,714
0
6,524
960
20,789
0
L
4,079
1,304
0
990
9,581
3,486
0
6,433
2,826
0
11,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,315
Gold Earned
20,072
117
Minions Killed
89
5
Camps Cleared
2
584,690
Distance Traveled
533,921
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,288
829
40
4
0
205,391
2
L
Chaac
6,512
651
17
2
0
189,321
0
W
Neith
6,960
696
26
3
2
169,770
0
W
Discordia
8,067
807
51
5
3
209,529
2
L
Janus
6,984
698
57
6
1
157,940
2
L
Set
6,576
658
15
2
1
186,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role