Player Matchup

Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlightSpawn
Morgan Le Fay
Level 156
God Stats
20W - 20L
1,677 SR
Queue Stats
759W - 779L
1,613 Elo+
Solo
Jormungandr
Jormungandr
Penguin1_1999
Jormungandr
Level 153
God Stats
3W - 1L
1,874 SR
Queue Stats
424W - 355L
1,567 Elo+
Party 1
Nox
Nox
TheKingDavid-lll
Nox
Level 137
God Stats
3W - 2L
1,617 SR
Queue Stats
201W - 217L
1,464 Elo+
Solo
Kukulkan
Kukulkan
adam_8850
Kukulkan
Level 126
God Stats
8W - 3L
1,667 SR
Queue Stats
235W - 208L
1,538 Elo+
Party 1
Team Averages
Level 138
1,667 SR
1,537 Elo+

VS

Team Averages
Level 135
1,445 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
Navienerschnitz
Ah Muzen Cab
Level 122
God Stats
3W - 1L
1,398 SR
Queue Stats
375W - 372L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
PileOfTacos135
Ah Puch
Level 126
God Stats
4W - 0L
1,878 SR
Queue Stats
73W - 67L
1,536 Elo+
Solo
Hachiman
Hachiman
SeeNinetyThree
Hachiman
Level 109
God Stats
13W - 9L
1,488 SR
Queue Stats
371W - 361L
1,458 Elo+
Party 2
Mercury
Mercury
SentientMango40
Mercury
Level 159
God Stats
3W - 2L
1,334 SR
Queue Stats
353W - 399L
1,470 Elo+
Solo
Set
Set
acchurchill
Set
Level 157
God Stats
1W - 4L
1,129 SR
Queue Stats
741W - 618L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 8 / 11
10,724
825
12,837
13,729
5,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
BlightSpawn
Morgan Le Fay
17
6 / 8 / 3
9,860
758
10,580
15,926
6,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Penguin1_1999
Jormungandr
18
5 / 5 / 6
10,773
829
8,046
16,234
14,617
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 7 / 9
9,830
756
9,263
15,526
6,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
adam_8850
Kukulkan
7
0 / 1 / 1
6,418
494
1,105
1,308
409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Navienerschnitz
Ah Muzen Cab
17
4 / 4 / 11
10,615
817
5,904
9,866
4,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 12
10,922
840
11,657
11,867
4,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
16
8 / 7 / 9
10,868
836
14,388
13,274
5,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 8
10,288
791
5,165
9,702
3,745
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 5 / 13
12,325
948
19,419
16,217
20,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
20
Kills
27
29
Deaths
23
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
8
11
1.19
L
Morgan Le Fay
BlightSpawn
Morgan Le Fay
6
8
3
0.94
W
Ah Muzen Cab
Navienerschnitz
Ah Muzen Cab
4
4
11
2.38
L
Jormungandr
Penguin1_1999
Jormungandr
5
5
6
1.6
W
3
5
12
1.8
W
Hachiman
8
7
9
1.79
W
3
2
8
3.5
L
5
7
9
1.36
W
9
5
13
3.1
L
Kukulkan
adam_8850
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,831
Damage
56,533
62,723
Taken
60,926
33,590
Mitigated
38,524
15,365
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,837
606
944
1,434
13,729
5,085
0
3,586
9,717
25,048
0
L
Morgan Le Fay
BlightSpawn
Morgan Le Fay
10,580
1,537
615
3,257
15,926
6,690
0
3,092
12,466
23,566
0
W
Ah Muzen Cab
Navienerschnitz
Ah Muzen Cab
5,904
1,535
724
2,267
9,866
4,066
2,917
8,760
1,106
0
19,929
L
Jormungandr
Penguin1_1999
Jormungandr
8,046
1,347
2,465
2,353
16,234
14,617
0
1,624
14,220
24,191
0
W
11,657
53
797
3,373
11,867
4,582
1,349
7,415
4,452
30,757
0
W
Hachiman
14,388
6,294
832
2,439
13,274
5,713
585
10,386
2,888
0
20,330
W
5,165
392
188
3,754
9,702
3,745
978
6,356
3,346
0
23,758
L
9,263
295
1,345
2,766
15,526
6,789
0
3,174
11,930
20,645
0
W
19,419
6,533
625
4,132
16,217
20,418
237
8,914
7,303
0
31,747
L
Kukulkan
adam_8850
Kukulkan
1,105
0
96
90
1,308
409
0
181
1,086
3,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,605
Gold Earned
55,018
151
Minions Killed
150
0
Camps Cleared
0
836,052
Distance Traveled
1,215,266
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,724
825
34
3
0
212,841
1
L
Morgan Le Fay
9,860
758
27
2
0
176,976
1
W
Ah Muzen Cab
10,615
817
21
2
0
212,768
0
L
Jormungandr
10,773
829
48
4
0
197,439
1
W
Ah Puch
10,922
840
48
4
0
237,137
2
W
Hachiman
10,868
836
16
1
0
212,250
0
W
Mercury
10,288
791
40
3
0
315,686
0
L
Nox
9,830
756
39
3
0
200,523
2
W
Set
12,325
948
25
2
0
237,425
1
L
Kukulkan
6,418
494
3
0
0
48,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role