Player Matchup

Ratatoskr
Ratatoskr
Gold IV
 
Ratatoskr
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum III
 
Sol
Platinum III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
Cziken20991
Ares
Bronze III
Level 66
God Stats
0W - 1L
1,629 SR
Queue Stats
1W - 3L
1,505 MMR
Solo
Artemis
Artemis
Gold I
YueFeii
Artemis
Gold I
Level 134
God Stats
10W - 12L
1,547 SR
Queue Stats
188W - 193L
1,647 MMR
Solo
Tyr
Tyr
Platinum II
一拳超人丶
Tyr
Platinum II
Level 141
God Stats
12W - 14L
1,628 SR
Queue Stats
327W - 320L
1,687 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,561 SR
1,568 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,615 SR
1,615 MMR
Jing Wei
Jing Wei
Gold III
Bellaqua
Jing Wei
Gold III
Level 149
God Stats
2W - 3L
1,721 SR
Queue Stats
132W - 135L
1,546 MMR
Solo
Terra
Terra
Gold III
Eisengroud
Terra
Gold III
Level 148
God Stats
202W - 157L
1,680 SR
Queue Stats
443W - 434L
1,650 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Introvert21
Tsukuyomi
Gold I
Level 148
God Stats
3W - 2L
1,624 SR
Queue Stats
140W - 144L
1,503 MMR
Solo
Mulan
Mulan
Platinum V
PunjabiBarbie
Mulan
Platinum V
Level 89
God Stats
4W - 1L
1,480 SR
Queue Stats
79W - 64L
1,697 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
W1ndRush
Morgan Le Fay
Platinum IV
Level 148
God Stats
3W - 3L
1,571 SR
Queue Stats
174W - 168L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
4 / 5 / 0
8,172
545
6,259
12,916
4,296
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
 
Sol
13
1 / 4 / 0
7,472
498
5,117
9,758
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 2
6,979
465
6,722
12,870
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
YueFeii
Artemis
11
1 / 4 / 2
6,564
438
4,508
8,499
2,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 6 / 0
6,834
456
4,974
13,758
13,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GebCliodhnaOdinTiamat

VS

Bans
SetAthenaGilgameshCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bellaqua
Jing Wei
15
5 / 1 / 7
8,736
582
12,001
10,169
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
13
3 / 2 / 10
8,530
569
8,603
12,308
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Introvert21
Tsukuyomi
14
4 / 3 / 8
8,645
576
6,410
10,934
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 0 / 3
9,818
655
10,884
11,632
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
W1ndRush
Morgan Le Fay
15
5 / 1 / 7
9,760
651
7,665
4,872
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
7
Kills
23
23
Deaths
7
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
4
5
0
0.8
L
Sol
 
Sol
1
4
0
0.25
W
Jing Wei
Bellaqua
Jing Wei
5
1
7
8.5
L
1
4
2
0.5
W
Terra
3
2
10
4
W
Tsukuyomi
Introvert21
Tsukuyomi
4
3
8
2.67
W
6
0
3
7.5
W
Morgan Le Fay
W1ndRush
Morgan Le Fay
5
1
7
8.5
L
Artemis
YueFeii
Artemis
1
4
2
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,580
Damage
45,563
57,801
Taken
49,915
32,731
Mitigated
28,870
16,433
Healing
23,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,259
1,247
0
3,523
12,916
4,296
0
2,996
9,561
0
55,819
L
Sol
 
Sol
5,117
1,249
0
2,668
9,758
3,640
0
3,782
5,684
43,460
4,233
W
Jing Wei
Bellaqua
Jing Wei
12,001
9,223
0
3,848
10,169
3,765
244
3,091
7,078
0
68,261
L
6,722
525
430
3,038
12,870
8,565
0
4,199
8,579
27,246
0
W
Terra
8,603
1,274
3,158
5,744
12,308
11,375
256
4,194
8,114
21,324
0
W
Tsukuyomi
Introvert21
Tsukuyomi
6,410
1,803
0
3,080
10,934
4,044
0
2,154
8,780
0
42,858
W
10,884
2,595
0
7,587
11,632
7,839
536
1,604
10,028
3,503
66,044
W
Morgan Le Fay
W1ndRush
Morgan Le Fay
7,665
398
0
549
4,872
1,847
794
606
4,266
63,174
0
L
Artemis
YueFeii
Artemis
4,508
2,134
0
1,369
8,499
2,385
0
3,109
5,390
0
32,303
L
4,974
259
0
5,405
13,758
13,845
378
1,974
10,918
0
37,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
45,489
390
Minions Killed
494
0
Camps Cleared
0
1,405,538
Distance Traveled
1,553,569
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,172
545
103
7
0
314,438
3
L
Sol
7,472
498
100
7
0
275,136
0
W
Jing Wei
8,736
582
110
7
0
288,879
5
L
Ares
6,979
465
33
2
0
266,558
2
W
Terra
8,530
569
26
2
0
288,371
5
W
Tsukuyomi
8,645
576
77
5
0
334,695
1
W
Mulan
9,818
655
145
10
0
318,915
7
W
Morgan Le Fay
9,760
651
136
9
0
322,709
6
L
Artemis
6,564
438
79
5
0
248,400
1
L
Tyr
6,834
456
75
5
0
301,006
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role