Player Matchup

Jing Wei
Jing Wei
DarkFluffyDragon
Jing Wei
Level 150
God Stats
5W - 8L
1,535 SR
Queue Stats
370W - 375L
1,605 Elo+
Party 1
Olorun
Olorun
LameKidddd2971
Olorun
Level 109
God Stats
5W - 4L
1,523 SR
Queue Stats
537W - 577L
1,436 Elo+
Solo
Thanatos
Thanatos
Niko-Vanpatten
Thanatos
Level 66
God Stats
47W - 55L
1,430 SR
Queue Stats
291W - 294L
1,449 Elo+
Solo
Khepri
Khepri
Truthseeker4986
Khepri
Level 89
God Stats
4W - 7L
1,328 SR
Queue Stats
78W - 86L
1,408 Elo+
Solo
Achilles
Achilles
gabee1433
Achilles
Level 138
God Stats
3W - 3L
1,581 SR
Queue Stats
184W - 193L
1,576 Elo+
Party 1
Team Averages
Level 110
1,479 SR
1,495 Elo+

VS

Team Averages
Level 110
1,566 SR
1,445 Elo+
Erlang Shen
Erlang Shen
AspergicHero
Erlang Shen
Level 118
God Stats
1W - 1L
1,722 SR
Queue Stats
83W - 116L
1,352 Elo+
Party 2
Nemesis
Nemesis
Fastball44
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,524 Elo+
Solo
Charybdis
Charybdis
Triforce4Sanity
Charybdis
Level 147
God Stats
15W - 10L
1,792 SR
Queue Stats
434W - 489L
1,439 Elo+
Party 2
Cerberus
Cerberus
Varon2770
Cerberus
Level 129
God Stats
0W - 2L
1,318 SR
Queue Stats
166W - 187L
1,502 Elo+
Party 2
Olorun
Olorun
patryann
Olorun
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 67L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 4
9,041
603
12,660
10,856
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 2 / 4
8,282
552
7,683
7,293
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
16
5 / 3 / 5
9,099
607
9,629
11,398
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 5 / 6
6,454
430
4,288
10,246
6,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
gabee1433
Achilles
13
7 / 3 / 2
8,467
564
11,163
11,245
9,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AspergicHero
Erlang Shen
11
0 / 8 / 3
6,571
438
3,321
13,714
9,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Fastball44
Nemesis
13
6 / 3 / 3
8,323
555
9,457
9,418
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Triforce4Sanity
Charybdis
13
2 / 6 / 1
7,356
490
7,095
12,298
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Varon2770
Cerberus
10
0 / 5 / 4
6,294
420
6,309
16,457
12,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
patryann
Olorun
13
5 / 5 / 1
8,572
571
6,143
13,185
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
27
Kills
13
13
Deaths
27
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AspergicHero
Erlang Shen
0
8
3
0.19
W
11
0
4
13
L
Nemesis
Fastball44
Nemesis
6
3
3
2.5
W
4
2
4
3
W
Thanatos
5
3
5
2.5
L
Charybdis
Triforce4Sanity
Charybdis
2
6
1
0.42
W
0
5
6
0.6
L
Cerberus
Varon2770
Cerberus
0
5
4
0.4
W
Achilles
gabee1433
Achilles
7
3
2
2.67
L
Olorun
patryann
Olorun
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,423
Damage
32,325
51,038
Taken
65,072
25,480
Mitigated
34,074
25,208
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AspergicHero
Erlang Shen
3,321
1,288
0
3,624
13,714
9,903
220
534
12,516
0
24,222
W
12,660
10,016
0
6,737
10,856
2,562
2,586
2,379
8,477
0
48,715
L
Nemesis
Fastball44
Nemesis
9,457
3,818
0
3,542
9,418
3,190
0
1,525
7,804
0
46,832
W
7,683
3,661
848
2,925
7,293
2,904
1,448
3,962
3,331
41,849
2,826
W
Thanatos
9,629
4,135
0
10,345
11,398
4,523
0
1,956
9,442
0
69,536
L
Charybdis
Triforce4Sanity
Charybdis
7,095
3,773
0
3,510
12,298
3,710
1,482
1,099
11,199
0
55,333
W
4,288
672
171
1,122
10,246
6,005
266
2,566
7,680
19,761
0
L
Cerberus
Varon2770
Cerberus
6,309
856
330
3,523
16,457
12,575
0
4,113
12,250
23,585
0
W
Achilles
gabee1433
Achilles
11,163
5,576
0
3,060
11,245
9,486
1,030
1,589
9,656
0
39,674
L
Olorun
patryann
Olorun
6,143
2,702
282
4,437
13,185
4,696
144
3,917
9,226
46,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
37,116
388
Minions Killed
379
0
Camps Cleared
0
1,307,107
Distance Traveled
1,345,402
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,571
438
55
4
0
254,969
6
W
Jing Wei
9,041
603
91
6
0
277,160
0
L
Nemesis
8,323
555
77
5
0
317,513
0
W
Olorun
8,282
552
92
6
0
261,418
4
W
Thanatos
9,099
607
103
7
0
274,585
1
L
Charybdis
7,356
490
109
7
0
237,786
4
W
Khepri
6,454
430
26
2
0
234,718
0
L
Cerberus
6,294
420
39
3
0
294,105
3
W
Achilles
8,467
564
76
5
0
259,226
0
L
Olorun
8,572
571
99
7
0
241,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role